Player Matchup

Danzaburou
Danzaburou
Brednbuttababy
Danzaburou
Level 14
God Stats
11W - 7L
1,465 SR
Queue Stats
19W - 13L
1,490 Elo+
Solo
Discordia
Discordia
KiraAwesomeness
Discordia
Level 27
God Stats
6W - 0L
1,996 SR
Queue Stats
36W - 32L
1,480 Elo+
Solo
Da Ji
Da Ji
Smokah
Da Ji
Level 28
God Stats
63W - 74L
1,493 SR
Queue Stats
229W - 194L
1,569 Elo+
Solo
Anhur
Anhur
direbelief
Anhur
Level 23
God Stats
9W - 6L
1,629 SR
Queue Stats
279W - 264L
1,518 Elo+
Solo
Jormungandr
Jormungandr
rapidfire0700
Jormungandr
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 15L
1,418 Elo+
Solo
Team Averages
Level 23
1,617 SR
1,495 Elo+

VS

Team Averages
Level 24
1,425 SR
1,428 Elo+
Olorun
Olorun
Casiixs
Olorun
Level 28
God Stats
3W - 4L
1,531 SR
Queue Stats
24W - 36L
1,412 Elo+
Party 2
Athena
Athena
NanekZeroJOJOS
Athena
Level 20
God Stats
13W - 17L
1,550 SR
Queue Stats
167W - 205L
1,444 Elo+
Party 1
Skadi
Skadi
OakenNin9
Skadi
Level 28
God Stats
0W - 4L
1,317 SR
Queue Stats
27W - 37L
1,427 Elo+
Party 2
Kali
Kali
SliterJOJO
Kali
Level 20
God Stats
0W - 3L
1,291 SR
Queue Stats
166W - 203L
1,444 Elo+
Party 1
Amaterasu
Amaterasu
renaissent
Amaterasu
Level 25
God Stats
1W - 2L
1,436 SR
Queue Stats
15W - 19L
1,416 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Brednbuttababy
Danzaburou
14
1 / 0 / 4
8,144
626
6,810
6,384
4,181
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Mace

Mace

+10
Physical Power

Discordia
KiraAwesomeness
Discordia
13
3 / 4 / 5
7,803
600
7,044
5,538
1,931
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Da Ji
Smokah
Da Ji
13
7 / 1 / 2
7,985
614
6,824
5,818
2,501
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anhur
12
6 / 1 / 0
7,578
583
7,514
6,096
1,611
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
rapidfire0700
Jormungandr
9
0 / 1 / 6
5,952
458
2,561
7,941
5,128
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Casiixs
Olorun
12
5 / 5 / 0
7,322
563
5,613
12,614
5,330
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
0 / 4 / 2
6,003
462
2,749
12,280
6,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Skadi
OakenNin9
Skadi
10
2 / 3 / 0
5,800
446
4,276
5,257
830
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

10
0 / 3 / 3
5,931
456
3,010
9,221
2,765
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Amaterasu
renaissent
Amaterasu
10
0 / 2 / 0
5,888
453
1,574
6,506
5,151
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
12
17
Kills
7
7
Deaths
17
17
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Brednbuttababy
Danzaburou
1
0
4
3
L
Olorun
Casiixs
Olorun
5
5
0
1
W
Discordia
KiraAwesomeness
Discordia
3
4
5
1.38
L
0
4
2
0.25
L
Skadi
OakenNin9
Skadi
2
3
0
0.67
L
0
3
3
0.5
W
Da Ji
Smokah
Da Ji
7
1
2
8
W
Anhur
6
1
0
6
W
Jormungandr
rapidfire0700
Jormungandr
0
1
6
3
L
Amaterasu
renaissent
Amaterasu
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,753
Damage
17,222
31,777
Taken
45,878
15,352
Mitigated
20,597
9,434
Healing
11,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Brednbuttababy
Danzaburou
6,810
1,552
0
3,188
6,384
4,181
368
1,215
5,169
0
53,904
L
Olorun
Casiixs
Olorun
5,613
2,524
0
5,381
12,614
5,330
1,194
5,220
6,928
40,778
0
W
Discordia
KiraAwesomeness
Discordia
7,044
445
0
837
5,538
1,931
606
3,648
1,890
37,991
0
L
2,749
743
167
3,445
12,280
6,521
0
2,209
10,023
20,683
0
L
Skadi
OakenNin9
Skadi
4,276
2,162
0
0
5,257
830
0
676
4,539
0
26,622
L
3,010
1,590
0
1,502
9,221
2,765
0
898
8,277
0
28,998
W
Da Ji
Smokah
Da Ji
6,824
2,120
0
1,185
5,818
2,501
0
976
4,842
0
41,306
W
Anhur
7,514
3,756
0
3,074
6,096
1,611
968
1,022
5,074
0
38,587
W
Jormungandr
rapidfire0700
Jormungandr
2,561
1,037
0
1,150
7,941
5,128
140
1,886
6,055
15,938
0
L
Amaterasu
renaissent
Amaterasu
1,574
494
0
507
6,506
5,151
0
0
6,506
0
22,830

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,462
Gold Earned
30,944
339
Minions Killed
272
0
Camps Cleared
0
1,221,318
Distance Traveled
1,259,841
20
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,144
626
106
8
0
244,702
6
L
Olorun
7,322
563
76
6
0
201,612
0
W
Discordia
7,803
600
76
6
0
253,570
3
L
Athena
6,003
462
31
2
0
270,665
4
L
Skadi
5,800
446
54
4
0
228,998
0
L
Kali
5,931
456
56
4
0
298,048
2
W
Da Ji
7,985
614
71
5
0
253,897
6
W
Anhur
7,578
583
65
5
0
241,582
5
W
Jormungandr
5,952
458
21
2
0
227,567
0
L
Amaterasu
5,888
453
55
4
0
260,518
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role