Player Matchup

Ah Puch
Ah Puch
Destructorx95
Ah Puch
Level 8
God Stats
6W - 1L
1,748 SR
Queue Stats
8W - 6L
1,434 Elo+
Solo
Nemesis
Nemesis
Dreaded9463
Nemesis
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 5L
1,587 Elo+
Solo
Ullr
Ullr
Yesterday4
Ullr
Level 29
God Stats
10W - 11L
1,564 SR
Queue Stats
19W - 21L
1,294 Elo+
Solo
Fafnir
Fafnir
dragonemperor900
Fafnir
Level 16
God Stats
12W - 5L
1,281 SR
Queue Stats
360W - 360L
1,509 Elo+
Party 1
Jing Wei
Jing Wei
lllllll-Blitz
Jing Wei
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 17L
1,464 Elo+
Party 1
Team Averages
Level 19
1,518 SR
1,457 Elo+

VS

Team Averages
Level 19
1,514 SR
1,443 Elo+
Guan Yu
Guan Yu
DannyPipe011
Guan Yu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 16L
1,200 Elo+
Solo
Cliodhna
Cliodhna
Ogflowerpowerxx
Cliodhna
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 4L
1,675 Elo+
Solo
Danzaburou
Danzaburou
OutKast4050
Danzaburou
Level 28
God Stats
17W - 5L
1,307 SR
Queue Stats
236W - 225L
1,404 Elo+
Party 2
Chang'e
Chang'e
dshade637
Chang'e
Level 28
God Stats
20W - 18L
1,661 SR
Queue Stats
195W - 225L
1,565 Elo+
Solo
Da Ji
Da Ji
uriosteguibemore
Da Ji
Level 17
God Stats
4W - 4L
1,602 SR
Queue Stats
23W - 24L
1,369 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
17
0 / 4 / 12
11,582
483
9,424
10,749
3,486
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Nemesis
Dreaded9463
Nemesis
20
12 / 1 / 7
15,171
632
20,515
19,989
12,187
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
22 / 0 / 1
15,845
660
27,971
15,677
7,569
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
2 / 5 / 5
11,156
465
5,960
21,944
15,180
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Jing Wei
lllllll-Blitz
Jing Wei
17
3 / 7 / 7
11,793
491
10,757
19,414
5,300
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
DannyPipe011
Guan Yu
14
0 / 13 / 2
8,640
360
1,147
23,501
17,558
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cliodhna
11
3 / 4 / 1
8,822
368
3,502
9,109
3,662
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
OutKast4050
Danzaburou
15
6 / 9 / 8
10,797
450
23,455
23,333
10,185
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chang'e
dshade637
Chang'e
17
3 / 7 / 2
10,685
445
8,112
17,733
4,959
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
5 / 6 / 5
9,734
406
12,535
18,149
11,443
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
35
39
Kills
17
17
Deaths
39
32
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
DannyPipe011
Guan Yu
0
13
2
0.08
W
Ah Puch
0
4
12
1.5
W
Nemesis
Dreaded9463
Nemesis
12
1
7
15.5
L
Cliodhna
3
4
1
0.88
L
Danzaburou
OutKast4050
Danzaburou
6
9
8
1.11
W
22
0
1
22.5
W
2
5
5
0.9
L
Chang'e
dshade637
Chang'e
3
7
2
0.57
W
Jing Wei
lllllll-Blitz
Jing Wei
3
7
7
0.93
L
5
6
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,627
Damage
48,751
87,773
Taken
91,825
43,722
Mitigated
47,807
28,131
Healing
11,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
DannyPipe011
Guan Yu
1,147
409
378
1,401
23,501
17,558
627
2,810
20,691
0
33,908
W
Ah Puch
9,424
846
0
2,875
10,749
3,486
1,278
2,131
8,510
59,067
0
W
Nemesis
Dreaded9463
Nemesis
20,515
7,755
0
5,861
19,989
12,187
1,237
1,752
18,045
0
141,574
L
Cliodhna
3,502
247
0
1,338
9,109
3,662
212
165
8,944
0
42,431
L
Danzaburou
OutKast4050
Danzaburou
23,455
8,151
0
1,343
23,333
10,185
0
3,446
19,887
0
67,831
W
27,971
12,894
0
6,507
15,677
7,569
4,731
700
14,893
0
137,322
W
5,960
2,903
0
5,128
21,944
15,180
496
722
21,057
30,723
0
L
Chang'e
dshade637
Chang'e
8,112
604
573
4,064
17,733
4,959
317
4,561
13,172
58,288
0
W
Jing Wei
lllllll-Blitz
Jing Wei
10,757
8,969
632
7,128
19,414
5,300
6,034
2,295
17,043
0
59,366
L
12,535
3,111
0
2,053
18,149
11,443
88
4,567
13,582
0
31,767

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,547
Gold Earned
48,678
623
Minions Killed
421
0
Camps Cleared
0
2,332,989
Distance Traveled
1,911,836
23
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
8,640
360
61
3
0
395,539
1
W
Ah Puch
11,582
483
94
4
0
385,803
3
W
Nemesis
15,171
632
195
8
0
586,785
3
L
Cliodhna
8,822
368
81
3
0
265,106
4
L
Danzaburou
10,797
450
104
4
0
380,602
3
W
Ullr
15,845
660
180
8
0
519,371
12
W
Fafnir
11,156
465
32
1
0
421,593
2
L
Chang'e
10,685
445
129
5
0
410,283
2
W
Jing Wei
11,793
491
122
5
0
419,437
3
L
Da Ji
9,734
406
46
2
0
460,306
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role