Player Matchup

Raijin
Raijin
 
Raijin
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Gladiatoriun
Tsukuyomi
Level 25
God Stats
5W - 1L
1,966 SR
Queue Stats
107W - 35L
1,730 Elo+
Party 1
Anhur
Anhur
SonJosuke
Anhur
Level 29
God Stats
2W - 0L
1,860 SR
Queue Stats
72W - 30L
1,634 Elo+
Party 1
Team Averages
Level 49
1,775 SR
1,621 Elo+

VS

Team Averages
Level 59
1,516 SR
1,428 Elo+
Neith
Neith
DEVSTER141
Neith
Level 12
God Stats
2W - 1L
1,801 SR
Queue Stats
5W - 6L
1,577 Elo+
Party 2
Cliodhna
Cliodhna
bballpwner
Cliodhna
Level 128
God Stats
0W - 1L
1,248 SR
Queue Stats
8W - 10L
1,461 Elo+
Party 2
Zhong Kui
Zhong Kui
runesteven
Zhong Kui
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 66L
1,246 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
14
9 / 4 / 12
9,989
908
12,869
11,392
3,776
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tsukuyomi
Gladiatoriun
Tsukuyomi
14
15 / 2 / 9
10,468
952
13,523
9,960
4,952
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Anhur
SonJosuke
Anhur
11
2 / 1 / 15
8,388
763
5,317
8,623
3,085
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
12
3 / 6 / 4
8,589
781
7,852
9,786
2,753
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cliodhna
bballpwner
Cliodhna
13
4 / 7 / 2
8,522
775
7,749
12,523
3,692
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Zhong Kui
runesteven
Zhong Kui
9
0 / 13 / 5
6,807
619
4,407
13,926
4,361
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
18
26
Kills
7
7
Deaths
26
36
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
9
4
12
3.75
L
Neith
3
6
4
0.83
W
Tsukuyomi
Gladiatoriun
Tsukuyomi
15
2
9
9.75
W
Anhur
SonJosuke
Anhur
2
1
15
9.5
L
Cliodhna
bballpwner
Cliodhna
4
7
2
0.71
L
Zhong Kui
runesteven
Zhong Kui
0
13
5
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,709
Damage
20,008
29,975
Taken
36,235
11,813
Mitigated
10,806
6,814
Healing
3,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
12,869
1,861
93
4,686
11,392
3,776
900
1,556
9,836
37,755
0
L
Neith
7,852
2,943
0
996
9,786
2,753
676
4,134
5,292
0
19,037
W
Tsukuyomi
Gladiatoriun
Tsukuyomi
13,523
3,491
0
1,587
9,960
4,952
130
1,440
8,520
0
30,099
W
Anhur
SonJosuke
Anhur
5,317
2,838
0
448
8,623
3,085
928
1,667
6,956
0
19,429
L
Cliodhna
bballpwner
Cliodhna
7,749
1,235
0
1,388
12,523
3,692
182
4,731
7,361
0
28,500
L
Zhong Kui
runesteven
Zhong Kui
4,407
335
316
829
13,926
4,361
0
4,245
9,114
13,355
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,845
Gold Earned
23,918
130
Minions Killed
82
6
Camps Cleared
3
592,605
Distance Traveled
468,354
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
9,989
908
68
6
1
175,398
4
L
Neith
8,589
781
19
2
0
160,846
1
W
Tsukuyomi
10,468
952
34
3
1
212,746
1
W
Anhur
8,388
763
28
3
4
204,461
0
L
Cliodhna
8,522
775
46
4
3
173,776
2
L
Zhong Kui
6,807
619
17
2
0
133,732
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role