Player Matchup

Hachiman
Hachiman
BeanPingKing
Hachiman
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
83W - 89L
1,477 Elo+
Solo
Skadi
Skadi
PapaBeave
Skadi
Level 148
God Stats
3W - 0L
1,419 SR
Queue Stats
43W - 30L
1,611 Elo+
Party 1
Jormungandr
Jormungandr
PapaPengu1
Jormungandr
Level 109
God Stats
5W - 1L
1,514 SR
Queue Stats
112W - 80L
1,690 Elo+
Party 1
Serqet
Serqet
PrototypeGamin9
Serqet
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 9L
1,336 Elo+
Party 1
Neith
Neith
ZaraMaxy
Neith
Level 85
God Stats
5W - 4L
1,474 SR
Queue Stats
326W - 330L
1,420 Elo+
Solo
Team Averages
Level 97
1,481 SR
1,507 Elo+

VS

Team Averages
Level 99
1,619 SR
1,506 Elo+
Hades
Hades
AHUGHES53
Hades
Level 48
God Stats
6W - 5L
1,502 SR
Queue Stats
269W - 291L
1,454 Elo+
Solo
Scylla
Scylla
AMurder0fCrows
Scylla
Level 88
God Stats
2W - 3L
1,805 SR
Queue Stats
350W - 326L
1,504 Elo+
Solo
Bellona
Bellona
NeXt_Mario
Bellona
Level 101
God Stats
4W - 6L
1,583 SR
Queue Stats
647W - 653L
1,571 Elo+
Party 2
Cerberus
Cerberus
Sinful Tae
Cerberus
Level 125
God Stats
1W - 6L
1,258 SR
Queue Stats
557W - 591L
1,435 Elo+
Solo
Bastet
Bastet
garebare272
Bastet
Level 132
God Stats
2W - 3L
1,948 SR
Queue Stats
243W - 256L
1,567 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BeanPingKing
Hachiman
20
9 / 8 / 23
14,663
863
23,338
16,898
6,630
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Skadi
PapaBeave
Skadi
20
12 / 8 / 11
14,986
882
28,895
17,278
7,010
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
PapaPengu1
Jormungandr
20
10 / 8 / 16
13,991
823
31,651
26,885
25,001
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
0 / 12 / 18
10,606
624
3,936
16,200
5,900
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman

Talisman

+75
Health
+15
Magical Protection

Neith
ZaraMaxy
Neith
19
6 / 5 / 20
13,223
778
18,981
14,739
5,933
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
AHUGHES53
Hades
20
16 / 8 / 13
14,386
846
20,971
24,279
15,571
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

18
4 / 10 / 17
12,100
712
13,484
17,025
4,614
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
NeXt_Mario
Bellona
20
9 / 6 / 18
13,215
777
16,340
21,589
14,918
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
Sinful Tae
Cerberus
19
4 / 7 / 24
12,524
737
13,777
41,355
36,575
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bastet
19
8 / 6 / 13
12,799
753
15,088
15,826
6,066
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
126
37
Kills
41
41
Deaths
37
88
Assists
85
Player
Kills
Deaths
Assists
KDA
L
Hades
AHUGHES53
Hades
16
8
13
2.81
L
4
10
17
1.25
W
Hachiman
BeanPingKing
Hachiman
9
8
23
2.56
L
Bellona
NeXt_Mario
Bellona
9
6
18
3
W
Skadi
PapaBeave
Skadi
12
8
11
2.19
W
Jormungandr
PapaPengu1
Jormungandr
10
8
16
2.25
W
0
12
18
0.75
L
Cerberus
Sinful Tae
Cerberus
4
7
24
2.29
W
Neith
ZaraMaxy
Neith
6
5
20
3.2
L
Bastet
8
6
13
2.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,801
Damage
79,660
92,000
Taken
120,074
50,474
Mitigated
77,744
23,281
Healing
45,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
AHUGHES53
Hades
20,971
764
1,955
5,944
24,279
15,571
385
6,345
17,549
34,801
0
L
13,484
1,152
926
1,552
17,025
4,614
80
3,106
13,590
32,351
0
W
Hachiman
BeanPingKing
Hachiman
23,338
10,692
434
2,929
16,898
6,630
1,187
7,598
9,242
0
40,453
L
Bellona
NeXt_Mario
Bellona
16,340
4,981
2,132
5,932
21,589
14,918
114
4,524
16,454
0
30,723
W
Skadi
PapaBeave
Skadi
28,895
13,322
265
2,208
17,278
7,010
1,267
9,199
7,967
0
55,012
W
Jormungandr
PapaPengu1
Jormungandr
31,651
6,308
1,322
7,912
26,885
25,001
663
13,979
12,652
51,417
0
W
3,936
898
0
250
16,200
5,900
528
10,077
5,997
0
5,264
L
Cerberus
Sinful Tae
Cerberus
13,777
983
4,275
16,407
41,355
36,575
336
10,610
29,001
24,436
0
W
Neith
ZaraMaxy
Neith
18,981
7,199
1,691
6,270
14,739
5,933
2,223
6,727
7,910
0
28,735
L
Bastet
15,088
3,728
3,378
2,674
15,826
6,066
0
4,512
10,666
0
35,100

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,469
Gold Earned
65,024
196
Minions Killed
176
0
Camps Cleared
0
1,367,300
Distance Traveled
1,421,644
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
14,386
846
37
2
0
255,541
0
L
Scylla
12,100
712
47
3
0
261,914
0
W
Hachiman
14,663
863
40
2
0
282,764
1
L
Bellona
13,215
777
26
2
0
304,913
0
W
Skadi
14,986
882
68
4
0
260,127
0
W
Jormungandr
13,991
823
60
4
0
262,340
0
W
Serqet
10,606
624
5
0
0
267,551
0
L
Cerberus
12,524
737
24
1
0
272,876
1
W
Neith
13,223
778
23
1
0
294,518
0
L
Bastet
12,799
753
42
2
0
326,400
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role