Player Matchup

Horus
Horus
Commit0w0
Horus
Level 53
God Stats
10W - 20L
1,279 SR
Queue Stats
82W - 100L
1,349 Elo+
Party 2
Ravana
Ravana
Dads Shmeat
Ravana
Level 29
God Stats
2W - 3L
1,738 SR
Queue Stats
62W - 54L
1,417 Elo+
Party 2
Sylvanus
Sylvanus
KingLunaris
Sylvanus
Level 35
God Stats
4W - 4L
1,560 SR
Queue Stats
84W - 84L
1,500 Elo+
Solo
Tiamat
Tiamat
UWU Void360
Tiamat
Level 25
God Stats
8W - 7L
1,501 SR
Queue Stats
31W - 37L
1,355 Elo+
Party 2
Osiris
Osiris
mexking1
Osiris
Level 109
God Stats
13W - 10L
1,412 SR
Queue Stats
350W - 311L
1,401 Elo+
Party 2
Team Averages
Level 50
1,498 SR
1,405 Elo+

VS

Team Averages
Level 79
1,511 SR
1,436 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
Caseyodo
The Morrigan
Level 128
God Stats
15W - 22L
1,387 SR
Queue Stats
345W - 374L
1,470 Elo+
Party 3
Izanami
Izanami
ashlynne002
Izanami
Level 28
God Stats
27W - 21L
1,605 SR
Queue Stats
281W - 302L
1,417 Elo+
Party 3
Sun Wukong
Sun Wukong
mascaradecrom01
Sun Wukong
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
119W - 131L
1,417 Elo+
Party 1
Kuzenbo
Kuzenbo
tiloupfdp
Kuzenbo
Level 29
God Stats
17W - 14L
1,562 SR
Queue Stats
130W - 155L
1,376 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Commit0w0
Horus
13
1 / 0 / 1
7,602
585
6,202
6,505
3,010
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ravana
11
6 / 4 / 6
7,411
570
5,650
5,774
2,559
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
KingLunaris
Sylvanus
14
11 / 1 / 6
8,795
677
16,344
10,683
5,481
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tiamat
12
2 / 2 / 1
7,028
541
1,711
5,315
2,455
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Osiris
mexking1
Osiris
12
7 / 2 / 1
7,411
570
6,839
7,761
4,406
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
11
4 / 6 / 2
6,661
512
3,165
9,748
3,638
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

The Morrigan
Caseyodo
The Morrigan
10
3 / 6 / 3
6,368
490
8,282
7,892
1,841
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
ashlynne002
Izanami
8
1 / 7 / 1
5,540
426
1,970
9,709
1,818
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
mascaradecrom01
Sun Wukong
11
0 / 1 / 0
6,021
463
4,823
8,782
4,768
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Kuzenbo
tiloupfdp
Kuzenbo
8
1 / 7 / 1
5,161
397
2,985
13,499
11,931
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
16
27
Kills
9
9
Deaths
27
15
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
 
Cliodhna
4
6
2
0.83
L
The Morrigan
Caseyodo
The Morrigan
3
6
3
0.75
W
Horus
Commit0w0
Horus
1
0
1
1.5
W
Ravana
6
4
6
2.25
W
Sylvanus
KingLunaris
Sylvanus
11
1
6
14
W
Tiamat
2
2
1
1.25
L
Izanami
ashlynne002
Izanami
1
7
1
0.21
L
Sun Wukong
mascaradecrom01
Sun Wukong
0
1
0
0
W
Osiris
mexking1
Osiris
7
2
1
3.75
L
Kuzenbo
tiloupfdp
Kuzenbo
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,746
Damage
21,225
36,038
Taken
49,630
17,911
Mitigated
23,996
11,122
Healing
8,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
 
Cliodhna
3,165
666
0
2,062
9,748
3,638
0
1,293
8,395
0
34,856
L
The Morrigan
Caseyodo
The Morrigan
8,282
1,955
0
2,014
7,892
1,841
0
2,595
4,876
32,883
3,146
W
Horus
Commit0w0
Horus
6,202
3,211
0
1,837
6,505
3,010
672
0
5,779
0
39,889
W
Ravana
5,650
2,032
0
750
5,774
2,559
0
1,708
3,980
0
29,656
W
Sylvanus
KingLunaris
Sylvanus
16,344
6,980
118
4,868
10,683
5,481
678
3,945
6,738
44,463
10,675
W
Tiamat
1,711
80
0
1,328
5,315
2,455
650
2,610
2,705
35,033
0
L
Izanami
ashlynne002
Izanami
1,970
1,159
0
1,369
9,709
1,818
616
4,754
4,955
0
23,029
L
Sun Wukong
mascaradecrom01
Sun Wukong
4,823
676
0
1,834
8,782
4,768
0
193
8,575
0
28,625
W
Osiris
mexking1
Osiris
6,839
3,314
0
2,221
7,761
4,406
653
1,883
5,878
0
43,599
L
Kuzenbo
tiloupfdp
Kuzenbo
2,985
1,371
50
1,144
13,499
11,931
78
6,515
6,984
14,160
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,247
Gold Earned
29,751
358
Minions Killed
252
0
Camps Cleared
0
1,179,150
Distance Traveled
1,163,282
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
6,661
512
67
5
0
247,750
1
L
The Morrigan
6,368
490
57
4
0
215,909
0
W
Horus
7,602
585
82
6
0
230,174
0
W
Ravana
7,411
570
51
4
0
234,749
0
W
Sylvanus
8,795
677
85
7
0
212,707
4
W
Tiamat
7,028
541
69
5
0
218,897
2
L
Izanami
5,540
426
49
4
0
211,275
1
L
Sun Wukong
6,021
463
61
5
0
249,975
2
W
Osiris
7,411
570
71
5
0
282,623
1
L
Kuzenbo
5,161
397
18
1
0
238,373
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role