Player Matchup

Olorun
Olorun
Dυcεrε
Olorun
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 14L
1,802 Elo+
Party 1
Hercules
Hercules
Eamess
Hercules
Level 75
God Stats
1W - 0L
1,382 SR
Queue Stats
103W - 96L
1,486 Elo+
Party 1
Merlin
Merlin
Tanjuiko
Merlin
Level 66
God Stats
38W - 15L
1,751 SR
Queue Stats
437W - 131L
1,872 Elo+
Party 1
Arachne
Arachne
TheGREEK71xx
Arachne
Level 44
God Stats
23W - 13L
1,566 SR
Queue Stats
109W - 112L
1,458 Elo+
Solo
Bacchus
Bacchus
j wizzle70
Bacchus
Level 27
God Stats
33W - 10L
1,735 SR
Queue Stats
214W - 88L
1,736 Elo+
Party 1
Team Averages
Level 47
1,587 SR
1,671 Elo+

VS

Team Averages
Level 90
1,521 SR
1,495 Elo+
King Arthur
King Arthur
Smg4Fun
King Arthur
Level 48
God Stats
4W - 4L
1,596 SR
Queue Stats
120W - 101L
1,528 Elo+
Solo
Baron Samedi
Baron Samedi
Sonicherowolf1
Baron Samedi
Level 126
God Stats
11W - 7L
1,665 SR
Queue Stats
228W - 220L
1,477 Elo+
Party 2
Xing Tian
Xing Tian
The_LOL_Gamer16
Xing Tian
Level 86
God Stats
4W - 7L
1,511 SR
Queue Stats
207W - 172L
1,510 Elo+
Party 2
Cernunnos
Cernunnos
bpday00
Cernunnos
Level 69
God Stats
5W - 6L
1,331 SR
Queue Stats
65W - 59L
1,431 Elo+
Party 2
Cliodhna
Cliodhna
sheldorf11
Cliodhna
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
212W - 188L
1,529 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Dυcεrε
Olorun
20
10 / 3 / 9
12,801
582
24,657
16,956
9,147
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
Eamess
Hercules
18
1 / 1 / 1
11,527
524
5,997
22,091
25,145
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Merlin
Tanjuiko
Merlin
20
10 / 2 / 3
13,953
634
21,862
11,936
5,127
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
TheGREEK71xx
Arachne
18
4 / 6 / 4
11,444
520
6,208
17,403
7,240
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bacchus
j wizzle70
Bacchus
15
1 / 3 / 15
10,576
481
6,480
14,411
15,861
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Smg4Fun
King Arthur
19
3 / 1 / 0
11,543
525
18,438
11,857
12,814
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Baron Samedi
Sonicherowolf1
Baron Samedi
16
1 / 6 / 3
10,191
463
5,280
17,004
6,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Xing Tian
The_LOL_Gamer16
Xing Tian
15
1 / 4 / 4
9,127
415
4,918
18,105
19,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cernunnos
bpday00
Cernunnos
15
2 / 8 / 4
9,298
423
10,531
19,722
6,713
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cliodhna
sheldorf11
Cliodhna
16
8 / 7 / 2
10,876
494
14,741
20,487
7,221
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
28
26
Kills
15
15
Deaths
26
32
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Olorun
Dυcεrε
Olorun
10
3
9
4.83
W
Hercules
Eamess
Hercules
1
1
1
1.5
L
King Arthur
Smg4Fun
King Arthur
3
1
0
3
L
Baron Samedi
Sonicherowolf1
Baron Samedi
1
6
3
0.42
W
Merlin
Tanjuiko
Merlin
10
2
3
5.75
W
Arachne
TheGREEK71xx
Arachne
4
6
4
1
L
Xing Tian
The_LOL_Gamer16
Xing Tian
1
4
4
0.75
L
Cernunnos
bpday00
Cernunnos
2
8
4
0.5
W
Bacchus
j wizzle70
Bacchus
1
3
15
2.83
L
Cliodhna
sheldorf11
Cliodhna
8
7
2
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,204
Damage
53,908
82,797
Taken
87,175
62,520
Mitigated
51,932
31,328
Healing
18,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
Dυcεrε
Olorun
24,657
12,383
709
9,072
16,956
9,147
74
1,941
15,015
115,398
11,499
W
Hercules
Eamess
Hercules
5,997
1,923
0
11,980
22,091
25,145
0
4,204
17,887
0
78,620
L
King Arthur
Smg4Fun
King Arthur
18,438
1,671
0
2,547
11,857
12,814
39
0
11,857
16,498
79,968
L
Baron Samedi
Sonicherowolf1
Baron Samedi
5,280
321
868
5,758
17,004
6,025
928
10,967
6,037
63,168
0
W
Merlin
Tanjuiko
Merlin
21,862
2,644
0
4,384
11,936
5,127
466
2,670
9,266
138,060
0
W
Arachne
TheGREEK71xx
Arachne
6,208
4,191
0
1,526
17,403
7,240
286
2,476
14,927
0
79,388
L
Xing Tian
The_LOL_Gamer16
Xing Tian
4,918
337
0
1,568
18,105
19,159
1
12,350
5,497
28,392
0
L
Cernunnos
bpday00
Cernunnos
10,531
3,593
0
3,919
19,722
6,713
814
12,455
7,267
0
72,657
W
Bacchus
j wizzle70
Bacchus
6,480
395
2,039
1,618
14,411
15,861
38
3,409
11,002
26,591
0
L
Cliodhna
sheldorf11
Cliodhna
14,741
605
0
3,678
20,487
7,221
0
13,988
6,419
0
81,599

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,301
Gold Earned
51,035
715
Minions Killed
589
0
Camps Cleared
0
2,084,755
Distance Traveled
2,059,023
7
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
12,801
582
164
7
0
393,314
1
W
Hercules
11,527
524
167
8
0
391,311
3
L
King Arthur
11,543
525
184
8
0
460,394
11
L
Baron Samedi
10,191
463
122
6
0
337,184
5
W
Merlin
13,953
634
214
10
0
397,986
2
W
Arachne
11,444
520
132
6
0
494,325
1
L
Xing Tian
9,127
415
42
2
0
429,181
3
L
Cernunnos
9,298
423
129
6
0
379,458
5
W
Bacchus
10,576
481
38
2
0
407,819
0
L
Cliodhna
10,876
494
112
5
0
452,806
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role