Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baba Yaga
Baba Yaga
CLERIC_NEFI
Baba Yaga
Level 85
God Stats
16W - 11L
1,619 SR
Queue Stats
28W - 25L
1,510 Elo+
Party 2
Discordia
Discordia
HarrySpidyStyles
Discordia
Level 43
God Stats
27W - 28L
1,438 SR
Queue Stats
34W - 34L
1,480 Elo+
Party 3
Jing Wei
Jing Wei
MarcoFerrel
Jing Wei
Level 17
God Stats
5W - 2L
1,612 SR
Queue Stats
10W - 7L
1,520 Elo+
Party 2
Ymir
Ymir
Razer_X_Brisk
Ymir
Level 73
God Stats
25W - 35L
1,473 SR
Queue Stats
110W - 131L
1,417 Elo+
Party 3
Team Averages
Level 64
1,528 SR
1,485 Elo+

VS

Team Averages
Level 83
1,517 SR
1,537 Elo+
Scylla
Scylla
 
Scylla
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
TOPDogDaGr8
Zeus
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,570 Elo+
Solo
Thanatos
Thanatos
breakingarcher
Thanatos
Level 154
God Stats
1W - 2L
1,534 SR
Queue Stats
299W - 274L
1,509 Elo+
Party 1
Baba Yaga
Baba Yaga
damoaust
Baba Yaga
Level 40
God Stats
3W - 4L
1,422 SR
Queue Stats
334W - 374L
1,407 Elo+
Solo
Ganesha
Ganesha
maxilla70
Ganesha
Level 29
God Stats
24W - 16L
1,630 SR
Queue Stats
30W - 19L
1,701 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
15
5 / 0 / 5
9,719
1,080
8,187
3,551
2,239
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Baba Yaga
CLERIC_NEFI
Baba Yaga
15
2 / 2 / 5
8,938
993
3,550
5,705
2,183
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Discordia
15
2 / 0 / 3
8,691
966
3,344
4,921
1,644
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
MarcoFerrel
Jing Wei
15
3 / 0 / 5
9,444
1,049
10,770
5,422
1,957
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
0 / 1 / 7
8,618
958
3,700
8,044
9,705
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Team 1 Tickets

318

VS

Team 2 Tickets

204

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
15
1 / 2 / 2
8,777
975
8,708
9,667
3,360
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
0 / 3 / 0
7,773
864
1,829
4,274
1,206
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Thanatos
14
2 / 5 / 1
8,590
954
7,379
11,198
3,935
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Baba Yaga
damoaust
Baba Yaga
15
0 / 2 / 1
8,497
944
7,738
7,271
2,789
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ganesha
maxilla70
Ganesha
13
0 / 0 / 0
7,248
805
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
7
12
Kills
3
3
Deaths
12
25
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
5
0
5
7.5
L
Scylla
 
Scylla
1
2
2
1
W
Baba Yaga
CLERIC_NEFI
Baba Yaga
2
2
5
2.25
W
Discordia
2
0
3
3.5
W
Jing Wei
MarcoFerrel
Jing Wei
3
0
5
5.5
W
0
1
7
3.5
L
0
3
0
0
L
Thanatos
2
5
1
0.5
L
Baba Yaga
damoaust
Baba Yaga
0
2
1
0.25
L
Ganesha
maxilla70
Ganesha
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,551
Damage
25,654
27,643
Taken
32,410
17,728
Mitigated
11,290
2,933
Healing
6,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
8,187
2,426
0
45
3,551
2,239
0
2,506
1,045
2,687
14,353
L
Scylla
 
Scylla
8,708
108
0
506
9,667
3,360
0
3,353
6,314
28,484
0
W
Baba Yaga
CLERIC_NEFI
Baba Yaga
3,550
97
722
1,126
5,705
2,183
0
3,864
1,841
26,656
0
W
Discordia
3,344
332
0
15
4,921
1,644
0
3,064
1,857
19,812
0
W
Jing Wei
MarcoFerrel
Jing Wei
10,770
6,272
0
695
5,422
1,957
0
3,258
2,164
0
28,499
W
3,700
248
135
195
8,044
9,705
0
5,583
2,461
16,211
0
L
1,829
207
0
0
4,274
1,206
0
815
3,459
8,156
0
L
Thanatos
7,379
348
0
4,046
11,198
3,935
0
4,017
7,181
0
14,174
L
Baba Yaga
damoaust
Baba Yaga
7,738
215
0
1,488
7,271
2,789
0
3,448
3,823
40,197
0
L
Ganesha
maxilla70
Ganesha
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,410
Gold Earned
40,885
181
Minions Killed
151
8
Camps Cleared
5
940,875
Distance Traveled
663,846
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,719
1,080
12
1
4
171,893
1
L
Scylla
8,777
975
43
5
2
186,131
0
W
Baba Yaga
8,938
993
51
6
1
184,277
0
W
Discordia
8,691
966
40
4
0
186,451
0
W
Jing Wei
9,444
1,049
52
6
3
216,180
0
W
Ymir
8,618
958
26
3
0
182,074
0
L
Zeus
7,773
864
20
2
0
109,348
0
L
Thanatos
8,590
954
27
3
3
190,331
0
L
Baba Yaga
8,497
944
61
7
0
177,740
0
L
Ganesha
7,248
805
0
0
0
296
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role