Player Matchup

Olorun
Olorun
 
Olorun
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bastet
Bastet
Bagel2765
Bastet
Level 29
God Stats
5W - 2L
1,828 SR
Queue Stats
16W - 11L
1,581 Elo+
Party 2
Baron Samedi
Baron Samedi
Lv1JAY
Baron Samedi
Level 17
God Stats
17W - 14L
1,397 SR
Queue Stats
18W - 19L
1,249 Elo+
Party 2
Team Averages
Level 40
1,575 SR
1,443 Elo+

VS

Team Averages
Level 49
1,441 SR
1,344 Elo+
Anubis
Anubis
SLwooz
Anubis
Level 11
God Stats
11W - 20L
1,376 SR
Queue Stats
11W - 22L
1,303 Elo+
Party 1
Odin
Odin
YN Crimson
Odin
Level 74
God Stats
15W - 22L
1,533 SR
Queue Stats
81W - 108L
1,397 Elo+
Party 1
Cernunnos
Cernunnos
xXYungZanXx
Cernunnos
Level 62
God Stats
95W - 138L
1,414 SR
Queue Stats
141W - 191L
1,331 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
12
3 / 1 / 9
7,434
743
9,585
7,931
2,892
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Bastet
Bagel2765
Bastet
13
9 / 1 / 6
8,572
857
10,507
9,240
4,832
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
Lv1JAY
Baron Samedi
11
4 / 1 / 7
7,436
744
4,281
4,594
2,428
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
SLwooz
Anubis
10
1 / 6 / 1
6,311
631
3,332
8,527
3,090
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

9
1 / 5 / 1
6,266
627
3,797
7,941
3,410
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cernunnos
xXYungZanXx
Cernunnos
9
0 / 5 / 3
6,108
611
7,223
10,532
3,386
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
7
16
Kills
2
3
Deaths
16
22
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
3
1
9
7.5
W
Bastet
Bagel2765
Bastet
9
1
6
12
W
Baron Samedi
Lv1JAY
Baron Samedi
4
1
7
7.5
L
Anubis
SLwooz
Anubis
1
6
1
0.25
L
1
5
1
0.3
L
Cernunnos
xXYungZanXx
Cernunnos
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,373
Damage
14,352
21,765
Taken
27,000
10,152
Mitigated
9,886
6,313
Healing
3,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
9,585
4,180
477
2,722
7,931
2,892
489
2,050
5,881
28,609
3,375
W
Bastet
Bagel2765
Bastet
10,507
2,475
0
0
9,240
4,832
6
1,012
8,228
3,376
24,214
W
Baron Samedi
Lv1JAY
Baron Samedi
4,281
507
1,732
1,382
4,594
2,428
180
877
3,717
10,391
0
L
Anubis
SLwooz
Anubis
3,332
50
291
1,380
8,527
3,090
175
3,561
4,966
13,283
0
L
3,797
340
263
256
7,941
3,410
0
5,603
2,338
0
10,713
L
Cernunnos
xXYungZanXx
Cernunnos
7,223
3,355
0
1,615
10,532
3,386
0
4,963
5,569
0
18,950

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,442
Gold Earned
18,685
108
Minions Killed
70
7
Camps Cleared
2
507,782
Distance Traveled
444,776
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
7,434
743
57
6
2
165,738
2
W
Bastet
8,572
857
37
4
5
200,813
3
W
Baron Samedi
7,436
744
14
1
0
141,231
0
L
Anubis
6,311
631
27
3
0
126,142
2
L
Odin
6,266
627
16
2
1
172,685
2
L
Cernunnos
6,108
611
27
3
1
145,949
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role