Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Awilix
Awilix
IagOliver
Awilix
Level 160
God Stats
17W - 12L
1,734 SR
Queue Stats
192W - 145L
1,576 Elo+
Party 1
Ares
Ares
LemesGu
Ares
Level 82
God Stats
17W - 16L
1,442 SR
Queue Stats
323W - 320L
1,466 Elo+
Party 4
Ra
Ra
MZTI
Ra
Level 49
God Stats
13W - 14L
1,479 SR
Queue Stats
119W - 128L
1,528 Elo+
Party 4
Hou Yi
Hou Yi
altairsv02
Hou Yi
Level 32
God Stats
12W - 7L
1,626 SR
Queue Stats
132W - 92L
1,586 Elo+
Party 1
Team Averages
Level 97
1,556 SR
1,531 Elo+

VS

Team Averages
Level 63
1,524 SR
1,498 Elo+
Kumbhakarna
Kumbhakarna
LoN Brother
Kumbhakarna
Level 76
God Stats
2W - 7L
1,418 SR
Queue Stats
411W - 430L
1,504 Elo+
Party 3
Thor
Thor
MIK BRASIL
Thor
Level 61
God Stats
3W - 7L
1,348 SR
Queue Stats
213W - 223L
1,425 Elo+
Party 3
Kukulkan
Kukulkan
Tiraigus0
Kukulkan
Level 7
God Stats
1W - 1L
1,651 SR
Queue Stats
1W - 2L
1,465 Elo+
Party 3
Danzaburou
Danzaburou
Tu_Mama914
Danzaburou
Level 49
God Stats
30W - 16L
1,629 SR
Queue Stats
280W - 267L
1,532 Elo+
Party 2
Osiris
Osiris
bautymastro77
Osiris
Level 124
God Stats
18W - 15L
1,574 SR
Queue Stats
393W - 399L
1,565 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
15
3 / 2 / 1
8,788
676
6,342
11,313
4,665
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Awilix
IagOliver
Awilix
12
5 / 0 / 1
7,219
555
3,784
7,253
2,168
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ares
LemesGu
Ares
11
3 / 1 / 6
6,605
508
6,609
10,253
8,201
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ra
MZTI
Ra
12
2 / 1 / 4
7,109
547
7,285
4,290
1,298
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hou Yi
altairsv02
Hou Yi
13
4 / 0 / 0
7,524
579
7,392
6,934
2,174
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
LoN Brother
Kumbhakarna
9
0 / 1 / 2
5,689
438
3,015
10,670
6,717
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
2 / 5 / 1
6,484
499
5,582
10,994
3,895
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
Tiraigus0
Kukulkan
10
1 / 4 / 0
5,957
458
4,235
5,553
1,899
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Tu_Mama914
Danzaburou
10
0 / 3 / 0
5,843
449
4,139
7,553
2,420
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 4 / 1
6,513
501
7,687
9,107
7,539
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
8
17
Kills
4
4
Deaths
17
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
3
2
1
1.75
W
Awilix
IagOliver
Awilix
5
0
1
5.5
W
Ares
LemesGu
Ares
3
1
6
6
L
Kumbhakarna
LoN Brother
Kumbhakarna
0
1
2
1
L
2
5
1
0.5
W
Ra
MZTI
Ra
2
1
4
4
L
Kukulkan
Tiraigus0
Kukulkan
1
4
0
0.25
L
Danzaburou
Tu_Mama914
Danzaburou
0
3
0
0
W
Hou Yi
altairsv02
Hou Yi
4
0
0
4
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,412
Damage
24,658
40,043
Taken
43,877
18,506
Mitigated
22,470
15,940
Healing
8,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
6,342
3,887
0
6,296
11,313
4,665
710
345
10,934
0
51,404
W
Awilix
IagOliver
Awilix
3,784
1,405
0
3,186
7,253
2,168
0
1,360
5,819
0
33,115
W
Ares
LemesGu
Ares
6,609
308
76
1,315
10,253
8,201
0
3,619
6,452
15,375
0
L
Kumbhakarna
LoN Brother
Kumbhakarna
3,015
877
1,749
2,357
10,670
6,717
0
3,909
6,519
12,112
0
L
5,582
643
0
2,219
10,994
3,895
0
5,048
5,796
0
32,669
W
Ra
MZTI
Ra
7,285
803
478
1,239
4,290
1,298
0
1,019
3,217
51,285
0
L
Kukulkan
Tiraigus0
Kukulkan
4,235
355
0
320
5,553
1,899
0
3,073
1,948
32,735
0
L
Danzaburou
Tu_Mama914
Danzaburou
4,139
2,131
0
1,254
7,553
2,420
0
1,290
6,263
0
36,429
W
Hou Yi
altairsv02
Hou Yi
7,392
2,599
0
3,350
6,934
2,174
782
563
6,371
0
51,321
L
7,687
3,247
0
304
9,107
7,539
0
0
7,848
0
46,307

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,245
Gold Earned
30,486
433
Minions Killed
312
0
Camps Cleared
0
1,328,630
Distance Traveled
1,169,663
22
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
8,788
676
139
11
0
273,826
5
W
Awilix
7,219
555
75
6
0
323,048
4
W
Ares
6,605
508
16
1
0
251,212
5
L
Kumbhakarna
5,689
438
12
1
0
243,856
7
L
Thor
6,484
499
66
5
0
247,657
4
W
Ra
7,109
547
105
8
0
260,532
4
L
Kukulkan
5,957
458
88
7
0
214,767
3
L
Danzaburou
5,843
449
64
5
0
203,649
4
W
Hou Yi
7,524
579
98
8
0
220,012
4
L
Osiris
6,513
501
82
6
0
259,734
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role