Player Matchup

Cliodhna
Cliodhna
AngelusUltionis
Cliodhna
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 49L
1,543 Elo+
Party 1
Discordia
Discordia
Retribution97
Discordia
Level 69
God Stats
2W - 1L
1,535 SR
Queue Stats
56W - 49L
1,517 Elo+
Party 1
Khepri
Khepri
scharky1211
Khepri
Level 51
God Stats
15W - 13L
1,535 SR
Queue Stats
44W - 41L
1,459 Elo+
Party 1
Team Averages
Level 82
1,523 SR
1,506 Elo+

VS

Team Averages
Level 93
1,496 SR
1,427 Elo+
Ah Puch
Ah Puch
Kiddrako1872
Ah Puch
Level 123
God Stats
2W - 4L
1,549 SR
Queue Stats
51W - 61L
1,410 Elo+
Solo
Hercules
Hercules
Lizard Dinner
Hercules
Level 66
God Stats
32W - 29L
1,475 SR
Queue Stats
34W - 37L
1,425 Elo+
Solo
Fenrir
Fenrir
PlasmaFied
Fenrir
Level 89
God Stats
10W - 9L
1,465 SR
Queue Stats
32W - 30L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
12
5 / 8 / 0
9,536
681
9,841
14,947
6,216
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
Retribution97
Discordia
12
0 / 6 / 5
8,303
593
8,522
8,746
3,060
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
12
1 / 4 / 4
8,807
629
3,434
12,153
11,552
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Kiddrako1872
Ah Puch
14
5 / 2 / 11
9,987
713
12,641
9,100
2,786
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
Lizard Dinner
Hercules
14
6 / 3 / 9
10,011
715
10,626
12,567
5,156
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Fenrir
PlasmaFied
Fenrir
15
7 / 2 / 10
10,194
728
7,530
11,138
9,032
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
48
6
Kills
18
18
Deaths
7
9
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
5
8
0
0.63
W
Ah Puch
Kiddrako1872
Ah Puch
5
2
11
5.25
W
Hercules
Lizard Dinner
Hercules
6
3
9
3.5
W
Fenrir
PlasmaFied
Fenrir
7
2
10
6
L
Discordia
Retribution97
Discordia
0
6
5
0.42
L
Khepri
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,797
Damage
30,797
35,846
Taken
32,805
20,828
Mitigated
16,974
3,548
Healing
4,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
9,841
1,475
0
1,384
14,947
6,216
0
4,340
10,300
0
23,061
W
Ah Puch
Kiddrako1872
Ah Puch
12,641
510
0
2,961
9,100
2,786
810
4,768
4,332
47,196
0
W
Hercules
Lizard Dinner
Hercules
10,626
3,412
0
0
12,567
5,156
583
3,590
8,977
0
19,481
W
Fenrir
PlasmaFied
Fenrir
7,530
1,560
17
1,891
11,138
9,032
294
3,999
7,139
0
28,064
L
Discordia
Retribution97
Discordia
8,522
172
0
687
8,746
3,060
0
2,220
6,325
33,323
0
L
Khepri
3,434
163
0
1,477
12,153
11,552
0
5,582
6,264
10,425
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,646
Gold Earned
30,192
120
Minions Killed
156
3
Camps Cleared
9
682,061
Distance Traveled
700,415
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
9,536
681
33
2
3
204,211
2
W
Ah Puch
9,987
713
85
6
3
250,082
5
W
Hercules
10,011
715
22
2
0
194,860
2
W
Fenrir
10,194
728
49
4
6
255,473
2
L
Discordia
8,303
593
64
5
0
233,216
3
L
Khepri
8,807
629
23
2
0
244,634
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role