Player Matchup

Ne Zha
Ne Zha
Charman188
Ne Zha
Level 20
God Stats
1W - 1L
1,276 SR
Queue Stats
8W - 4L
1,493 Elo+
Party 1
Artemis
Artemis
Silver744
Artemis
Level 19
God Stats
4W - 1L
1,634 SR
Queue Stats
8W - 3L
1,589 Elo+
Party 1
Sol
Sol
Slimmee
Sol
Level 53
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 4L
1,715 Elo+
Party 1
Merlin
Merlin
SpyxD
Merlin
Level 29
God Stats
2W - 0L
1,777 SR
Queue Stats
8W - 4L
1,493 Elo+
Party 1
Fenrir
Fenrir
yanzada
Fenrir
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 4L
1,493 Elo+
Party 1
Team Averages
Level 25
1,537 SR
1,556 Elo+

VS

Team Averages
Level 20
1,369 SR
1,404 Elo+
Janus
Janus
Aësïr
Janus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 37L
1,474 Elo+
Party 2
Sylvanus
Sylvanus
Carfinho
Sylvanus
Level 16
God Stats
3W - 3L
1,362 SR
Queue Stats
33W - 21L
1,554 Elo+
Party 2
Neith
Neith
DarkVenoX
Neith
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 26L
1,318 Elo+
Party 2
Zeus
Zeus
YEGOOOW
Zeus
Level 22
God Stats
0W - 2L
1,268 SR
Queue Stats
29W - 41L
1,395 Elo+
Solo
Nemesis
Nemesis
dinillaa
Nemesis
Level 16
God Stats
0W - 3L
1,216 SR
Queue Stats
19W - 35L
1,278 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Charman188
Ne Zha
19
6 / 8 / 22
11,646
1,165
14,998
14,652
5,117
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artemis
Silver744
Artemis
20
17 / 6 / 24
14,657
1,466
23,633
15,602
5,650
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sol
20
16 / 4 / 17
14,367
1,437
22,857
14,690
4,298
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Merlin
SpyxD
Merlin
20
7 / 2 / 24
13,108
1,311
19,541
11,885
4,128
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Fenrir
yanzada
Fenrir
19
9 / 5 / 19
12,349
1,235
13,361
14,639
10,793
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Team 1 Tickets

164

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Aësïr
Janus
18
6 / 10 / 11
12,359
1,236
18,914
15,150
4,140
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sylvanus
Carfinho
Sylvanus
18
3 / 10 / 14
11,367
1,137
13,293
23,665
27,980
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Neith
DarkVenoX
Neith
17
4 / 6 / 13
11,263
1,126
12,778
15,740
4,797
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zeus
YEGOOOW
Zeus
18
10 / 11 / 8
12,737
1,274
15,331
19,684
5,974
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
dinillaa
Nemesis
18
2 / 18 / 13
10,776
1,078
5,908
26,413
9,889
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

161
Kill Participation
84
55
Kills
25
25
Deaths
55
106
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Janus
Aësïr
Janus
6
10
11
1.15
L
Sylvanus
Carfinho
Sylvanus
3
10
14
1
W
Ne Zha
Charman188
Ne Zha
6
8
22
2.13
L
Neith
DarkVenoX
Neith
4
6
13
1.75
W
Artemis
Silver744
Artemis
17
6
24
4.83
W
Sol
16
4
17
6.13
W
Merlin
SpyxD
Merlin
7
2
24
9.5
L
Zeus
YEGOOOW
Zeus
10
11
8
1.27
L
Nemesis
dinillaa
Nemesis
2
18
13
0.47
W
Fenrir
yanzada
Fenrir
9
5
19
3.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,390
Damage
66,224
71,468
Taken
100,652
29,986
Mitigated
52,780
11,125
Healing
8,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Aësïr
Janus
18,914
350
255
725
15,150
4,140
0
6,862
8,288
40,315
0
L
Sylvanus
Carfinho
Sylvanus
13,293
4,480
1,406
2,455
23,665
27,980
0
7,256
16,409
23,906
0
W
Ne Zha
Charman188
Ne Zha
14,998
4,765
0
922
14,652
5,117
0
9,929
4,723
0
30,780
L
Neith
DarkVenoX
Neith
12,778
5,478
0
1,290
15,740
4,797
0
8,684
7,056
0
46,243
W
Artemis
Silver744
Artemis
23,633
17,478
0
2,090
15,602
5,650
0
9,614
5,988
0
33,604
W
Sol
22,857
11,248
0
5,230
14,690
4,298
0
9,387
5,303
54,617
0
W
Merlin
SpyxD
Merlin
19,541
609
294
1,772
11,885
4,128
0
7,821
4,064
42,731
0
L
Zeus
YEGOOOW
Zeus
15,331
2,762
0
887
19,684
5,974
0
8,311
11,373
39,821
0
L
Nemesis
dinillaa
Nemesis
5,908
1,864
0
1,025
26,413
9,889
0
11,285
15,128
0
16,399
W
Fenrir
yanzada
Fenrir
13,361
3,793
0
817
14,639
10,793
0
10,787
3,852
0
19,769

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,127
Gold Earned
58,502
185
Minions Killed
182
7
Camps Cleared
5
909,390
Distance Traveled
854,939
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
12,359
1,236
59
6
0
181,483
0
L
Sylvanus
11,367
1,137
22
2
0
144,461
0
W
Ne Zha
11,646
1,165
30
3
0
167,137
0
L
Neith
11,263
1,126
48
5
2
171,499
0
W
Artemis
14,657
1,466
23
2
1
170,246
1
W
Sol
14,367
1,437
76
8
4
176,906
0
W
Merlin
13,108
1,311
46
5
2
189,671
1
L
Zeus
12,737
1,274
40
4
3
173,037
0
L
Nemesis
10,776
1,078
13
1
0
184,459
0
W
Fenrir
12,349
1,235
10
1
0
205,430
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role