Player Matchup

Cthulhu
Cthulhu
AviGrey5690
Cthulhu
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,045 Elo+
Solo
Persephone
Persephone
DtĎark
Persephone
Level 11
God Stats
1W - 2L
1,723 SR
Queue Stats
7W - 12L
1,371 Elo+
Party 1
Danzaburou
Danzaburou
PapiShinobi
Danzaburou
Level 15
God Stats
21W - 20L
1,608 SR
Queue Stats
127W - 144L
1,363 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Rivalxrayy
Tsukuyomi
Level 43
God Stats
5W - 5L
1,399 SR
Queue Stats
406W - 407L
1,363 Elo+
Party 1
Zhong Kui
Zhong Kui
tiimoteo
Zhong Kui
Level 12
God Stats
1W - 2L
1,888 SR
Queue Stats
5W - 6L
1,204 Elo+
Solo
Team Averages
Level 16
1,624 SR
1,269 Elo+

VS

Team Averages
Level 31
1,447 SR
1,380 Elo+
Ra
Ra
CarryMePls7431
Ra
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 7L
1,298 Elo+
Party 2
Arachne
Arachne
Itchyhcti
Arachne
Level 26
God Stats
14W - 8L
1,543 SR
Queue Stats
21W - 23L
1,367 Elo+
Solo
Neith
Neith
ItzImba
Neith
Level 63
God Stats
20W - 14L
1,470 SR
Queue Stats
97W - 71L
1,471 Elo+
Party 2
Izanami
Izanami
Julez906
Izanami
Level 38
God Stats
1W - 4L
1,225 SR
Queue Stats
19W - 26L
1,387 Elo+
Party 2
Odin
Odin
YousefAltaher
Odin
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
545W - 574L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AviGrey5690
Cthulhu
6
0 / 12 / 0
5,008
334
1,532
12,730
7,787
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Persephone
DtĎark
Persephone
10
0 / 7 / 0
6,488
433
3,271
8,156
2,072
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
PapiShinobi
Danzaburou
12
3 / 6 / 1
7,700
513
5,737
9,065
2,500
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
Rivalxrayy
Tsukuyomi
11
4 / 7 / 2
7,602
507
6,658
10,083
3,565
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Zhong Kui
tiimoteo
Zhong Kui
12
3 / 1 / 0
7,281
485
5,514
5,554
4,082
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 0 / 8
9,461
631
7,811
10,759
3,900
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arachne
Itchyhcti
Arachne
13
3 / 2 / 1
8,001
533
2,264
8,188
2,463
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
ItzImba
Neith
14
18 / 2 / 8
9,632
642
15,995
7,341
2,935
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
Julez906
Izanami
10
2 / 3 / 3
6,791
453
3,794
7,937
2,056
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

9
0 / 3 / 5
6,297
420
1,855
7,182
4,185
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
56
10
Kills
31
33
Deaths
10
3
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
AviGrey5690
Cthulhu
0
12
0
0
W
8
0
8
12
L
Persephone
DtĎark
Persephone
0
7
0
0
W
Arachne
Itchyhcti
Arachne
3
2
1
1.75
W
Neith
ItzImba
Neith
18
2
8
11
W
Izanami
Julez906
Izanami
2
3
3
1.17
L
Danzaburou
PapiShinobi
Danzaburou
3
6
1
0.58
L
Tsukuyomi
Rivalxrayy
Tsukuyomi
4
7
2
0.71
W
0
3
5
0.83
L
Zhong Kui
tiimoteo
Zhong Kui
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,712
Damage
31,719
45,588
Taken
41,407
20,006
Mitigated
15,539
4,288
Healing
14,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
AviGrey5690
Cthulhu
1,532
590
0
259
12,730
7,787
75
3,031
9,699
7,658
0
W
7,811
797
896
7,039
10,759
3,900
91
2,375
8,316
67,443
0
L
Persephone
DtĎark
Persephone
3,271
102
0
194
8,156
2,072
859
1,032
7,117
29,285
0
W
Arachne
Itchyhcti
Arachne
2,264
1,906
121
2,771
8,188
2,463
0
1,359
6,829
0
45,917
W
Neith
ItzImba
Neith
15,995
8,671
0
1,317
7,341
2,935
0
2,769
4,308
0
46,801
W
Izanami
Julez906
Izanami
3,794
2,100
0
1,708
7,937
2,056
788
369
7,568
0
31,820
L
Danzaburou
PapiShinobi
Danzaburou
5,737
2,868
0
388
9,065
2,500
1,086
1,452
7,613
0
40,733
L
Tsukuyomi
Rivalxrayy
Tsukuyomi
6,658
1,763
0
611
10,083
3,565
0
1,917
8,166
0
25,870
W
1,855
309
0
958
7,182
4,185
194
3,061
4,069
0
20,444
L
Zhong Kui
tiimoteo
Zhong Kui
5,514
512
0
2,836
5,554
4,082
896
377
5,177
39,977
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,079
Gold Earned
40,182
270
Minions Killed
388
0
Camps Cleared
0
1,273,731
Distance Traveled
1,400,222
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,008
334
4
0
0
225,009
1
W
Ra
9,461
631
131
9
0
316,250
1
L
Persephone
6,488
433
73
5
0
262,895
0
W
Arachne
8,001
533
96
6
0
291,122
2
W
Neith
9,632
642
64
4
0
260,984
1
W
Izanami
6,791
453
63
4
0
269,231
0
L
Danzaburou
7,700
513
72
5
0
258,831
0
L
Tsukuyomi
7,602
507
40
3
0
283,482
0
W
Odin
6,297
420
34
2
0
262,635
0
L
Zhong Kui
7,281
485
81
5
0
243,514
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role