Player Matchup

Hel
Hel
Anamithim
Hel
Level 25
God Stats
14W - 8L
1,358 SR
Queue Stats
111W - 115L
1,280 Elo+
Party 3
Kukulkan
Kukulkan
Firebear99
Kukulkan
Level 22
God Stats
2W - 3L
1,120 SR
Queue Stats
56W - 66L
1,325 Elo+
Party 2
Cerberus
Cerberus
L0v3r0811
Cerberus
Level 10
God Stats
7W - 6L
1,504 SR
Queue Stats
43W - 67L
1,300 Elo+
Party 3
Loki
Loki
SalineLawyer409
Loki
Level 11
God Stats
14W - 16L
992 SR
Queue Stats
19W - 24L
1,173 Elo+
Party 3
Apollo
Apollo
ToxicLapin
Apollo
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 74L
1,328 Elo+
Party 2
Team Averages
Level 18
1,295 SR
1,281 Elo+

VS

Team Averages
Level 21
1,457 SR
1,306 Elo+
Morgan Le Fay
Morgan Le Fay
CryptidWolf98
Morgan Le Fay
Level 57
God Stats
4W - 6L
1,448 SR
Queue Stats
53W - 68L
1,392 Elo+
Party 1
Chernobog
Chernobog
D0minationjason
Chernobog
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,134 Elo+
Solo
Bellona
Bellona
iDoBeWildin_TTV
Bellona
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 20L
1,354 Elo+
Party 1
Da Ji
Da Ji
resolved-arbour7
Da Ji
Level 17
God Stats
4W - 6L
1,489 SR
Queue Stats
9W - 12L
1,408 Elo+
Solo
Sol
Sol
thestonermua
Sol
Level 18
God Stats
82W - 86L
1,346 SR
Queue Stats
98W - 113L
1,240 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 3 / 27
15,013
1,072
16,942
12,848
8,941
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Kukulkan
Firebear99
Kukulkan
20
16 / 6 / 22
15,905
1,136
52,994
16,797
5,754
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
L0v3r0811
Cerberus
20
4 / 7 / 20
12,757
911
11,464
27,938
17,402
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
10 / 1 / 18
14,710
1,051
24,084
12,513
4,388
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Apollo
ToxicLapin
Apollo
20
5 / 10 / 12
12,878
920
13,577
22,638
8,473
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

99

VS

Team 2 Tickets

10

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
CryptidWolf98
Morgan Le Fay
20
14 / 8 / 10
16,032
1,145
33,720
26,132
7,861
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chernobog
D0minationjason
Chernobog
20
2 / 11 / 16
13,302
950
7,909
20,668
6,948
19
5 / 11 / 7
12,850
918
12,130
31,203
14,528
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

19
3 / 10 / 11
12,712
908
12,114
25,459
8,578
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
3 / 2 / 13
13,609
972
21,693
24,706
5,974
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

141
Kill Participation
84
42
Kills
27
27
Deaths
42
99
Assists
57
Player
Kills
Deaths
Assists
KDA
W
7
3
27
6.83
L
Morgan Le Fay
CryptidWolf98
Morgan Le Fay
14
8
10
2.38
L
Chernobog
D0minationjason
Chernobog
2
11
16
0.91
W
Kukulkan
Firebear99
Kukulkan
16
6
22
4.5
W
Cerberus
L0v3r0811
Cerberus
4
7
20
2
W
10
1
18
19
W
Apollo
ToxicLapin
Apollo
5
10
12
1.1
L
5
11
7
0.77
L
3
10
11
0.85
L
3
2
13
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

119,061
Damage
87,566
92,734
Taken
128,168
44,958
Mitigated
43,889
16,234
Healing
9,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,942
4,185
5,488
4,319
12,848
8,941
0
6,736
6,112
38,892
0
L
Morgan Le Fay
CryptidWolf98
Morgan Le Fay
33,720
7,924
200
3,106
26,132
7,861
0
14,302
11,830
45,443
0
L
Chernobog
D0minationjason
Chernobog
7,909
4,004
0
437
20,668
6,948
0
15,120
5,548
0
26,108
W
Kukulkan
Firebear99
Kukulkan
52,994
8,601
0
2,625
16,797
5,754
0
10,237
6,560
86,422
0
W
Cerberus
L0v3r0811
Cerberus
11,464
919
0
3,118
27,938
17,402
0
16,936
11,002
23,098
0
W
24,084
5,170
0
0
12,513
4,388
0
7,545
4,731
0
40,303
W
Apollo
ToxicLapin
Apollo
13,577
6,835
0
684
22,638
8,473
0
13,959
8,679
0
23,139
L
12,130
2,033
0
241
31,203
14,528
0
20,719
10,484
0
15,896
L
12,114
2,691
0
36
25,459
8,578
0
17,407
8,052
0
32,205
L
21,693
10,328
118
5,268
24,706
5,974
0
13,852
10,854
72,759
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,263
Gold Earned
68,505
216
Minions Killed
226
3
Camps Cleared
4
1,219,923
Distance Traveled
1,256,384
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
15,013
1,072
41
3
1
257,459
0
L
Morgan Le Fay
16,032
1,145
23
2
1
230,918
0
L
Chernobog
13,302
950
41
3
1
214,464
2
W
Kukulkan
15,905
1,136
88
6
1
215,656
1
W
Cerberus
12,757
911
20
1
0
239,318
0
W
Loki
14,710
1,051
40
3
1
301,993
0
W
Apollo
12,878
920
27
2
0
205,497
0
L
Bellona
12,850
918
11
1
0
298,301
0
L
Da Ji
12,712
908
46
3
1
267,941
0
L
Sol
13,609
972
105
8
1
244,760
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role