Player Matchup

Cthulhu
Cthulhu
Bread man5342
Cthulhu
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Solo
Bellona
Bellona
MerCy__Leo
Bellona
Level 15
God Stats
2W - 1L
1,875 SR
Queue Stats
32W - 29L
1,241 Elo+
Solo
Kali
Kali
MeshMonkey4200
Kali
Level 6
God Stats
7W - 6L
1,293 SR
Queue Stats
8W - 7L
1,281 Elo+
Solo
Ullr
Ullr
THE_Donn_99
Ullr
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Thoth
Thoth
leothefox12
Thoth
Level 28
God Stats
5W - 8L
1,347 SR
Queue Stats
33W - 53L
1,274 Elo+
Solo
Team Averages
Level 16
1,503 SR
1,359 Elo+

VS

Team Averages
Level 7
1,463 SR
1,390 Elo+
Kukulkan
Kukulkan
AnthonyTookYoBiH
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Odin
Odin
Ego_My_face
Odin
Level 3
God Stats
1W - 4L
1,500 SR
Queue Stats
31W - 22L
1,500 Elo+
Solo
Mercury
Mercury
MaszsaFqR2
Mercury
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 49L
1,214 Elo+
Solo
Yemoja
Yemoja
iTz_Leozin-_
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Jing Wei
Jing Wei
myXshineX69
Jing Wei
Level 17
God Stats
6W - 8L
1,316 SR
Queue Stats
17W - 31L
1,237 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
9
0 / 8 / 3
6,370
455
2,292
11,449
7,185
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
MerCy__Leo
Bellona
14
7 / 0 / 6
8,734
624
6,074
8,520
8,508
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
5 / 1 / 4
8,230
588
3,326
7,225
2,963
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
5 / 3 / 10
8,132
581
9,575
7,060
2,542
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
14 / 4 / 4
9,112
651
11,345
7,019
2,165
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 15 / 4
5,997
428
1,813
11,420
3,180
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
3 / 4 / 1
7,047
503
3,011
8,410
3,284
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Mercury
MaszsaFqR2
Mercury
10
5 / 2 / 2
7,307
522
4,552
8,329
3,024
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Yemoja
5
0 / 4 / 2
5,133
367
184
4,111
1,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Jing Wei
myXshineX69
Jing Wei
12
5 / 6 / 1
7,255
518
7,456
11,124
3,403
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
23
31
Kills
13
16
Deaths
31
27
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
15
4
0.13
W
Cthulhu
0
8
3
0.19
L
3
4
1
0.88
L
Mercury
MaszsaFqR2
Mercury
5
2
2
3
W
Bellona
MerCy__Leo
Bellona
7
0
6
10
W
5
1
4
7
W
5
3
10
3.33
L
Yemoja
0
4
2
0.25
W
14
4
4
4
L
Jing Wei
myXshineX69
Jing Wei
5
6
1
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,612
Damage
17,016
41,273
Taken
43,394
23,363
Mitigated
14,475
8,313
Healing
5,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,813
1,317
0
0
11,420
3,180
0
5,895
5,101
11,362
0
W
Cthulhu
2,292
268
0
924
11,449
7,185
336
0
11,449
17,429
0
L
3,011
995
0
0
8,410
3,284
778
750
7,614
0
20,760
L
Mercury
MaszsaFqR2
Mercury
4,552
1,813
0
2,122
8,329
3,024
0
2,413
5,756
0
20,439
W
Bellona
MerCy__Leo
Bellona
6,074
1,575
0
2,023
8,520
8,508
370
288
8,206
11,698
34,258
W
3,326
2,175
747
2,751
7,225
2,963
3,025
126
7,065
0
28,468
W
9,575
6,408
0
1,224
7,060
2,542
5,116
297
6,763
0
33,483
L
Yemoja
184
123
68
120
4,111
1,584
200
2,565
1,408
2,030
0
W
11,345
1,564
0
644
7,019
2,165
2,439
1,186
5,793
35,762
0
L
Jing Wei
myXshineX69
Jing Wei
7,456
4,478
0
3,118
11,124
3,403
0
2,355
8,753
0
35,196

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,578
Gold Earned
32,739
278
Minions Killed
150
0
Camps Cleared
0
1,285,715
Distance Traveled
998,511
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
5,997
428
18
1
0
179,283
0
W
Cthulhu
6,370
455
33
2
0
268,478
0
L
Odin
7,047
503
39
3
0
255,335
3
L
Mercury
7,307
522
31
2
0
262,968
4
W
Bellona
8,734
624
81
6
0
281,005
1
W
Kali
8,230
588
47
3
0
291,594
1
W
Ullr
8,132
581
60
4
0
235,879
1
L
Yemoja
5,133
367
0
0
0
81,026
2
W
Thoth
9,112
651
57
4
0
208,759
0
L
Jing Wei
7,255
518
62
4
0
219,899
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role