Player Matchup

Sylvanus
Sylvanus
Bazjook
Sylvanus
Level 20
God Stats
1W - 2L
1,520 SR
Queue Stats
47W - 67L
1,384 Elo+
Solo
Cliodhna
Cliodhna
MyTeamIsTrolling
Cliodhna
Level 17
God Stats
2W - 5L
1,506 SR
Queue Stats
11W - 15L
1,591 Elo+
Solo
Neith
Neith
PhysForscher
Neith
Level 15
God Stats
0W - 1L
1,584 SR
Queue Stats
1W - 2L
1,469 Elo+
Solo
Osiris
Osiris
RedScorpionRuss
Osiris
Level 23
God Stats
4W - 8L
1,483 SR
Queue Stats
94W - 104L
1,536 Elo+
Solo
Persephone
Persephone
SpaceJesusJPG
Persephone
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,248 Elo+
Solo
Team Averages
Level 16
1,519 SR
1,446 Elo+

VS

Team Averages
Level 16
1,456 SR
1,506 Elo+
Nemesis
Nemesis
CauzeBljad
Nemesis
Level 29
God Stats
7W - 4L
1,732 SR
Queue Stats
200W - 179L
1,633 Elo+
Solo
Ymir
Ymir
Dryimpact
Ymir
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
PurgatoryLord
Hachiman
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,493 Elo+
Solo
Ao Kuang
Ao Kuang
TpJbx
Ao Kuang
Level 8
God Stats
11W - 3L
1,272 SR
Queue Stats
186W - 118L
1,642 Elo+
Solo
Ra
Ra
slurpings
Ra
Level 17
God Stats
2W - 2L
1,275 SR
Queue Stats
4W - 8L
1,263 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Bazjook
Sylvanus
9
0 / 3 / 3
6,685
334
3,158
7,209
7,263
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
7 / 4 / 0
8,874
444
6,249
8,748
2,571
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

15
2 / 8 / 3
9,050
453
8,836
13,447
4,174
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

12
0 / 7 / 1
7,633
382
4,677
12,319
7,387
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Persephone
SpaceJesusJPG
Persephone
13
0 / 11 / 2
8,450
423
9,844
13,794
3,878
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
CauzeBljad
Nemesis
19
10 / 2 / 9
12,667
633
14,643
16,352
7,675
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ymir
14
2 / 4 / 5
10,013
501
3,194
15,181
16,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hachiman
PurgatoryLord
Hachiman
17
6 / 2 / 5
11,727
586
9,222
12,828
4,358
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ao Kuang
TpJbx
Ao Kuang
19
9 / 1 / 5
12,427
621
11,101
21,031
21,094
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

15
6 / 2 / 6
11,245
562
6,960
13,786
5,557
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
63
9
Kills
33
33
Deaths
11
9
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Bazjook
Sylvanus
0
3
3
0.5
W
Nemesis
CauzeBljad
Nemesis
10
2
9
7.25
W
Ymir
2
4
5
1.13
L
7
4
0
1.75
L
2
8
3
0.44
W
Hachiman
PurgatoryLord
Hachiman
6
2
5
4.25
L
0
7
1
0.07
L
Persephone
SpaceJesusJPG
Persephone
0
11
2
0.09
W
Ao Kuang
TpJbx
Ao Kuang
9
1
5
11.5
W
6
2
6
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,764
Damage
45,120
55,517
Taken
79,178
25,273
Mitigated
54,948
11,009
Healing
40,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Bazjook
Sylvanus
3,158
877
712
1,312
7,209
7,263
0
1,285
5,924
14,171
4,019
W
Nemesis
CauzeBljad
Nemesis
14,643
5,885
0
4,181
16,352
7,675
0
4,400
11,580
0
97,846
W
Ymir
3,194
944
0
2,420
15,181
16,264
275
2,965
12,168
23,666
0
L
6,249
1,017
0
2,674
8,748
2,571
0
1,934
6,814
0
31,059
L
8,836
4,466
0
1,961
13,447
4,174
0
5,383
8,064
0
36,178
W
Hachiman
PurgatoryLord
Hachiman
9,222
5,446
0
5,718
12,828
4,358
7,358
1,666
11,048
0
68,513
L
4,677
1,897
285
2,493
12,319
7,387
516
6,166
6,153
0
31,807
L
Persephone
SpaceJesusJPG
Persephone
9,844
1,609
0
1,572
13,794
3,878
573
6,480
7,303
39,900
0
W
Ao Kuang
TpJbx
Ao Kuang
11,101
3,710
181
12,640
21,031
21,094
1,576
3,991
15,251
75,763
0
W
6,960
1,059
4,445
10,493
13,786
5,557
2,910
3,749
9,654
67,279
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,692
Gold Earned
58,079
314
Minions Killed
551
0
Camps Cleared
0
1,348,357
Distance Traveled
1,814,608
6
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
6,685
334
42
2
0
195,069
1
W
Nemesis
12,667
633
140
7
0
433,559
2
W
Ymir
10,013
501
26
1
0
359,152
3
L
Cliodhna
8,874
444
54
3
0
226,277
0
L
Neith
9,050
453
74
4
0
346,616
0
W
Hachiman
11,727
586
145
7
0
330,349
5
L
Osiris
7,633
382
66
3
0
263,345
4
L
Persephone
8,450
423
78
4
0
317,050
1
W
Ao Kuang
12,427
621
134
7
0
374,581
7
W
Ra
11,245
562
106
5
0
316,967
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role