Player Matchup

Serqet
Serqet
Keyo_Tsuki
Serqet
Level 32
God Stats
0W - 2L
1,675 SR
Queue Stats
25W - 28L
1,438 Elo+
Party 1
Amaterasu
Amaterasu
Kingbatiste231
Amaterasu
Level 105
God Stats
0W - 1L
1,709 SR
Queue Stats
37W - 40L
1,416 Elo+
Party 1
Chronos
Chronos
SteamKat
Chronos
Level 95
God Stats
1W - 1L
1,572 SR
Queue Stats
191W - 184L
1,519 Elo+
Party 1
Danzaburou
Danzaburou
demonslayer2564
Danzaburou
Level 27
God Stats
14W - 15L
1,685 SR
Queue Stats
23W - 26L
1,519 Elo+
Party 1
Cerberus
Cerberus
lx-Dash-xl
Cerberus
Level 15
God Stats
1W - 5L
1,705 SR
Queue Stats
1W - 5L
1,669 Elo+
Party 1
Team Averages
Level 55
1,669 SR
1,512 Elo+

VS

Team Averages
Level 41
1,450 SR
1,425 Elo+
Ares
Ares
VSF_Higgster
Ares
Level 16
God Stats
23W - 17L
1,481 SR
Queue Stats
25W - 17L
1,465 Elo+
Party 2
Gilgamesh
Gilgamesh
VSF_Qbie
Gilgamesh
Level 50
God Stats
11W - 14L
1,404 SR
Queue Stats
188W - 196L
1,454 Elo+
Party 2
Sol
Sol
VSF_TrashPanda
Sol
Level 40
God Stats
33W - 28L
1,554 SR
Queue Stats
86W - 79L
1,389 Elo+
Party 2
Rama
Rama
VSF_TreyBangz
Rama
Level 64
God Stats
17W - 16L
1,452 SR
Queue Stats
255W - 252L
1,454 Elo+
Party 2
Arachne
Arachne
VSF_lilA
Arachne
Level 35
God Stats
28W - 24L
1,359 SR
Queue Stats
93W - 94L
1,363 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Keyo_Tsuki
Serqet
13
2 / 6 / 1
8,688
434
4,718
12,741
5,411
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Amaterasu
Kingbatiste231
Amaterasu
14
2 / 3 / 2
9,426
471
10,274
17,341
14,662
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chronos
SteamKat
Chronos
16
0 / 6 / 1
10,045
502
8,814
16,243
5,764
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
demonslayer2564
Danzaburou
13
1 / 7 / 1
8,369
418
8,048
12,235
3,763
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cerberus
lx-Dash-xl
Cerberus
10
0 / 7 / 0
7,116
356
4,214
14,329
10,207
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 16
10,328
516
4,311
14,324
12,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gilgamesh
VSF_Qbie
Gilgamesh
16
3 / 3 / 8
10,820
541
13,230
18,029
15,401
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

16
4 / 2 / 13
11,182
559
12,304
14,778
5,643
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

16
10 / 0 / 12
11,251
563
11,753
8,446
2,754
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Arachne
VSF_lilA
Arachne
19
9 / 0 / 9
12,308
615
10,544
14,206
7,398
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
87
5
Kills
29
29
Deaths
5
5
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Serqet
Keyo_Tsuki
Serqet
2
6
1
0.42
L
Amaterasu
Kingbatiste231
Amaterasu
2
3
2
1
L
Chronos
SteamKat
Chronos
0
6
1
0.08
W
3
0
16
11
W
Gilgamesh
VSF_Qbie
Gilgamesh
3
3
8
2.33
W
4
2
13
5.25
W
10
0
12
16
W
Arachne
VSF_lilA
Arachne
9
0
9
13.5
L
Danzaburou
demonslayer2564
Danzaburou
1
7
1
0.21
L
Cerberus
lx-Dash-xl
Cerberus
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,068
Damage
52,142
72,889
Taken
69,783
39,807
Mitigated
43,765
13,858
Healing
26,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
Keyo_Tsuki
Serqet
4,718
652
0
1,464
12,741
5,411
0
2,037
10,612
0
53,587
L
Amaterasu
Kingbatiste231
Amaterasu
10,274
4,635
0
5,904
17,341
14,662
914
5,461
10,907
0
53,327
L
Chronos
SteamKat
Chronos
8,814
3,650
0
2,825
16,243
5,764
0
5,175
10,972
83,696
0
W
4,311
234
0
1,799
14,324
12,569
985
3,381
10,943
21,749
0
W
Gilgamesh
VSF_Qbie
Gilgamesh
13,230
2,896
0
5,289
18,029
15,401
1,276
3,690
14,339
10,493
45,188
W
12,304
2,786
0
8,178
14,778
5,643
2,968
5,303
8,950
66,790
0
W
11,753
9,452
0
2,227
8,446
2,754
2,401
1,900
6,546
0
77,367
W
Arachne
VSF_lilA
Arachne
10,544
8,194
0
9,260
14,206
7,398
202
1,877
11,969
0
84,488
L
Danzaburou
demonslayer2564
Danzaburou
8,048
4,896
0
1,811
12,235
3,763
1,174
2,064
10,110
0
52,826
L
Cerberus
lx-Dash-xl
Cerberus
4,214
404
0
1,854
14,329
10,207
180
4,937
9,392
22,702
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,644
Gold Earned
55,889
475
Minions Killed
495
0
Camps Cleared
0
1,806,038
Distance Traveled
2,066,391
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
8,688
434
82
4
0
381,399
0
L
Amaterasu
9,426
471
105
5
0
388,299
3
L
Chronos
10,045
502
142
7
0
354,490
2
W
Ares
10,328
516
27
1
0
407,882
1
W
Gilgamesh
10,820
541
108
5
0
370,306
2
W
Sol
11,182
559
111
6
0
392,004
1
W
Rama
11,251
563
121
6
0
401,276
3
W
Arachne
12,308
615
128
6
0
494,923
0
L
Danzaburou
8,369
418
81
4
0
367,552
0
L
Cerberus
7,116
356
65
3
0
314,298
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role