Player Matchup

Cliodhna
Cliodhna
Jiraiyasenseiii
Cliodhna
Level 29
God Stats
3W - 6L
1,500 SR
Queue Stats
53W - 56L
1,471 Elo+
Party 2
Agni
Agni
Spazzslapp
Agni
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
TICKLEbandit420
Cthulhu
Level 155
God Stats
2W - 1L
1,578 SR
Queue Stats
118W - 130L
1,524 Elo+
Party 3
Ra
Ra
TOG MARCO2364
Ra
Level 15
God Stats
2W - 4L
1,234 SR
Queue Stats
14W - 19L
1,268 Elo+
Solo
Jing Wei
Jing Wei
Woo1999
Jing Wei
Level 31
God Stats
2W - 2L
1,821 SR
Queue Stats
64W - 60L
1,480 Elo+
Party 2
Team Averages
Level 47
1,527 SR
1,449 Elo+

VS

Team Averages
Level 32
1,404 SR
1,443 Elo+
Artio
Artio
AAMQ15
Artio
Level 36
God Stats
5W - 6L
1,518 SR
Queue Stats
93W - 101L
1,511 Elo+
Party 1
Mercury
Mercury
AKCR6396
Mercury
Level 60
God Stats
0W - 2L
1,259 SR
Queue Stats
102W - 117L
1,448 Elo+
Party 1
Zhong Kui
Zhong Kui
Solid2777
Zhong Kui
Level 23
God Stats
17W - 20L
1,393 SR
Queue Stats
117W - 128L
1,448 Elo+
Party 1
Bellona
Bellona
Velix Slayer
Bellona
Level 25
God Stats
24W - 32L
1,348 SR
Queue Stats
39W - 57L
1,246 Elo+
Solo
Neith
Neith
dombgeon
Neith
Level 14
God Stats
9W - 8L
1,504 SR
Queue Stats
9W - 13L
1,563 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
20
19 / 7 / 1
13,846
554
27,383
21,031
7,973
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
2 / 8 / 9
10,247
410
8,203
15,488
4,643
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
4 / 4 / 13
11,669
467
17,960
20,622
22,305
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
2 / 10 / 6
10,151
406
8,491
14,780
7,695
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Jing Wei
Woo1999
Jing Wei
17
6 / 7 / 7
11,493
460
11,588
17,012
5,381
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
AAMQ15
Artio
13
3 / 11 / 9
9,529
381
8,556
25,742
11,271
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Mercury
AKCR6396
Mercury
16
6 / 4 / 6
11,079
443
10,912
16,025
6,218
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Zhong Kui
Solid2777
Zhong Kui
17
17 / 5 / 6
12,337
493
25,854
25,077
15,101
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Velix Slayer
Bellona
17
2 / 5 / 9
10,538
422
6,513
18,985
12,575
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
dombgeon
Neith
15
6 / 9 / 4
10,563
423
11,768
15,527
5,272
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
68
33
Kills
34
36
Deaths
34
36
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Artio
AAMQ15
Artio
3
11
9
0.68
L
Mercury
AKCR6396
Mercury
6
4
6
2.25
W
Cliodhna
19
7
1
2.79
L
Zhong Kui
Solid2777
Zhong Kui
17
5
6
4
W
2
8
9
0.81
W
4
4
13
2.63
W
2
10
6
0.5
L
Bellona
Velix Slayer
Bellona
2
5
9
1.3
W
Jing Wei
Woo1999
Jing Wei
6
7
7
1.36
L
Neith
dombgeon
Neith
6
9
4
0.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,625
Damage
63,603
88,933
Taken
101,356
47,997
Mitigated
50,437
14,843
Healing
21,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
AAMQ15
Artio
8,556
472
1,621
6,070
25,742
11,271
379
7,762
17,792
28,318
0
L
Mercury
AKCR6396
Mercury
10,912
5,451
0
800
16,025
6,218
2,033
4,616
11,259
0
59,340
W
Cliodhna
27,383
2,467
0
3,158
21,031
7,973
724
7,538
13,493
0
91,311
L
Zhong Kui
Solid2777
Zhong Kui
25,854
1,889
86
10,587
25,077
15,101
4,493
10,227
14,560
68,289
0
W
8,203
927
0
844
15,488
4,643
325
5,616
9,872
28,907
0
W
17,960
1,602
674
3,882
20,622
22,305
52
5,787
14,835
59,928
0
W
8,491
857
192
3,110
14,780
7,695
32
9,014
5,766
46,795
0
L
Bellona
Velix Slayer
Bellona
6,513
3,259
0
450
18,985
12,575
825
5,254
13,649
0
65,173
W
Jing Wei
Woo1999
Jing Wei
11,588
8,889
0
2,983
17,012
5,381
5,250
6,455
10,557
0
58,630
L
Neith
dombgeon
Neith
11,768
7,208
0
1,829
15,527
5,272
742
5,987
9,442
0
47,263

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,406
Gold Earned
54,046
395
Minions Killed
395
0
Camps Cleared
0
2,238,387
Distance Traveled
2,242,204
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
9,529
381
32
1
0
435,120
0
L
Mercury
11,079
443
94
4
0
543,396
1
W
Cliodhna
13,846
554
123
5
0
470,618
0
L
Zhong Kui
12,337
493
97
4
0
394,502
0
W
Agni
10,247
410
55
2
0
443,613
0
W
Cthulhu
11,669
467
61
2
0
478,147
0
W
Ra
10,151
406
68
3
0
351,754
0
L
Bellona
10,538
422
99
4
0
483,952
0
W
Jing Wei
11,493
460
88
4
0
494,255
0
L
Neith
10,563
423
73
3
0
385,234
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role