Player Matchup

Hera
Hera
Corinnucopia
Hera
Level 125
God Stats
2W - 0L
1,817 SR
Queue Stats
30W - 16L
1,614 Elo+
Party 2
Ymir
Ymir
DzJtt
Ymir
Level 22
God Stats
4W - 2L
1,751 SR
Queue Stats
16W - 8L
1,500 Elo+
Party 2
Artemis
Artemis
JbOi2000
Artemis
Level 107
God Stats
4W - 3L
1,698 SR
Queue Stats
47W - 38L
1,506 Elo+
Party 2
Odin
Odin
MadSchoolBus
Odin
Level 140
God Stats
2W - 1L
1,820 SR
Queue Stats
35W - 19L
1,479 Elo+
Party 2
Tsukuyomi
Tsukuyomi
TheRibTickler75
Tsukuyomi
Level 123
God Stats
1W - 0L
1,722 SR
Queue Stats
6W - 4L
1,429 Elo+
Party 2
Team Averages
Level 103
1,762 SR
1,506 Elo+

VS

Team Averages
Level 97
1,600 SR
1,452 Elo+
Odin
Odin
Andreswithuwu
Odin
Level 126
God Stats
3W - 2L
1,529 SR
Queue Stats
38W - 41L
1,438 Elo+
Party 1
Ra
Ra
Miguecolombia92
Ra
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Zeus
Zeus
Pablowithunu
Zeus
Level 93
God Stats
0W - 1L
1,519 SR
Queue Stats
30W - 30L
1,462 Elo+
Party 1
Merlin
Merlin
Pointless98
Merlin
Level 67
God Stats
3W - 1L
1,651 SR
Queue Stats
6W - 7L
1,433 Elo+
Party 1
Izanami
Izanami
iShyy
Izanami
Level 128
God Stats
0W - 1L
1,803 SR
Queue Stats
22W - 26L
1,425 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 10
8,459
769
8,185
7,200
2,708
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
DzJtt
Ymir
14
3 / 0 / 15
9,696
881
2,630
9,058
9,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Artemis
JbOi2000
Artemis
16
5 / 1 / 11
9,455
860
8,682
6,650
2,742
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

17
14 / 2 / 11
12,392
1,127
15,166
10,412
9,276
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tsukuyomi
TheRibTickler75
Tsukuyomi
17
6 / 1 / 12
10,266
933
13,252
9,591
5,167
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 1
7,469
679
3,188
11,277
8,322
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
1 / 6 / 3
8,019
729
4,854
10,499
3,852
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

14
2 / 6 / 1
7,966
724
3,992
9,641
3,008
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Merlin
13
1 / 6 / 3
7,786
708
9,400
9,299
3,349
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
iShyy
Izanami
13
1 / 7 / 3
7,383
671
5,239
12,485
4,432
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
18
29
Kills
7
7
Deaths
29
59
Assists
11
Player
Kills
Deaths
Assists
KDA
L
2
4
1
0.63
W
1
3
10
2
W
Ymir
DzJtt
Ymir
3
0
15
10.5
W
Artemis
JbOi2000
Artemis
5
1
11
10.5
W
14
2
11
9.75
L
1
6
3
0.42
L
2
6
1
0.42
L
Merlin
1
6
3
0.42
W
Tsukuyomi
TheRibTickler75
Tsukuyomi
6
1
12
12
L
Izanami
iShyy
Izanami
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,915
Damage
26,673
42,911
Taken
53,201
28,980
Mitigated
22,963
5,864
Healing
4,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,188
585
0
542
11,277
8,322
0
3,389
7,530
0
12,487
W
8,185
1,173
0
456
7,200
2,708
315
3,410
3,543
31,285
0
W
Ymir
DzJtt
Ymir
2,630
232
0
2,436
9,058
9,087
471
4,168
4,533
9,486
0
W
Artemis
JbOi2000
Artemis
8,682
2,737
0
939
6,650
2,742
2,879
3,277
3,180
0
25,151
W
15,166
2,670
0
180
10,412
9,276
684
3,278
6,747
7,602
33,199
L
4,854
526
632
1,197
10,499
3,852
0
2,582
7,496
30,390
0
L
3,992
574
0
609
9,641
3,008
0
2,746
6,687
12,616
0
L
Merlin
9,400
0
63
741
9,299
3,349
1
1,662
7,285
16,789
0
W
Tsukuyomi
TheRibTickler75
Tsukuyomi
13,252
2,599
0
1,853
9,591
5,167
16
3,496
5,778
0
34,706
L
Izanami
iShyy
Izanami
5,239
2,699
0
792
12,485
4,432
0
2,742
9,265
0
23,581

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,268
Gold Earned
38,623
251
Minions Killed
209
12
Camps Cleared
5
1,071,140
Distance Traveled
887,082
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
7,469
679
23
2
2
192,307
1
W
Hera
8,459
769
76
7
3
192,341
1
W
Ymir
9,696
881
11
1
0
197,100
1
W
Artemis
9,455
860
55
5
1
207,552
0
W
Odin
12,392
1,127
56
5
3
232,805
1
L
Ra
8,019
729
77
7
0
173,873
2
L
Zeus
7,966
724
20
2
1
167,752
0
L
Merlin
7,786
708
29
3
0
192,550
0
W
Tsukuyomi
10,266
933
53
5
5
241,342
1
L
Izanami
7,383
671
60
5
2
160,600
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role