Player Matchup

Cthulhu
Cthulhu
BloodandBone8
Cthulhu
Level 151
God Stats
2W - 4L
1,554 SR
Queue Stats
165W - 172L
1,471 Elo+
Party 2
Thoth
Thoth
DarkSpectre000
Thoth
Level 83
God Stats
0W - 4L
1,463 SR
Queue Stats
8W - 12L
1,384 Elo+
Solo
Pele
Pele
Parlaee
Pele
Level 113
God Stats
0W - 1L
1,525 SR
Queue Stats
39W - 44L
1,466 Elo+
Party 2
Hachiman
Hachiman
SkanLP
Hachiman
Level 151
God Stats
3W - 8L
1,492 SR
Queue Stats
15W - 25L
1,422 Elo+
Solo
Team Averages
Level 125
1,509 SR
1,436 Elo+

VS

Team Averages
Level 139
1,673 SR
1,627 Elo+
Hou Yi
Hou Yi
Roronoa Bozo
Hou Yi
Level 122
God Stats
2W - 0L
1,518 SR
Queue Stats
16W - 14L
1,566 Elo+
Party 1
Hercules
Hercules
SquishyElite
Hercules
Level 149
God Stats
15W - 10L
1,685 SR
Queue Stats
221W - 118L
1,660 Elo+
Party 1
Bacchus
Bacchus
ToRcHiNg PaPeR
Bacchus
Level 160
God Stats
11W - 3L
1,692 SR
Queue Stats
268W - 163L
1,602 Elo+
Party 1
Baba Yaga
Baba Yaga
bosscedseesaw
Baba Yaga
Level 123
God Stats
2W - 1L
1,797 SR
Queue Stats
125W - 64L
1,678 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
16
1 / 6 / 5
9,997
714
6,921
14,410
12,343
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
2 / 5 / 5
10,033
717
6,510
12,020
3,936
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Magic Focus

Magic Focus

+20
Magical Power

Pele
Parlaee
Pele
17
8 / 6 / 1
10,986
785
9,525
13,299
5,065
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hachiman
SkanLP
Hachiman
16
0 / 7 / 3
9,763
697
10,758
13,666
4,588
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
17
4 / 4 / 8
10,930
781
7,692
11,796
4,569
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hercules
SquishyElite
Hercules
19
9 / 0 / 7
12,654
904
17,546
20,187
24,092
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

18
10 / 4 / 6
11,973
855
15,292
15,326
10,988
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Baba Yaga
bosscedseesaw
Baba Yaga
16
1 / 4 / 9
10,640
760
5,924
8,368
3,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
54
11
Kills
24
24
Deaths
12
14
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
1
6
5
0.58
L
2
5
5
0.9
L
Pele
Parlaee
Pele
8
6
1
1.42
W
Hou Yi
4
4
8
2
L
Hachiman
SkanLP
Hachiman
0
7
3
0.21
W
Hercules
SquishyElite
Hercules
9
0
7
12.5
W
10
4
6
3.25
W
Baba Yaga
bosscedseesaw
Baba Yaga
1
4
9
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,714
Damage
46,454
53,395
Taken
55,677
25,932
Mitigated
42,967
5,730
Healing
14,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
6,921
556
550
1,280
14,410
12,343
125
5,484
8,202
22,296
0
L
6,510
332
77
1,256
12,020
3,936
809
4,696
6,835
30,592
0
L
Pele
Parlaee
Pele
9,525
493
0
1,980
13,299
5,065
0
4,085
8,760
0
30,166
W
Hou Yi
7,692
3,755
0
1,726
11,796
4,569
1,981
3,055
8,741
0
44,485
L
Hachiman
SkanLP
Hachiman
10,758
6,675
0
587
13,666
4,588
329
6,529
6,523
0
48,751
W
Hercules
SquishyElite
Hercules
17,546
4,298
328
9,059
20,187
24,092
282
4,643
15,102
0
41,942
W
15,292
1,549
462
2,403
15,326
10,988
1,066
4,346
10,980
34,633
0
W
Baba Yaga
bosscedseesaw
Baba Yaga
5,924
86
0
653
8,368
3,318
1,293
2,092
6,276
34,365
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,779
Gold Earned
46,197
218
Minions Killed
233
9
Camps Cleared
11
857,248
Distance Traveled
1,034,623
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,997
714
36
3
1
243,397
3
L
Thoth
10,033
717
53
4
2
205,953
1
L
Pele
10,986
785
44
3
2
202,783
0
W
Hou Yi
10,930
781
62
4
1
242,812
1
L
Hachiman
9,763
697
85
6
4
205,115
3
W
Hercules
12,654
904
73
5
3
313,521
3
W
Bacchus
11,973
855
38
3
6
273,156
3
W
Baba Yaga
10,640
760
60
4
1
205,134
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role