Player Matchup

Mercury
Mercury
GVWD
Mercury
Level 17
God Stats
0W - 1L
1,229 SR
Queue Stats
6W - 3L
1,756 Elo+
Party 1
Zeus
Zeus
MrOGWavy
Zeus
Level 155
God Stats
13W - 16L
1,506 SR
Queue Stats
321W - 342L
1,589 Elo+
Party 1
Kuzenbo
Kuzenbo
O Historic F
Kuzenbo
Level 88
God Stats
1W - 2L
1,292 SR
Queue Stats
41W - 36L
1,490 Elo+
Party 1
Team Averages
Level 87
1,342 SR
1,612 Elo+

VS

Team Averages
Level 91
1,526 SR
1,579 Elo+
Discordia
Discordia
 
Discordia
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
Gladiatoriun
Achilles
Level 25
God Stats
11W - 4L
1,499 SR
Queue Stats
107W - 35L
1,717 Elo+
Party 2
Loki
Loki
Impellus
Loki
Level 154
God Stats
6W - 2L
1,579 SR
Queue Stats
116W - 111L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
GVWD
Mercury
12
2 / 13 / 3
9,914
620
7,837
15,990
5,975
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Zeus
14
4 / 8 / 2
10,076
630
16,790
21,849
8,279
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Kuzenbo
O Historic F
Kuzenbo
11
0 / 6 / 3
8,458
529
5,361
20,808
25,583
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
18
16 / 1 / 11
13,043
815
27,179
11,119
4,687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
Gladiatoriun
Achilles
16
7 / 1 / 18
11,573
723
12,107
17,693
22,133
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Loki
15
4 / 5 / 21
11,269
704
11,868
11,857
4,460
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
77
6
Kills
27
27
Deaths
7
8
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
16
1
11
21.5
L
Mercury
GVWD
Mercury
2
13
3
0.27
W
Achilles
Gladiatoriun
Achilles
7
1
18
16
W
Loki
4
5
21
2.9
L
Zeus
4
8
2
0.63
L
Kuzenbo
O Historic F
Kuzenbo
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,988
Damage
51,154
58,647
Taken
40,669
39,837
Mitigated
31,280
4,065
Healing
9,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
27,179
2,887
0
5,596
11,119
4,687
1,415
7,587
3,532
79,081
0
L
Mercury
GVWD
Mercury
7,837
4,349
0
0
15,990
5,975
0
6,095
9,895
0
21,155
W
Achilles
Gladiatoriun
Achilles
12,107
2,773
0
2,397
17,693
22,133
167
10,490
7,203
9,977
20,140
W
Loki
11,868
4,618
0
1,965
11,857
4,460
856
4,640
7,217
0
40,039
L
Zeus
16,790
821
60
4,005
21,849
8,279
99
13,429
8,420
54,657
0
L
Kuzenbo
O Historic F
Kuzenbo
5,361
1,703
0
0
20,808
25,583
0
11,578
9,230
12,069
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,448
Gold Earned
35,885
125
Minions Killed
203
4
Camps Cleared
11
774,956
Distance Traveled
933,473
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
13,043
815
116
7
5
317,941
5
L
Mercury
9,914
620
28
2
1
221,283
0
W
Achilles
11,573
723
39
2
1
318,227
3
W
Loki
11,269
704
48
3
5
297,305
2
L
Zeus
10,076
630
90
6
3
241,712
4
L
Kuzenbo
8,458
529
7
0
0
311,961
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role