Player Matchup

Mulan
Mulan
GrandmaShower
Mulan
Level 15
God Stats
8W - 5L
1,500 SR
Queue Stats
43W - 22L
1,702 Elo+
Solo
Zhong Kui
Zhong Kui
SpyingEredyn
Zhong Kui
Level 88
God Stats
2W - 1L
1,500 SR
Queue Stats
76W - 70L
1,561 Elo+
Party 1
Sol
Sol
Xenagos3434
Sol
Level 29
God Stats
4W - 2L
1,584 SR
Queue Stats
161W - 94L
1,649 Elo+
Solo
Jormungandr
Jormungandr
Zurthurr
Jormungandr
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 4L
1,541 Elo+
Party 1
Anubis
Anubis
xXSraeCaShXx
Anubis
Level 23
God Stats
1W - 0L
1,528 SR
Queue Stats
22W - 28L
1,611 Elo+
Solo
Team Averages
Level 33
1,522 SR
1,613 Elo+

VS

Team Averages
Level 28
1,731 SR
1,619 Elo+
Kukulkan
Kukulkan
Canadakid77
Kukulkan
Level 11
God Stats
5W - 3L
1,702 SR
Queue Stats
9W - 5L
1,594 Elo+
Party 2
Mercury
Mercury
Janustly
Mercury
Level 12
God Stats
1W - 1L
1,716 SR
Queue Stats
8W - 2L
1,681 Elo+
Party 2
Izanami
Izanami
MercPurp
Izanami
Level 25
God Stats
2W - 1L
1,589 SR
Queue Stats
9W - 5L
1,675 Elo+
Party 2
Hercules
Hercules
Sp1cyBo1
Hercules
Level 46
God Stats
3W - 1L
1,943 SR
Queue Stats
8W - 6L
1,554 Elo+
Party 2
Sobek
Sobek
SpatzIV
Sobek
Level 46
God Stats
2W - 1L
1,707 SR
Queue Stats
9W - 6L
1,594 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 3 / 8
10,177
565
12,456
13,405
7,149
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Zhong Kui
SpyingEredyn
Zhong Kui
15
3 / 1 / 6
9,961
553
12,904
12,913
9,715
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
4 / 2 / 3
9,970
554
10,906
12,698
4,226
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jormungandr
Zurthurr
Jormungandr
14
4 / 1 / 8
8,725
485
6,793
8,023
9,108
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Anubis
17
7 / 1 / 3
10,999
611
9,620
12,572
7,756
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Canadakid77
Kukulkan
12
0 / 4 / 3
7,335
408
5,019
8,059
2,164
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
Janustly
Mercury
15
1 / 4 / 1
8,348
464
9,243
15,167
5,022
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
MercPurp
Izanami
14
3 / 7 / 2
8,531
474
8,376
11,038
3,355
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
Sp1cyBo1
Hercules
13
2 / 5 / 1
7,019
390
2,607
18,650
11,575
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sobek
SpatzIV
Sobek
12
2 / 3 / 2
8,008
445
3,245
16,162
20,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
17
23
Kills
8
8
Deaths
23
28
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Canadakid77
Kukulkan
0
4
3
0.38
W
5
3
8
3
L
Mercury
Janustly
Mercury
1
4
1
0.38
L
Izanami
MercPurp
Izanami
3
7
2
0.57
L
Hercules
Sp1cyBo1
Hercules
2
5
1
0.5
L
Sobek
SpatzIV
Sobek
2
3
2
1
W
Zhong Kui
SpyingEredyn
Zhong Kui
3
1
6
6
W
4
2
3
2.75
W
Jormungandr
Zurthurr
Jormungandr
4
1
8
8
W
Anubis
7
1
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,679
Damage
28,490
59,611
Taken
69,076
37,954
Mitigated
42,158
32,274
Healing
16,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Canadakid77
Kukulkan
5,019
502
0
0
8,059
2,164
0
4,932
3,127
37,286
0
W
12,456
1,272
0
6,698
13,405
7,149
47
1,777
11,628
0
72,670
L
Mercury
Janustly
Mercury
9,243
3,830
0
5,282
15,167
5,022
0
5,456
9,711
0
64,700
L
Izanami
MercPurp
Izanami
8,376
5,732
0
671
11,038
3,355
0
7,294
3,476
0
48,929
L
Hercules
Sp1cyBo1
Hercules
2,607
537
0
5,595
18,650
11,575
0
10,439
8,114
0
24,060
L
Sobek
SpatzIV
Sobek
3,245
263
0
5,049
16,162
20,042
0
10,897
4,425
21,479
0
W
Zhong Kui
SpyingEredyn
Zhong Kui
12,904
1,273
0
7,797
12,913
9,715
2,354
1,021
11,892
60,392
0
W
10,906
2,851
0
8,283
12,698
4,226
2,168
1,009
11,689
83,450
0
W
Jormungandr
Zurthurr
Jormungandr
6,793
766
0
918
8,023
9,108
516
1,621
6,402
27,660
0
W
Anubis
9,620
104
0
8,578
12,572
7,756
1,929
2,836
9,736
79,566
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,832
Gold Earned
39,241
556
Minions Killed
366
0
Camps Cleared
0
1,642,699
Distance Traveled
1,631,936
17
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,335
408
76
4
0
313,148
2
W
Mulan
10,177
565
119
7
0
362,711
5
L
Mercury
8,348
464
112
6
0
374,115
0
L
Izanami
8,531
474
107
6
0
297,471
2
L
Hercules
7,019
390
44
2
0
318,231
3
L
Sobek
8,008
445
27
2
0
328,971
1
W
Zhong Kui
9,961
553
110
6
0
332,422
3
W
Sol
9,970
554
131
7
0
314,076
3
W
Jormungandr
8,725
485
36
2
0
317,513
2
W
Anubis
10,999
611
160
9
0
315,977
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role