Player Matchup

Izanami
Izanami
Caviros
Izanami
Level 27
God Stats
1W - 2L
1,388 SR
Queue Stats
17W - 23L
1,501 Elo+
Solo
Merlin
Merlin
Milo super07
Merlin
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 15L
1,505 Elo+
Solo
Sun Wukong
Sun Wukong
SirGallet93
Sun Wukong
Level 7
God Stats
1W - 2L
1,745 SR
Queue Stats
9W - 18L
1,574 Elo+
Solo
Sylvanus
Sylvanus
SnapTugboat2
Sylvanus
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 10L
1,662 Elo+
Solo
Poseidon
Poseidon
knust112
Poseidon
Level 22
God Stats
0W - 3L
1,309 SR
Queue Stats
26W - 27L
1,593 Elo+
Solo
Team Averages
Level 17
1,488 SR
1,567 Elo+

VS

Team Averages
Level 19
1,440 SR
1,549 Elo+
Cthulhu
Cthulhu
Boiii Chilll
Cthulhu
Level 18
God Stats
8W - 9L
1,360 SR
Queue Stats
78W - 115L
1,302 Elo+
Party 1
Gilgamesh
Gilgamesh
IndraGodHD
Gilgamesh
Level 29
God Stats
2W - 2L
1,369 SR
Queue Stats
22W - 18L
1,559 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SinNombreReal
Morgan Le Fay
Level 29
God Stats
4W - 8L
1,283 SR
Queue Stats
377W - 361L
1,584 Elo+
Solo
Neith
Neith
XL Ham Sandwich
Neith
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 13L
1,717 Elo+
Party 1
Guan Yu
Guan Yu
valentinshinoxx1
Guan Yu
Level 14
God Stats
5W - 3L
1,689 SR
Queue Stats
19W - 15L
1,580 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Caviros
Izanami
13
0 / 9 / 0
7,844
374
2,773
11,826
3,770
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Merlin
2
0 / 1 / 0
5,670
270
118
563
106
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
SirGallet93
Sun Wukong
13
0 / 4 / 2
8,332
397
2,556
12,355
9,834
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

Sylvanus
SnapTugboat2
Sylvanus
19
7 / 4 / 0
11,561
551
15,501
21,058
11,546
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Poseidon
knust112
Poseidon
16
1 / 7 / 0
9,795
466
14,920
19,915
5,595
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Boiii Chilll
Cthulhu
15
1 / 0 / 3
10,486
499
4,117
14,463
15,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gilgamesh
IndraGodHD
Gilgamesh
20
11 / 1 / 8
14,153
674
13,120
19,678
8,767
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Morgan Le Fay
SinNombreReal
Morgan Le Fay
20
9 / 1 / 8
13,427
639
15,250
10,665
5,175
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
0 / 6 / 3
9,031
430
3,500
9,731
3,179
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
4 / 0 / 8
12,481
594
8,757
17,425
16,799
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
55
8
Kills
25
25
Deaths
8
2
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Boiii Chilll
Cthulhu
1
0
3
2.5
L
Izanami
Caviros
Izanami
0
9
0
0
W
Gilgamesh
IndraGodHD
Gilgamesh
11
1
8
15
L
Merlin
0
1
0
0
W
Morgan Le Fay
SinNombreReal
Morgan Le Fay
9
1
8
13
L
Sun Wukong
SirGallet93
Sun Wukong
0
4
2
0.25
L
Sylvanus
SnapTugboat2
Sylvanus
7
4
0
1.75
W
0
6
3
0.25
L
Poseidon
knust112
Poseidon
1
7
0
0.14
W
4
0
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,868
Damage
44,744
65,717
Taken
71,962
30,851
Mitigated
49,665
21,457
Healing
25,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Boiii Chilll
Cthulhu
4,117
352
0
816
14,463
15,745
471
4,433
10,030
33,547
0
L
Izanami
Caviros
Izanami
2,773
1,238
0
746
11,826
3,770
0
7,132
4,386
0
39,305
W
Gilgamesh
IndraGodHD
Gilgamesh
13,120
3,908
0
8,267
19,678
8,767
1,748
6,857
12,815
0
124,273
L
Merlin
118
0
0
25
563
106
0
129
412
2,163
0
W
Morgan Le Fay
SinNombreReal
Morgan Le Fay
15,250
719
36
4,473
10,665
5,175
4,109
1,171
9,462
102,407
0
L
Sun Wukong
SirGallet93
Sun Wukong
2,556
752
0
1,717
12,355
9,834
0
4,200
8,005
0
41,226
L
Sylvanus
SnapTugboat2
Sylvanus
15,501
6,372
0
9,761
21,058
11,546
186
3,981
17,035
87,076
21,222
W
3,500
1,835
0
2,524
9,731
3,179
3,651
6,206
3,525
0
40,354
L
Poseidon
knust112
Poseidon
14,920
2,141
0
9,208
19,915
5,595
0
3,487
16,270
80,393
0
W
8,757
1,354
1,102
8,096
17,425
16,799
1,676
10,103
7,322
0
72,066

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,202
Gold Earned
59,578
501
Minions Killed
664
0
Camps Cleared
0
1,379,996
Distance Traveled
2,025,613
3
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,486
499
83
4
0
399,476
0
L
Izanami
7,844
374
86
4
0
366,408
0
W
Gilgamesh
14,153
674
171
8
0
477,459
9
L
Merlin
5,670
270
5
0
0
27,039
0
W
Morgan Le Fay
13,427
639
180
9
0
406,200
11
L
Sun Wukong
8,332
397
99
5
0
382,176
2
L
Sylvanus
11,561
551
164
8
0
318,135
1
W
Neith
9,031
430
83
4
0
326,469
0
L
Poseidon
9,795
466
147
7
0
286,238
0
W
Guan Yu
12,481
594
147
7
0
416,009
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role