Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cliodhna
Cliodhna
Kawsker
Cliodhna
Level 89
God Stats
1W - 2L
1,513 SR
Queue Stats
54W - 74L
1,472 Elo+
Party 2
Cthulhu
Cthulhu
Myceliuman
Cthulhu
Level 6
God Stats
3W - 4L
1,500 SR
Queue Stats
8W - 10L
1,519 Elo+
Party 2
Yemoja
Yemoja
chokestick
Yemoja
Level 37
God Stats
17W - 13L
1,480 SR
Queue Stats
261W - 252L
1,446 Elo+
Solo
Scylla
Scylla
jackalope1654
Scylla
Level 25
God Stats
0W - 3L
1,580 SR
Queue Stats
18W - 24L
1,492 Elo+
Party 2
Team Averages
Level 58
1,515 SR
1,486 Elo+

VS

Team Averages
Level 67
1,693 SR
1,609 Elo+
Bacchus
Bacchus
HappyAccidetns
Bacchus
Level 124
God Stats
4W - 1L
1,608 SR
Queue Stats
74W - 44L
1,644 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
HotaruRin
Morgan Le Fay
Level 34
God Stats
6W - 11L
1,394 SR
Queue Stats
201W - 255L
1,398 Elo+
Solo
Artemis
Artemis
JordyBearr
Artemis
Level 146
God Stats
19W - 6L
1,862 SR
Queue Stats
44W - 22L
1,670 Elo+
Party 1
Tyr
Tyr
SewingStew02176
Tyr
Level 8
God Stats
2W - 1L
1,790 SR
Queue Stats
13W - 7L
1,724 Elo+
Party 1
Merlin
Merlin
SioBrando
Merlin
Level 22
God Stats
2W - 0L
1,813 SR
Queue Stats
24W - 18L
1,610 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
17
4 / 2 / 8
10,993
999
7,161
10,874
4,227
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cliodhna
Kawsker
Cliodhna
17
1 / 7 / 11
9,929
903
14,949
15,969
6,777
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
Myceliuman
Cthulhu
17
3 / 8 / 11
10,963
997
10,911
22,569
23,122
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Yemoja
chokestick
Yemoja
17
1 / 3 / 7
10,611
965
3,629
12,931
10,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

17
7 / 9 / 9
11,498
1,045
14,544
15,845
6,594
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

121

VS

Team 2 Tickets

220

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 3 / 14
12,210
1,110
16,109
16,133
19,629
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Morgan Le Fay
HotaruRin
Morgan Le Fay
17
0 / 5 / 13
10,014
910
6,128
9,157
3,186
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
JordyBearr
Artemis
20
22 / 5 / 7
16,772
1,525
41,020
17,427
7,637
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
0 / 1 / 6
9,227
839
1,584
4,375
3,130
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Merlin
SioBrando
Merlin
17
1 / 2 / 12
10,335
940
9,936
9,116
2,902
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
81
16
Kills
29
29
Deaths
16
46
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
4
2
8
4
W
6
3
14
4.33
W
Morgan Le Fay
HotaruRin
Morgan Le Fay
0
5
13
1.3
W
Artemis
JordyBearr
Artemis
22
5
7
5.1
L
Cliodhna
Kawsker
Cliodhna
1
7
11
0.93
L
Cthulhu
Myceliuman
Cthulhu
3
8
11
1.06
W
0
1
6
3
W
Merlin
SioBrando
Merlin
1
2
12
3.5
L
Yemoja
chokestick
Yemoja
1
3
7
1.5
L
7
9
9
1.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,194
Damage
74,777
78,188
Taken
56,208
51,188
Mitigated
36,484
6,755
Healing
11,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
7,161
3,324
0
581
10,874
4,227
0
4,852
5,972
0
25,589
W
16,109
1,709
0
3,395
16,133
19,629
0
4,244
11,889
32,095
0
W
Morgan Le Fay
HotaruRin
Morgan Le Fay
6,128
565
321
836
9,157
3,186
0
7,041
2,116
21,306
0
W
Artemis
JordyBearr
Artemis
41,020
31,511
0
6,014
17,427
7,637
0
9,449
7,978
0
75,662
L
Cliodhna
Kawsker
Cliodhna
14,949
3,553
0
438
15,969
6,777
0
7,476
8,493
0
27,281
L
Cthulhu
Myceliuman
Cthulhu
10,911
1,178
109
0
22,569
23,122
0
9,351
13,001
29,696
0
W
1,584
0
0
262
4,375
3,130
0
1,600
2,775
617
5,311
W
Merlin
SioBrando
Merlin
9,936
345
0
683
9,116
2,902
0
6,750
2,366
33,183
0
L
Yemoja
chokestick
Yemoja
3,629
586
3,448
1,954
12,931
10,468
0
7,172
5,710
19,035
0
L
14,544
1,174
0
225
15,845
6,594
0
3,543
12,302
27,638
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,994
Gold Earned
58,558
178
Minions Killed
218
3
Camps Cleared
12
1,045,547
Distance Traveled
1,016,685
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
10,993
999
43
4
0
202,549
0
W
Bacchus
12,210
1,110
51
5
3
212,103
0
W
Morgan Le Fay
10,014
910
42
4
0
183,389
1
W
Artemis
16,772
1,525
63
6
9
179,428
0
L
Cliodhna
9,929
903
25
2
1
236,202
0
L
Cthulhu
10,963
997
53
5
0
211,039
0
W
Tyr
9,227
839
12
1
0
230,673
0
W
Merlin
10,335
940
50
5
0
211,092
0
L
Yemoja
10,611
965
23
2
0
185,928
1
L
Scylla
11,498
1,045
34
3
2
209,829
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role