Player Matchup

Odin
Odin
DmentedAssassin
Odin
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 66L
1,295 Elo+
Party 2
Zeus
Zeus
WeptScorpion366
Zeus
Level 95
God Stats
3W - 4L
1,544 SR
Queue Stats
71W - 89L
1,348 Elo+
Party 2
Hou Yi
Hou Yi
stillhere2016-62
Hou Yi
Level 160
God Stats
6W - 12L
1,345 SR
Queue Stats
449W - 564L
1,346 Elo+
Solo
Team Averages
Level 95
1,463 SR
1,330 Elo+

VS

Team Averages
Level 102
1,402 SR
1,440 Elo+
Sun Wukong
Sun Wukong
Aunt Pegg
Sun Wukong
Level 146
God Stats
2W - 0L
1,500 SR
Queue Stats
36W - 25L
1,735 Elo+
Party 1
Discordia
Discordia
Its Primary
Discordia
Level 124
God Stats
5W - 0L
1,537 SR
Queue Stats
124W - 91L
1,534 Elo+
Party 1
Cthulhu
Cthulhu
lxI_crazy_IxI
Cthulhu
Level 36
God Stats
1W - 0L
1,168 SR
Queue Stats
1W - 4L
1,051 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 5 / 7
14,994
577
12,922
29,185
34,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
5 / 13 / 1
15,589
600
19,842
26,499
8,658
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 10 / 4
14,106
543
7,949
28,547
9,983
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Aunt Pegg
Sun Wukong
20
12 / 1 / 14
17,999
692
29,977
36,386
53,730
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Discordia
Its Primary
Discordia
20
16 / 4 / 12
19,033
732
38,984
18,905
9,792
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
6
0 / 2 / 0
11,775
453
1,003
2,215
1,409
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
54
7
Kills
28
28
Deaths
7
12
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Aunt Pegg
Sun Wukong
12
1
14
19
L
0
5
7
0.7
W
Discordia
Its Primary
Discordia
16
4
12
5.5
L
5
13
1
0.42
W
Cthulhu
0
2
0
0
L
2
10
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,713
Damage
69,964
84,231
Taken
57,506
52,816
Mitigated
64,931
14,269
Healing
11,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Aunt Pegg
Sun Wukong
29,977
3,396
0
8,787
36,386
53,730
630
13,003
23,383
0
83,363
L
12,922
3,450
810
5,709
29,185
34,175
85
12,075
15,479
0
42,715
W
Discordia
Its Primary
Discordia
38,984
3,921
0
2,542
18,905
9,792
2,513
6,591
12,314
101,079
0
L
19,842
3,228
837
2,208
26,499
8,658
393
14,760
10,889
72,528
0
W
Cthulhu
1,003
0
0
183
2,215
1,409
0
1,341
874
3,818
0
L
7,949
2,802
1,195
3,510
28,547
9,983
2,065
13,546
14,085
0
44,303

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,689
Gold Earned
48,807
221
Minions Killed
205
8
Camps Cleared
7
1,165,293
Distance Traveled
1,101,834
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
17,999
692
95
4
3
542,390
5
L
Odin
14,994
577
50
2
1
466,720
0
W
Discordia
19,033
732
106
4
3
496,482
4
L
Zeus
15,589
600
98
4
7
344,619
0
W
Cthulhu
11,775
453
4
0
1
62,962
1
L
Hou Yi
14,106
543
73
3
0
353,954
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role