Player Matchup

Fenrir
Fenrir
FUZZYMONKEY21001
Fenrir
Level 140
God Stats
5W - 2L
1,705 SR
Queue Stats
160W - 142L
1,725 Elo+
Party 2
Charybdis
Charybdis
GrungierRapier0
Charybdis
Level 145
God Stats
12W - 9L
1,721 SR
Queue Stats
265W - 201L
1,734 Elo+
Party 2
Anubis
Anubis
TrickyB3rs3rk3r
Anubis
Level 114
God Stats
8W - 5L
1,773 SR
Queue Stats
176W - 119L
1,679 Elo+
Party 2
Team Averages
Level 133
1,733 SR
1,713 Elo+

VS

Team Averages
Level 79
1,688 SR
1,652 Elo+
Chaac
Chaac
Kaibertius
Chaac
Level 122
God Stats
13W - 6L
1,776 SR
Queue Stats
485W - 342L
1,715 Elo+
Party 1
Anubis
Anubis
theBamabino
Anubis
Level 46
God Stats
23W - 9L
1,789 SR
Queue Stats
168W - 92L
1,694 Elo+
Party 1
Medusa
Medusa
xXarcherkingXx
Medusa
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 5L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 12
9,495
633
4,828
13,079
13,445
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Mace

Mace

+10
Physical Power

Charybdis
GrungierRapier0
Charybdis
16
8 / 1 / 7
11,010
734
15,183
11,300
4,722
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
7 / 0 / 9
10,900
727
9,017
7,434
3,583
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
12
0 / 6 / 4
8,275
552
10,750
15,456
11,173
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anubis
11
2 / 6 / 2
8,454
564
6,726
8,277
2,483
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
2 / 4 / 1
9,248
617
8,326
8,284
2,431
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
11
16
Kills
4
4
Deaths
16
28
Assists
7
Player
Kills
Deaths
Assists
KDA
W
1
3
12
2.33
W
Charybdis
GrungierRapier0
Charybdis
8
1
7
11.5
L
Chaac
0
6
4
0.33
W
7
0
9
11.5
L
Anubis
2
6
2
0.5
L
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,028
Damage
25,802
31,813
Taken
32,017
21,750
Mitigated
16,087
11,021
Healing
5,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,828
1,374
0
2,278
13,079
13,445
114
2,942
10,137
0
19,092
W
Charybdis
GrungierRapier0
Charybdis
15,183
7,723
0
4,405
11,300
4,722
1,372
2,934
8,366
0
64,320
L
Chaac
10,750
1,592
0
3,847
15,456
11,173
0
3,066
12,390
0
26,726
W
9,017
78
0
4,338
7,434
3,583
947
1,823
5,611
38,360
0
L
Anubis
6,726
285
0
1,121
8,277
2,483
0
3,208
5,069
23,269
0
L
8,326
3,190
0
637
8,284
2,431
0
2,899
5,385
0
35,155

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,405
Gold Earned
25,977
196
Minions Killed
150
10
Camps Cleared
3
800,996
Distance Traveled
761,928
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,495
633
25
2
3
280,284
2
W
Charybdis
11,010
734
104
7
5
250,530
5
L
Chaac
8,275
552
27
2
3
267,458
5
W
Anubis
10,900
727
67
4
2
270,182
5
L
Anubis
8,454
564
42
3
0
252,280
3
L
Medusa
9,248
617
81
5
0
242,190
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role