Player Matchup

Ymir
Ymir
Hungryua
Ymir
Level 19
God Stats
2W - 0L
1,795 SR
Queue Stats
16W - 8L
1,592 Elo+
Solo
Cliodhna
Cliodhna
MyTeamIsTrolling
Cliodhna
Level 17
God Stats
2W - 5L
1,263 SR
Queue Stats
11W - 15L
1,561 Elo+
Solo
Osiris
Osiris
RedScorpionRuss
Osiris
Level 23
God Stats
4W - 8L
1,373 SR
Queue Stats
94W - 104L
1,524 Elo+
Solo
Loki
Loki
YaBOG24
Loki
Level 12
God Stats
4W - 5L
1,500 SR
Queue Stats
29W - 36L
1,153 Elo+
Solo
Persephone
Persephone
ancvtt
Persephone
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 10L
1,432 Elo+
Solo
Team Averages
Level 16
1,486 SR
1,452 Elo+

VS

Team Averages
Level 15
1,497 SR
1,576 Elo+
Thor
Thor
CauzeBljad
Thor
Level 29
God Stats
13W - 15L
1,578 SR
Queue Stats
200W - 179L
1,650 Elo+
Solo
Cthulhu
Cthulhu
Shakirashusband
Cthulhu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,748 Elo+
Solo
Artemis
Artemis
SpaceJesusJPG
Artemis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
TpJbx
Ao Kuang
Level 8
God Stats
11W - 3L
1,500 SR
Queue Stats
186W - 118L
1,699 Elo+
Solo
Sol
Sol
iRazux
Sol
Level 29
God Stats
10W - 15L
1,405 SR
Queue Stats
42W - 70L
1,286 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
9
1 / 0 / 7
6,094
508
2,058
7,069
4,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
8 / 3 / 4
7,360
613
8,023
8,902
2,660
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 3 / 0
5,485
457
1,824
5,091
2,400
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Loki
YaBOG24
Loki
9
1 / 2 / 5
5,650
471
694
5,492
1,237
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Persephone
ancvtt
Persephone
13
4 / 0 / 6
7,608
634
4,922
3,558
1,017
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 2 / 1
6,920
577
4,652
7,763
2,206
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
0 / 2 / 1
5,007
417
2,973
4,584
2,492
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
7
0 / 5 / 1
4,868
406
1,999
4,539
1,169
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ao Kuang
TpJbx
Ao Kuang
13
3 / 0 / 1
7,458
622
4,684
6,832
3,742
Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sol
iRazux
Sol
10
1 / 6 / 0
5,885
490
1,744
7,991
2,642
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
12
14
Kills
8
8
Deaths
15
22
Assists
4
Player
Kills
Deaths
Assists
KDA
L
4
2
1
2.25
W
Ymir
1
0
7
4.5
W
8
3
4
3.33
W
0
3
0
0
L
0
2
1
0.25
L
Artemis
0
5
1
0.1
L
Ao Kuang
TpJbx
Ao Kuang
3
0
1
3.5
W
Loki
YaBOG24
Loki
1
2
5
1.75
W
Persephone
ancvtt
Persephone
4
0
6
7
L
Sol
iRazux
Sol
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,521
Damage
16,052
30,112
Taken
31,709
11,791
Mitigated
12,251
8,329
Healing
8,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,652
1,410
0
500
7,763
2,206
0
1,398
6,277
0
39,065
W
Ymir
2,058
378
0
1,905
7,069
4,477
0
2,535
4,534
20,428
0
W
8,023
948
0
2,676
8,902
2,660
0
1,767
7,135
0
40,843
W
1,824
635
51
1,520
5,091
2,400
150
3,647
1,444
0
24,157
L
2,973
476
0
651
4,584
2,492
0
1,002
3,542
12,931
0
L
Artemis
1,999
1,383
0
305
4,539
1,169
23
2,006
2,517
0
13,184
L
Ao Kuang
TpJbx
Ao Kuang
4,684
836
0
4,211
6,832
3,742
0
459
6,325
37,744
0
W
Loki
YaBOG24
Loki
694
75
0
890
5,492
1,237
0
745
4,747
0
18,920
W
Persephone
ancvtt
Persephone
4,922
656
0
1,287
3,558
1,017
0
578
2,980
42,875
0
L
Sol
iRazux
Sol
1,744
468
0
2,676
7,991
2,642
1,364
1,731
6,068
26,406
2,435

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,197
Gold Earned
30,138
297
Minions Killed
283
0
Camps Cleared
0
1,147,313
Distance Traveled
1,056,366
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
6,920
577
74
6
0
228,605
2
W
Ymir
6,094
508
41
3
0
213,598
0
W
Cliodhna
7,360
613
79
7
0
273,222
0
W
Osiris
5,485
457
52
4
0
214,806
2
L
Cthulhu
5,007
417
18
2
0
208,460
1
L
Artemis
4,868
406
31
3
0
190,791
0
L
Ao Kuang
7,458
622
106
9
0
221,761
4
W
Loki
5,650
471
39
3
0
210,661
0
W
Persephone
7,608
634
86
7
0
235,026
0
L
Sol
5,885
490
54
5
0
206,749
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role