Player Matchup

Izanami
Izanami
FowLance
Izanami
Level 17
God Stats
0W - 2L
1,243 SR
Queue Stats
17W - 33L
1,212 Elo+
Party 2
Ymir
Ymir
HARDBOILEDJESUS
Ymir
Level 12
God Stats
7W - 12L
1,424 SR
Queue Stats
12W - 21L
1,333 Elo+
Party 2
Ao Kuang
Ao Kuang
Serpsy
Ao Kuang
Level 47
God Stats
1W - 3L
1,640 SR
Queue Stats
81W - 153L
1,273 Elo+
Party 2
Team Averages
Level 25
1,436 SR
1,273 Elo+

VS

Team Averages
Level 90
1,475 SR
1,284 Elo+
Chiron
Chiron
GodOrtheSee
Chiron
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
109W - 183L
1,287 Elo+
Solo
Chaac
Chaac
I El Blanco II
Chaac
Level 68
God Stats
6W - 6L
1,445 SR
Queue Stats
100W - 147L
1,288 Elo+
Party 1
Zeus
Zeus
chemagr
Zeus
Level 135
God Stats
4W - 2L
1,479 SR
Queue Stats
123W - 175L
1,276 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
FowLance
Izanami
14
4 / 1 / 2
9,757
697
6,577
7,245
2,805
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
0 / 6 / 6
8,915
637
2,771
21,943
22,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ao Kuang
Serpsy
Ao Kuang
13
3 / 6 / 4
9,012
644
7,680
13,423
5,142
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
12
0 / 5 / 9
9,244
660
7,879
10,227
3,237
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
1 / 1 / 11
9,640
689
5,755
7,448
5,804
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Zeus
chemagr
Zeus
16
12 / 1 / 1
11,765
840
16,376
6,809
2,367
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
34
7
Kills
13
13
Deaths
7
12
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Izanami
FowLance
Izanami
4
1
2
5
W
Chiron
0
5
9
0.9
L
0
6
6
0.5
W
1
1
11
6.5
L
Ao Kuang
Serpsy
Ao Kuang
3
6
4
0.83
W
Zeus
chemagr
Zeus
12
1
1
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,028
Damage
30,010
42,611
Taken
24,484
30,549
Mitigated
11,408
7,009
Healing
8,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
FowLance
Izanami
6,577
2,175
0
1,323
7,245
2,805
620
2,507
4,738
0
41,564
W
Chiron
7,879
2,527
243
2,868
10,227
3,237
564
5,433
4,794
0
20,203
L
2,771
467
0
1,302
21,943
22,602
195
8,869
13,074
17,979
0
W
5,755
700
0
2,765
7,448
5,804
552
2,702
4,746
0
20,292
L
Ao Kuang
Serpsy
Ao Kuang
7,680
1,863
0
4,384
13,423
5,142
528
6,671
6,752
19,968
3,226
W
Zeus
chemagr
Zeus
16,376
2,589
0
2,862
6,809
2,367
1,208
2,730
4,079
60,711
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,684
Gold Earned
30,649
121
Minions Killed
146
7
Camps Cleared
7
778,990
Distance Traveled
750,808
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,757
697
67
5
0
276,519
0
W
Chiron
9,244
660
29
2
1
240,705
0
L
Ymir
8,915
637
25
2
1
244,365
3
W
Chaac
9,640
689
24
2
2
275,951
2
L
Ao Kuang
9,012
644
29
2
6
258,106
3
W
Zeus
11,765
840
93
7
4
234,152
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role