Player Matchup

Olorun
Olorun
BoomaSlideVII
Olorun
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 10L
1,745 Elo+
Party 3
Skadi
Skadi
IbukyH
Skadi
Level 9
God Stats
2W - 2L
1,500 SR
Queue Stats
32W - 23L
1,584 Elo+
Solo
Cliodhna
Cliodhna
NoCappy
Cliodhna
Level 20
God Stats
3W - 4L
1,500 SR
Queue Stats
47W - 38L
1,644 Elo+
Party 3
Cernunnos
Cernunnos
Pimpward
Cernunnos
Level 22
God Stats
7W - 1L
1,743 SR
Queue Stats
63W - 47L
1,516 Elo+
Party 1
Artio
Artio
SheLikeCarti
Artio
Level 29
God Stats
16W - 14L
1,541 SR
Queue Stats
190W - 174L
1,591 Elo+
Party 1
Team Averages
Level 19
1,557 SR
1,616 Elo+

VS

Team Averages
Level 22
1,531 SR
1,598 Elo+
Ares
Ares
Badulce80
Ares
Level 21
God Stats
1W - 4L
1,279 SR
Queue Stats
58W - 50L
1,584 Elo+
Solo
Skadi
Skadi
CRAZYTHRILLS
Skadi
Level 13
God Stats
15W - 5L
1,715 SR
Queue Stats
97W - 126L
1,659 Elo+
Party 2
Agni
Agni
DirtySeaSLug
Agni
Level 27
God Stats
3W - 2L
1,773 SR
Queue Stats
162W - 135L
1,593 Elo+
Solo
Horus
Horus
LadyDuality
Horus
Level 23
God Stats
21W - 22L
1,633 SR
Queue Stats
34W - 35L
1,630 Elo+
Solo
Hel
Hel
dillonski22
Hel
Level 27
God Stats
0W - 3L
1,254 SR
Queue Stats
218W - 239L
1,523 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 0 / 1
6,508
651
4,692
4,985
1,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Skadi
IbukyH
Skadi
12
1 / 1 / 0
6,616
662
2,848
4,324
1,338
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cliodhna
NoCappy
Cliodhna
11
4 / 0 / 4
6,431
643
4,543
4,562
1,148
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cernunnos
Pimpward
Cernunnos
11
3 / 1 / 4
6,387
639
3,743
3,380
1,079
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
3 / 0 / 4
6,339
634
2,945
4,276
3,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
10
1 / 1 / 0
5,634
563
2,357
5,937
3,610
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

6
0 / 3 / 0
4,316
432
2,245
4,078
934
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 2 / 1
5,559
556
2,273
5,006
1,130
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

6
0 / 2 / 0
4,373
437
1,382
6,018
2,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Talisman

Talisman

+75
Health
+15
Magical Protection

7
1 / 7 / 0
4,888
489
1,888
6,956
1,748
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
3
15
Kills
2
2
Deaths
15
13
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ares
1
1
0
1
W
4
0
1
4.5
L
0
3
0
0
L
0
2
1
0.25
W
Skadi
IbukyH
Skadi
1
1
0
1
L
0
2
0
0
W
Cliodhna
NoCappy
Cliodhna
4
0
4
6
W
Cernunnos
Pimpward
Cernunnos
3
1
4
5
W
3
0
4
5
L
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,771
Damage
10,145
21,527
Taken
27,995
8,326
Mitigated
10,253
10,338
Healing
8,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
2,357
0
0
1,747
5,937
3,610
0
0
5,937
24,044
0
W
4,692
2,200
422
3,214
4,985
1,423
56
813
4,096
40,853
0
L
2,245
1,124
0
320
4,078
934
0
2,094
1,984
0
19,752
L
2,273
233
0
2,544
5,006
1,130
0
608
4,398
33,852
0
W
Skadi
IbukyH
Skadi
2,848
1,768
0
1,128
4,324
1,338
592
2,313
2,011
0
39,720
L
1,382
888
713
1,955
6,018
2,831
0
3,578
2,440
0
5,615
W
Cliodhna
NoCappy
Cliodhna
4,543
355
0
2,194
4,562
1,148
0
1,025
3,497
0
31,977
W
Cernunnos
Pimpward
Cernunnos
3,743
2,407
0
1,549
3,380
1,079
987
1,377
1,960
0
29,893
W
2,945
724
351
1,480
4,276
3,338
108
769
3,445
17,475
0
L
1,888
31
56
1,159
6,956
1,748
0
1,529
5,427
14,899
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,281
Gold Earned
24,770
338
Minions Killed
235
0
Camps Cleared
0
982,303
Distance Traveled
926,918
12
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
5,634
563
57
6
0
161,047
4
W
Olorun
6,508
651
78
8
0
167,771
4
L
Skadi
4,316
432
42
4
0
184,509
1
L
Agni
5,559
556
80
8
0
208,568
5
W
Skadi
6,616
662
92
9
0
174,739
4
L
Horus
4,373
437
15
2
0
185,378
5
W
Cliodhna
6,431
643
68
7
0
246,087
1
W
Cernunnos
6,387
639
66
7
0
185,380
0
W
Artio
6,339
634
34
3
0
208,326
3
L
Hel
4,888
489
41
4
0
187,416
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role