Player Matchup

Ares
Ares
VSF_Higgster
Ares
Level 17
God Stats
23W - 17L
1,512 SR
Queue Stats
25W - 17L
1,488 Elo+
Party 2
Apollo
Apollo
VSF_Qbie
Apollo
Level 50
God Stats
22W - 25L
1,452 SR
Queue Stats
188W - 196L
1,466 Elo+
Party 2
Sun Wukong
Sun Wukong
VSF_TrashPanda
Sun Wukong
Level 40
God Stats
8W - 11L
1,379 SR
Queue Stats
86W - 79L
1,402 Elo+
Party 2
Chang'e
Chang'e
VSF_TreyBangz
Chang'e
Level 64
God Stats
31W - 29L
1,414 SR
Queue Stats
255W - 252L
1,465 Elo+
Party 2
Arachne
Arachne
VSF_lilA
Arachne
Level 35
God Stats
28W - 24L
1,386 SR
Queue Stats
93W - 94L
1,377 Elo+
Party 2
Team Averages
Level 41
1,429 SR
1,440 Elo+

VS

Team Averages
Level 34
1,591 SR
1,422 Elo+
Izanami
Izanami
CyanParasite409
Izanami
Level 24
God Stats
14W - 7L
1,701 SR
Queue Stats
61W - 50L
1,476 Elo+
Party 1
Kukulkan
Kukulkan
Elit3 617
Kukulkan
Level 29
God Stats
6W - 6L
1,561 SR
Queue Stats
97W - 92L
1,456 Elo+
Party 1
Ares
Ares
Exalted_Maiden
Ares
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,192 Elo+
Solo
Zhong Kui
Zhong Kui
MarkoCuervo
Zhong Kui
Level 41
God Stats
16W - 11L
1,594 SR
Queue Stats
125W - 104L
1,508 Elo+
Party 1
Thanatos
Thanatos
l T1LT3D l
Thanatos
Level 30
God Stats
8W - 7L
1,600 SR
Queue Stats
123W - 108L
1,476 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 8
6,176
561
2,615
4,338
2,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Apollo
VSF_Qbie
Apollo
11
7 / 1 / 7
6,508
592
6,138
5,374
1,655
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sun Wukong
VSF_TrashPanda
Sun Wukong
11
2 / 1 / 4
6,919
629
4,207
7,234
2,797
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Chang'e
12
1 / 0 / 7
6,825
620
5,037
4,163
1,368
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Arachne
VSF_lilA
Arachne
12
10 / 1 / 5
7,674
698
5,863
7,049
2,662
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 6 / 1
5,017
456
1,795
7,071
1,379
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Kukulkan
Elit3 617
Kukulkan
9
1 / 3 / 0
5,413
492
1,254
5,590
1,681
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

5
0 / 3 / 1
4,431
403
1,121
5,663
2,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zhong Kui
MarkoCuervo
Zhong Kui
9
0 / 4 / 1
5,566
506
4,806
8,415
4,720
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
l T1LT3D l
Thanatos
9
3 / 6 / 1
6,321
575
3,970
8,720
2,299
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
8
22
Kills
4
4
Deaths
22
31
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
6
1
0.08
L
Kukulkan
Elit3 617
Kukulkan
1
3
0
0.33
L
0
3
1
0.17
L
Zhong Kui
MarkoCuervo
Zhong Kui
0
4
1
0.13
W
2
1
8
6
W
Apollo
VSF_Qbie
Apollo
7
1
7
10.5
W
Sun Wukong
VSF_TrashPanda
Sun Wukong
2
1
4
4
W
Chang'e
1
0
7
4.5
W
Arachne
VSF_lilA
Arachne
10
1
5
12.5
L
Thanatos
l T1LT3D l
Thanatos
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,860
Damage
12,946
28,158
Taken
35,459
11,024
Mitigated
12,857
12,622
Healing
8,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,795
989
0
1,371
7,071
1,379
212
1,152
5,879
0
25,653
L
Kukulkan
Elit3 617
Kukulkan
1,254
271
0
315
5,590
1,681
0
2,300
3,066
23,276
0
L
1,121
199
0
875
5,663
2,778
132
1,259
4,404
6,169
0
L
Zhong Kui
MarkoCuervo
Zhong Kui
4,806
310
0
3,454
8,415
4,720
910
1,607
6,700
28,980
0
W
2,615
69
0
912
4,338
2,542
211
863
3,475
13,522
0
W
Apollo
VSF_Qbie
Apollo
6,138
3,450
0
1,793
5,374
1,655
564
951
4,423
0
33,274
W
Sun Wukong
VSF_TrashPanda
Sun Wukong
4,207
710
0
3,203
7,234
2,797
644
3,007
4,227
0
34,471
W
Chang'e
5,037
301
296
2,093
4,163
1,368
159
1,315
2,848
38,701
0
W
Arachne
VSF_lilA
Arachne
5,863
4,419
0
4,325
7,049
2,662
99
1,045
6,004
0
33,109
L
Thanatos
l T1LT3D l
Thanatos
3,970
824
0
2,814
8,720
2,299
0
882
7,758
0
25,901

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,102
Gold Earned
26,748
303
Minions Killed
229
0
Camps Cleared
0
1,105,983
Distance Traveled
959,916
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,017
456
55
5
0
166,564
1
L
Kukulkan
5,413
492
49
4
0
200,412
0
L
Ares
4,431
403
7
1
0
142,887
0
L
Zhong Kui
5,566
506
66
6
0
213,381
3
W
Ares
6,176
561
24
2
0
213,461
3
W
Apollo
6,508
592
54
5
0
199,333
1
W
Sun Wukong
6,919
629
79
7
0
210,815
0
W
Chang'e
6,825
620
77
7
0
232,606
2
W
Arachne
7,674
698
69
6
0
249,768
0
L
Thanatos
6,321
575
52
5
0
236,672
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role