Player Matchup

Hou Yi
Hou Yi
AMovingCar
Hou Yi
Level 29
God Stats
24W - 20L
1,582 SR
Queue Stats
95W - 92L
1,511 Elo+
Party 3
Nemesis
Nemesis
JasperPLauxz
Nemesis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Jenkxy
Gilgamesh
Level 23
God Stats
2W - 2L
1,294 SR
Queue Stats
32W - 31L
1,396 Elo+
Solo
Bakasura
Bakasura
Redeamme2
Bakasura
Level 26
God Stats
2W - 2L
1,696 SR
Queue Stats
54W - 51L
1,467 Elo+
Party 3
Kukulkan
Kukulkan
TomatoPapi
Kukulkan
Level 29
God Stats
1W - 3L
1,483 SR
Queue Stats
70W - 58L
1,522 Elo+
Party 3
Team Averages
Level 22
1,511 SR
1,479 Elo+

VS

Team Averages
Level 10
1,457 SR
1,474 Elo+
Neith
Neith
Mr-Jerry69
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
NanekZeroJOJOS
Sun Wukong
Level 20
God Stats
26W - 24L
1,556 SR
Queue Stats
167W - 205L
1,434 Elo+
Party 1
Ares
Ares
RandyMarsh33
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Kali
Kali
SliterJOJO
Kali
Level 20
God Stats
0W - 3L
1,231 SR
Queue Stats
166W - 203L
1,434 Elo+
Party 1
Cthulhu
Cthulhu
XEMNUSSSS
Cthulhu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
AMovingCar
Hou Yi
10
5 / 0 / 2
6,502
650
4,977
3,488
1,090
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nemesis
JasperPLauxz
Nemesis
5
2 / 3 / 1
4,686
469
1,002
4,728
1,032
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
Jenkxy
Gilgamesh
10
10 / 2 / 3
7,025
703
6,211
5,890
4,390
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Bakasura
Redeamme2
Bakasura
11
4 / 1 / 6
6,519
652
5,027
7,081
3,120
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kukulkan
TomatoPapi
Kukulkan
9
6 / 1 / 4
6,192
619
9,006
2,928
892
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
6
1 / 7 / 0
4,427
443
2,440
5,867
1,357
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
NanekZeroJOJOS
Sun Wukong
8
4 / 3 / 0
5,800
580
2,821
5,742
3,215
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

4
0 / 9 / 1
3,911
391
1,200
8,871
4,796
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Talisman

Talisman

+75
Health
+15
Magical Protection

7
0 / 4 / 4
4,591
459
2,674
6,714
2,255
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cthulhu
XEMNUSSSS
Cthulhu
6
0 / 5 / 2
4,086
409
1,964
8,705
4,577
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
12
27
Kills
5
7
Deaths
28
16
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
AMovingCar
Hou Yi
5
0
2
6
W
Nemesis
JasperPLauxz
Nemesis
2
3
1
0.83
W
Gilgamesh
Jenkxy
Gilgamesh
10
2
3
5.75
L
Neith
1
7
0
0.14
L
Sun Wukong
NanekZeroJOJOS
Sun Wukong
4
3
0
1.33
L
0
9
1
0.06
W
Bakasura
Redeamme2
Bakasura
4
1
6
7
L
0
4
4
0.5
W
Kukulkan
TomatoPapi
Kukulkan
6
1
4
8
L
Cthulhu
XEMNUSSSS
Cthulhu
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,223
Damage
11,099
24,115
Taken
35,899
10,524
Mitigated
16,200
5,702
Healing
2,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
AMovingCar
Hou Yi
4,977
3,183
0
500
3,488
1,090
3,926
1,263
2,225
0
34,192
W
Nemesis
JasperPLauxz
Nemesis
1,002
685
0
0
4,728
1,032
711
559
4,169
0
3,921
W
Gilgamesh
Jenkxy
Gilgamesh
6,211
2,663
0
282
5,890
4,390
1,126
757
5,133
0
26,943
L
Neith
2,440
1,174
0
292
5,867
1,357
271
951
4,746
0
15,728
L
Sun Wukong
NanekZeroJOJOS
Sun Wukong
2,821
648
0
459
5,742
3,215
0
2,247
3,180
0
15,044
L
1,200
474
0
168
8,871
4,796
0
1,517
7,334
6,096
0
W
Bakasura
Redeamme2
Bakasura
5,027
3,305
0
3,653
7,081
3,120
180
26
7,055
0
32,371
L
2,674
1,291
0
1,158
6,714
2,255
0
912
5,614
0
18,996
W
Kukulkan
TomatoPapi
Kukulkan
9,006
1,697
0
1,267
2,928
892
1,019
559
2,369
25,406
0
L
Cthulhu
XEMNUSSSS
Cthulhu
1,964
638
0
543
8,705
4,577
0
2,835
5,654
11,670
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,924
Gold Earned
22,815
243
Minions Killed
117
0
Camps Cleared
0
926,991
Distance Traveled
869,310
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
6,502
650
65
7
0
143,521
0
W
Nemesis
4,686
469
8
1
0
188,122
0
W
Gilgamesh
7,025
703
52
5
0
187,659
0
L
Neith
4,427
443
29
3
0
173,478
0
L
Sun Wukong
5,800
580
29
3
0
177,220
1
L
Ares
3,911
391
9
1
0
156,698
1
W
Bakasura
6,519
652
75
8
0
228,571
0
L
Kali
4,591
459
34
3
0
174,507
1
W
Kukulkan
6,192
619
43
4
0
179,118
0
L
Cthulhu
4,086
409
16
2
0
187,407
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role