Player Matchup

Fafnir
Fafnir
JellyShark8
Fafnir
Level 65
God Stats
0W - 1L
1,589 SR
Queue Stats
14W - 21L
1,358 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
USBPJim
Morgan Le Fay
Level 120
God Stats
0W - 2L
1,510 SR
Queue Stats
50W - 38L
1,602 Elo+
Party 1
Cliodhna
Cliodhna
bladeshooter15
Cliodhna
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
130W - 136L
1,435 Elo+
Party 1
Team Averages
Level 103
1,533 SR
1,465 Elo+

VS

Team Averages
Level 129
1,550 SR
1,383 Elo+
Geb
Geb
Dmanhunter3
Geb
Level 104
God Stats
7W - 6L
1,563 SR
Queue Stats
322W - 368L
1,396 Elo+
Solo
Merlin
Merlin
KipWalker
Merlin
Level 125
God Stats
22W - 30L
1,450 SR
Queue Stats
269W - 369L
1,359 Elo+
Party 2
Cernunnos
Cernunnos
YoLilHerb
Cernunnos
Level 158
God Stats
1W - 1L
1,638 SR
Queue Stats
21W - 33L
1,393 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
11
1 / 1 / 6
8,430
648
2,232
13,165
14,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Morgan Le Fay
USBPJim
Morgan Le Fay
14
7 / 5 / 2
9,248
711
13,965
13,217
5,799
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cliodhna
12
1 / 4 / 7
8,077
621
10,195
11,485
4,701
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 2 / 5
9,778
752
12,328
17,958
13,271
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Merlin
KipWalker
Merlin
14
3 / 2 / 6
9,692
746
10,219
6,720
2,342
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
YoLilHerb
Cernunnos
11
2 / 5 / 4
8,433
649
10,090
10,158
3,019
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
25
9
Kills
10
10
Deaths
9
15
Assists
15
Player
Kills
Deaths
Assists
KDA
W
5
2
5
3.75
L
Fafnir
1
1
6
4
W
Merlin
KipWalker
Merlin
3
2
6
3
L
Morgan Le Fay
USBPJim
Morgan Le Fay
7
5
2
1.6
W
Cernunnos
YoLilHerb
Cernunnos
2
5
4
0.8
L
Cliodhna
1
4
7
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,392
Damage
32,637
37,867
Taken
34,836
24,933
Mitigated
18,632
6,615
Healing
5,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,328
1,079
609
4,573
17,958
13,271
156
7,945
10,013
26,373
0
L
Fafnir
2,232
718
0
2,244
13,165
14,433
0
9,717
3,448
7,864
0
W
Merlin
KipWalker
Merlin
10,219
64
0
618
6,720
2,342
255
2,961
3,759
43,830
0
L
Morgan Le Fay
USBPJim
Morgan Le Fay
13,965
1,297
202
2,915
13,217
5,799
0
7,230
5,987
38,024
0
W
Cernunnos
YoLilHerb
Cernunnos
10,090
1,587
0
74
10,158
3,019
531
5,615
4,543
0
28,399
L
Cliodhna
10,195
1,270
0
1,254
11,485
4,701
0
5,872
5,613
0
19,847

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,755
Gold Earned
27,903
90
Minions Killed
147
5
Camps Cleared
6
720,076
Distance Traveled
721,299
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
9,778
752
23
2
1
259,192
3
L
Fafnir
8,430
648
7
1
0
223,510
0
W
Merlin
9,692
746
80
6
3
233,397
0
L
Morgan Le Fay
9,248
711
61
5
2
234,375
2
W
Cernunnos
8,433
649
44
3
2
228,710
3
L
Cliodhna
8,077
621
22
2
3
262,191
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role