Player Matchup

Serqet
Serqet
Cybermln
Serqet
Level 26
God Stats
5W - 6L
1,467 SR
Queue Stats
38W - 35L
1,375 Elo+
Party 3
Guan Yu
Guan Yu
Foffyloo
Guan Yu
Level 17
God Stats
1W - 0L
1,705 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Scylla
Scylla
MAN1AC2016
Scylla
Level 24
God Stats
2W - 2L
1,424 SR
Queue Stats
19W - 22L
1,334 Elo+
Party 3
Ymir
Ymir
Zetharoni
Ymir
Level 8
God Stats
2W - 3L
1,434 SR
Queue Stats
5W - 9L
1,304 Elo+
Party 2
Cupid
Cupid
originalmctron
Cupid
Level 100
God Stats
1W - 1L
1,168 SR
Queue Stats
5W - 9L
1,304 Elo+
Party 2
Team Averages
Level 35
1,440 SR
1,363 Elo+

VS

Team Averages
Level 31
1,496 SR
1,307 Elo+
Bellona
Bellona
BaconBitts_22
Bellona
Level 16
God Stats
9W - 14L
1,514 SR
Queue Stats
50W - 70L
1,295 Elo+
Party 1
Zhong Kui
Zhong Kui
Blind_Dream1
Zhong Kui
Level 66
God Stats
1W - 1L
1,696 SR
Queue Stats
186W - 177L
1,288 Elo+
Party 1
Fenrir
Fenrir
CRISPYJUICERS
Fenrir
Level 17
God Stats
6W - 6L
1,492 SR
Queue Stats
37W - 55L
1,319 Elo+
Party 1
Ra
Ra
Killermojito
Ra
Level 29
God Stats
4W - 4L
1,309 SR
Queue Stats
28W - 27L
1,289 Elo+
Solo
Hachiman
Hachiman
WWGOKUL
Hachiman
Level 27
God Stats
50W - 55L
1,471 SR
Queue Stats
72W - 95L
1,343 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Cybermln
Serqet
20
7 / 3 / 14
18,701
480
25,544
40,999
30,904
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Guan Yu
Foffyloo
Guan Yu
20
2 / 10 / 17
16,695
428
20,820
46,778
60,317
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Scylla
MAN1AC2016
Scylla
15
0 / 10 / 1
12,919
331
2,131
17,583
5,025
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ymir
20
1 / 10 / 25
17,602
451
12,040
45,381
79,828
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
27 / 9 / 5
24,534
629
68,435
46,059
21,832
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
20
4 / 5 / 9
15,914
408
17,666
34,879
37,828
Manikin Hidden Blade

Manikin Hidden Blade

+65
Magical Power
+45
Physical Power
+25
Physical Protection
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Zhong Kui
Blind_Dream1
Zhong Kui
20
15 / 4 / 8
19,685
505
58,540
42,092
33,671
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
7 / 10 / 8
16,940
434
18,807
34,317
17,332
Manikin Hidden Blade

Manikin Hidden Blade

+65
Magical Power
+45
Physical Power
+25
Physical Protection
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
12 / 12 / 9
18,754
481
38,024
35,538
13,098
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hachiman
WWGOKUL
Hachiman
20
4 / 6 / 6
17,786
456
16,918
26,328
8,594
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
82
37
Kills
42
42
Deaths
37
62
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Bellona
4
5
9
1.7
L
Zhong Kui
Blind_Dream1
Zhong Kui
15
4
8
4.75
L
7
10
8
1.1
W
Serqet
Cybermln
Serqet
7
3
14
4.67
W
Guan Yu
Foffyloo
Guan Yu
2
10
17
1.05
L
12
12
9
1.38
W
Scylla
MAN1AC2016
Scylla
0
10
1
0.05
L
Hachiman
WWGOKUL
Hachiman
4
6
6
1.17
W
Ymir
1
10
25
1.35
W
27
9
5
3.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

128,970
Damage
149,955
196,800
Taken
173,154
197,906
Mitigated
110,523
75,100
Healing
56,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
17,666
4,537
0
4,407
34,879
37,828
2,650
1,929
31,981
6,783
84,804
L
Zhong Kui
Blind_Dream1
Zhong Kui
58,540
6,218
830
21,731
42,092
33,671
3,825
3,481
37,132
172,353
0
L
18,807
5,694
0
8,521
34,317
17,332
0
2,674
30,166
0
128,010
W
Serqet
Cybermln
Serqet
25,544
6,112
0
11,595
40,999
30,904
433
19,592
21,341
0
124,699
W
Guan Yu
Foffyloo
Guan Yu
20,820
1,681
5,640
17,401
46,778
60,317
1,827
23,992
22,260
929
90,514
L
38,024
4,118
2,211
12,511
35,538
13,098
2,100
4,617
30,168
127,819
0
W
Scylla
MAN1AC2016
Scylla
2,131
762
0
2,439
17,583
5,025
3,913
7,548
9,929
48,092
0
L
Hachiman
WWGOKUL
Hachiman
16,918
9,291
0
6,588
26,328
8,594
4,621
1,915
23,458
0
147,635
W
Ymir
12,040
3,097
0
7,713
45,381
79,828
869
23,187
21,356
52,608
0
W
68,435
50,756
4,574
25,738
46,059
21,832
6,910
25,489
20,248
0
229,249

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

90,451
Gold Earned
89,079
713
Minions Killed
892
0
Camps Cleared
0
3,314,135
Distance Traveled
3,472,432
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
15,914
408
138
4
0
716,134
2
L
Zhong Kui
19,685
505
200
5
0
682,962
1
L
Fenrir
16,940
434
172
4
0
759,959
0
W
Serqet
18,701
480
175
4
0
824,469
1
W
Guan Yu
16,695
428
128
3
0
744,229
1
L
Ra
18,754
481
184
5
0
650,333
2
W
Scylla
12,919
331
77
2
0
435,866
0
L
Hachiman
17,786
456
198
5
0
663,044
0
W
Ymir
17,602
451
65
2
0
648,508
2
W
Cupid
24,534
629
268
7
0
661,063
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role