Player Matchup

Erlang Shen
Erlang Shen
Masters
Araite
Erlang Shen
Masters
Level 160
God Stats
6W - 8L
1,681 SR
Queue Stats
293W - 270L
2,538 MMR
Party 2
Heimdallr
Heimdallr
Masters
Hayze
Heimdallr
Masters
Level 157
God Stats
3W - 2L
1,544 SR
Queue Stats
109W - 93L
2,715 MMR
Party 2
Morgan Le Fay
Morgan Le Fay
Diamond I
TheKidStorm
Morgan Le Fay
Diamond I
Level 154
God Stats
2W - 2L
1,668 SR
Queue Stats
700W - 672L
2,446 MMR
Solo
Cu Chulainn
Cu Chulainn
Masters
iGoldenWind
Cu Chulainn
Masters
Level 155
God Stats
6W - 5L
1,523 SR
Queue Stats
179W - 148L
2,548 MMR
Solo
Athena
Athena
Diamond II
jonathane9
Athena
Diamond II
Level 143
God Stats
3W - 4L
1,632 SR
Queue Stats
401W - 381L
2,469 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 154
1,610 SR
2,543 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 143
1,828 SR
2,538 MMR
Sobek
Sobek
Diamond I
Dravokxr
Sobek
Diamond I
Level 155
God Stats
7W - 6L
1,620 SR
Queue Stats
166W - 134L
2,417 MMR
Solo
Raijin
Raijin
Masters
Icon
Raijin
Masters
Level 160
God Stats
1W - 0L
1,893 SR
Queue Stats
41W - 38L
2,514 MMR
Solo
Gilgamesh
Gilgamesh
Masters
MisterDeez
Gilgamesh
Masters
Level 160
God Stats
10W - 15L
1,808 SR
Queue Stats
272W - 257L
2,641 MMR
Solo
Jing Wei
Jing Wei
Diamond I
Poseidonia
Jing Wei
Diamond I
Level 123
God Stats
4W - 1L
1,946 SR
Queue Stats
66W - 39L
2,591 MMR
Party 1
Osiris
Osiris
Diamond III
WendysSpider
Osiris
Diamond III
Level 119
God Stats
3W - 1L
1,873 SR
Queue Stats
61W - 31L
2,528 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Araite
Erlang Shen
16
5 / 7 / 4
10,510
584
7,070
17,389
9,054
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heimdallr
Hayze
Heimdallr
18
5 / 5 / 3
11,087
616
8,690
16,336
7,191
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morgan Le Fay
TheKidStorm
Morgan Le Fay
16
3 / 6 / 6
9,827
546
17,145
13,184
5,165
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cu Chulainn
iGoldenWind
Cu Chulainn
14
1 / 7 / 4
9,340
519
7,788
17,685
14,116
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Athena
jonathane9
Athena
12
1 / 6 / 5
8,162
453
4,352
16,948
16,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bans
UllrGebTiamatOdinSylvanus

VS

Bans
CamazotzLokiArtioKaliMerlin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Dravokxr
Sobek
16
4 / 2 / 15
10,578
588
7,299
19,732
20,883
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Raijin
Icon
Raijin
18
2 / 5 / 9
11,384
632
9,295
12,249
4,071
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
MisterDeez
Gilgamesh
20
10 / 3 / 10
12,901
717
15,394
13,607
7,192
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Jing Wei
Poseidonia
Jing Wei
19
9 / 1 / 6
12,662
703
14,416
11,597
3,639
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Osiris
16
5 / 4 / 8
10,895
605
12,050
15,302
16,077
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
78
15
Kills
30
31
Deaths
15
22
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
Araite
Erlang Shen
5
7
4
1
W
Sobek
Dravokxr
Sobek
4
2
15
5.75
L
Heimdallr
Hayze
Heimdallr
5
5
3
1.3
W
Raijin
Icon
Raijin
2
5
9
1.3
W
Gilgamesh
MisterDeez
Gilgamesh
10
3
10
5
W
Jing Wei
Poseidonia
Jing Wei
9
1
6
12
L
Morgan Le Fay
TheKidStorm
Morgan Le Fay
3
6
6
1
W
Osiris
5
4
8
2.25
L
Cu Chulainn
iGoldenWind
Cu Chulainn
1
7
4
0.43
L
Athena
jonathane9
Athena
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,045
Damage
58,454
81,542
Taken
72,487
51,662
Mitigated
51,862
19,281
Healing
17,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
Araite
Erlang Shen
7,070
3,980
0
4,473
17,389
9,054
0
3,013
14,315
0
55,917
W
Sobek
Dravokxr
Sobek
7,299
981
0
6,106
19,732
20,883
294
6,688
12,785
23,023
0
L
Heimdallr
Hayze
Heimdallr
8,690
3,618
0
5,626
16,336
7,191
3,707
2,589
13,709
0
92,069
W
Raijin
Icon
Raijin
9,295
688
0
1,286
12,249
4,071
1,133
5,246
6,654
82,378
0
W
Gilgamesh
MisterDeez
Gilgamesh
15,394
4,623
0
5,484
13,607
7,192
0
3,044
10,373
0
89,544
W
Jing Wei
Poseidonia
Jing Wei
14,416
13,322
0
2,745
11,597
3,639
8,682
4,103
7,366
0
101,465
L
Morgan Le Fay
TheKidStorm
Morgan Le Fay
17,145
1,296
128
2,769
13,184
5,165
0
5,088
7,887
77,309
0
W
Osiris
12,050
4,045
0
1,860
15,302
16,077
661
2,795
11,568
7,293
51,660
L
Cu Chulainn
iGoldenWind
Cu Chulainn
7,788
1,182
0
4,015
17,685
14,116
0
2,283
15,376
0
51,497
L
Athena
jonathane9
Athena
4,352
1,185
0
2,270
16,948
16,136
17
4,901
11,931
15,098
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,926
Gold Earned
58,420
532
Minions Killed
619
0
Camps Cleared
0
1,747,153
Distance Traveled
1,955,528
30
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
10,510
584
114
6
0
369,423
4
W
Sobek
10,578
588
22
1
0
368,054
7
L
Heimdallr
11,087
616
151
8
0
314,121
4
W
Raijin
11,384
632
170
9
0
370,480
5
W
Gilgamesh
12,901
717
144
8
0
429,110
3
W
Jing Wei
12,662
703
175
10
0
376,136
2
L
Morgan Le Fay
9,827
546
124
7
0
360,040
5
W
Osiris
10,895
605
108
6
0
411,748
1
L
Cu Chulainn
9,340
519
124
7
0
333,459
4
L
Athena
8,162
453
19
1
0
370,110
13

Distance Traveled

Minion Kills by Role

Gold Earned by Role