Player Matchup

Ares
Ares
AshenExile
Ares
Level 5
God Stats
3W - 1L
1,473 SR
Queue Stats
3W - 5L
1,431 Elo+
Party 1
He Bo
He Bo
BabySon
He Bo
Level 38
God Stats
3W - 2L
1,703 SR
Queue Stats
49W - 62L
1,347 Elo+
Party 1
Freya
Freya
Gorpthnar
Freya
Level 49
God Stats
4W - 2L
1,500 SR
Queue Stats
246W - 274L
1,425 Elo+
Party 1
Cupid
Cupid
SillyChickeFart
Cupid
Level 18
God Stats
6W - 3L
1,681 SR
Queue Stats
26W - 28L
1,215 Elo+
Party 1
Merlin
Merlin
YeEveningPotato
Merlin
Level 42
God Stats
16W - 18L
1,473 SR
Queue Stats
74W - 91L
1,367 Elo+
Party 1
Team Averages
Level 30
1,566 SR
1,357 Elo+

VS

Team Averages
Level 20
1,437 SR
1,409 Elo+
Izanami
Izanami
 
Izanami
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
Azurrol
Ganesha
Level 27
God Stats
56W - 33L
1,636 SR
Queue Stats
151W - 136L
1,513 Elo+
Solo
Loki
Loki
B0yholeBuccaneer
Loki
Level 6
God Stats
1W - 4L
1,171 SR
Queue Stats
3W - 6L
1,302 Elo+
Solo
Agni
Agni
FN57x28mm
Agni
Level 17
God Stats
0W - 2L
1,286 SR
Queue Stats
2W - 7L
1,294 Elo+
Solo
Amaterasu
Amaterasu
ProcrastinatorMD
Amaterasu
Level 26
God Stats
30W - 20L
1,592 SR
Queue Stats
124W - 122L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 1 / 4
5,562
506
1,315
5,863
3,461
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

He Bo
BabySon
He Bo
10
5 / 0 / 5
6,398
582
6,701
4,684
1,185
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Freya
Gorpthnar
Freya
11
2 / 0 / 0
6,298
573
1,474
2,837
2,252
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

9
1 / 0 / 3
5,209
474
2,219
5,006
1,310
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
4 / 1 / 3
6,094
554
5,358
3,415
1,015
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
10
2 / 2 / 0
5,856
532
4,720
6,663
1,827
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ganesha
Azurrol
Ganesha
8
0 / 3 / 2
5,616
511
2,350
6,334
4,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

6
0 / 5 / 0
4,705
428
446
4,871
1,464
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Agni
8
0 / 3 / 0
4,971
452
2,170
4,170
1,229
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
9
0 / 2 / 0
5,267
479
2,175
7,253
2,828
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
4
14
Kills
2
2
Deaths
15
15
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
2
2
0
1
W
2
1
4
4
L
Ganesha
Azurrol
Ganesha
0
3
2
0.33
L
0
5
0
0
W
He Bo
BabySon
He Bo
5
0
5
7.5
L
Agni
0
3
0
0
W
Freya
Gorpthnar
Freya
2
0
0
2
L
Amaterasu
0
2
0
0
W
1
0
3
2.5
W
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,067
Damage
11,861
21,805
Taken
29,291
9,223
Mitigated
11,900
7,516
Healing
5,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
4,720
2,883
0
1,774
6,663
1,827
1,016
2,565
4,038
0
35,373
W
1,315
182
0
1,412
5,863
3,461
0
963
4,900
4,310
0
L
Ganesha
Azurrol
Ganesha
2,350
133
76
673
6,334
4,552
0
4,090
2,116
12,841
0
L
446
58
0
525
4,871
1,464
0
1,257
3,574
0
22,916
W
He Bo
BabySon
He Bo
6,701
1,474
0
2,490
4,684
1,185
117
1,574
2,918
26,137
0
L
Agni
2,170
207
0
340
4,170
1,229
360
3,190
833
16,339
0
W
Freya
Gorpthnar
Freya
1,474
593
0
1,458
2,837
2,252
661
0
2,837
22,253
4,740
L
Amaterasu
2,175
596
0
1,635
7,253
2,828
0
3,112
4,125
0
25,867
W
2,219
653
28
1,218
5,006
1,310
0
990
4,016
0
22,287
W
5,358
815
0
910
3,415
1,015
291
619
2,614
27,244
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,561
Gold Earned
26,415
229
Minions Killed
235
0
Camps Cleared
0
993,989
Distance Traveled
965,468
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,856
532
91
8
0
177,692
0
W
Ares
5,562
506
4
0
0
176,607
1
L
Ganesha
5,616
511
7
1
0
185,531
2
L
Loki
4,705
428
38
3
0
174,493
1
W
He Bo
6,398
582
43
4
0
226,631
3
L
Agni
4,971
452
44
4
0
195,918
2
W
Freya
6,298
573
66
6
0
200,102
0
L
Amaterasu
5,267
479
55
5
0
231,834
2
W
Cupid
5,209
474
60
5
0
194,907
0
W
Merlin
6,094
554
56
5
0
195,742
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role