Player Matchup

Neith
Neith
AIL BigBandz
Neith
Level 25
God Stats
2W - 2L
1,319 SR
Queue Stats
94W - 78L
1,606 Elo+
Solo
Mercury
Mercury
F4k3-Pr00
Mercury
Level 28
God Stats
14W - 12L
1,607 SR
Queue Stats
182W - 237L
1,424 Elo+
Solo
Anubis
Anubis
IIGEMINIJOEII
Anubis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cthulhu
Cthulhu
InVaD3r_Gr1M
Cthulhu
Level 6
God Stats
0W - 1L
1,368 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
SixDeafMonkeys
Cu Chulainn
Level 27
God Stats
15W - 10L
1,746 SR
Queue Stats
38W - 31L
1,639 Elo+
Solo
Team Averages
Level 18
1,508 SR
1,534 Elo+

VS

Team Averages
Level 9
1,518 SR
1,520 Elo+
Ymir
Ymir
BrunãoSwitch
Ymir
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Cupid
Cupid
Fer5318
Cupid
Level 26
God Stats
6W - 3L
1,590 SR
Queue Stats
73W - 88L
1,456 Elo+
Solo
King Arthur
King Arthur
Longhead_Hancock
King Arthur
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Hades
Hades
OutlawDrum8
Hades
Level 7
God Stats
4W - 0L
1,500 SR
Queue Stats
34W - 45L
1,522 Elo+
Solo
Cliodhna
Cliodhna
TwoSmokess
Cliodhna
Level 6
God Stats
6W - 2L
1,500 SR
Queue Stats
29W - 27L
1,622 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 1
9,400
588
9,002
9,892
3,829
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mercury
F4k3-Pr00
Mercury
11
3 / 9 / 4
7,146
447
6,115
12,931
4,497
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

9
2 / 10 / 3
6,324
395
5,483
8,955
2,820
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
InVaD3r_Gr1M
Cthulhu
10
3 / 8 / 2
6,823
426
5,160
11,354
5,735
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cu Chulainn
SixDeafMonkeys
Cu Chulainn
12
4 / 4 / 5
7,772
486
7,728
12,382
9,097
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 7 / 9
6,925
433
1,531
12,851
9,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cupid
Fer5318
Cupid
15
1 / 0 / 2
9,014
563
3,105
9,687
3,082
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

King Arthur
Longhead_Hancock
King Arthur
14
3 / 5 / 4
8,489
531
6,726
10,983
9,165
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
13 / 3 / 10
9,970
623
13,347
12,948
5,244
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
TwoSmokess
Cliodhna
17
14 / 1 / 9
10,614
663
13,114
11,476
4,064
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
65
15
Kills
31
32
Deaths
16
15
Assists
34
Player
Kills
Deaths
Assists
KDA
L
3
1
1
3.5
W
0
7
9
0.64
L
Mercury
F4k3-Pr00
Mercury
3
9
4
0.56
W
Cupid
Fer5318
Cupid
1
0
2
2
L
2
10
3
0.35
L
Cthulhu
InVaD3r_Gr1M
Cthulhu
3
8
2
0.5
W
King Arthur
Longhead_Hancock
King Arthur
3
5
4
1
W
13
3
10
6
L
Cu Chulainn
SixDeafMonkeys
Cu Chulainn
4
4
5
1.63
W
Cliodhna
TwoSmokess
Cliodhna
14
1
9
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,488
Damage
37,823
55,514
Taken
57,945
25,978
Mitigated
31,105
11,979
Healing
22,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,002
3,524
0
6,494
9,892
3,829
163
913
8,979
0
80,101
W
1,531
380
0
1,715
12,851
9,550
226
3,889
8,962
11,612
0
L
Mercury
F4k3-Pr00
Mercury
6,115
2,997
0
2,358
12,931
4,497
386
2,381
10,550
0
36,620
W
Cupid
Fer5318
Cupid
3,105
1,559
0
4,953
9,687
3,082
25
154
9,533
0
59,528
L
5,483
1,701
0
1,693
8,955
2,820
54
3,249
5,706
22,090
0
L
Cthulhu
InVaD3r_Gr1M
Cthulhu
5,160
543
165
576
11,354
5,735
58
6,587
4,767
19,504
0
W
King Arthur
Longhead_Hancock
King Arthur
6,726
819
0
2,358
10,983
9,165
204
1,072
9,911
115
53,835
W
13,347
3,444
1,017
7,520
12,948
5,244
494
3,314
9,634
54,085
0
L
Cu Chulainn
SixDeafMonkeys
Cu Chulainn
7,728
1,442
0
693
12,382
9,097
527
1,863
10,519
0
39,482
W
Cliodhna
TwoSmokess
Cliodhna
13,114
2,187
0
4,807
11,476
4,064
482
2,475
9,001
0
68,140

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,465
Gold Earned
45,012
361
Minions Killed
437
0
Camps Cleared
0
1,322,469
Distance Traveled
1,448,279
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,400
588
158
10
0
271,957
4
W
Ymir
6,925
433
23
1
0
242,012
0
L
Mercury
7,146
447
69
4
0
305,502
1
W
Cupid
9,014
563
133
8
0
303,242
2
L
Anubis
6,324
395
27
2
0
192,866
1
L
Cthulhu
6,823
426
32
2
0
269,508
1
W
King Arthur
8,489
531
94
6
0
305,299
0
W
Hades
9,970
623
83
5
0
249,026
3
L
Cu Chulainn
7,772
486
75
5
0
282,636
0
W
Cliodhna
10,614
663
104
7
0
348,700
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role