Player Matchup

Cliodhna
Cliodhna
ARC_gustavo
Cliodhna
Level 40
God Stats
8W - 12L
1,417 SR
Queue Stats
280W - 308L
1,351 Elo+
Party 1
Mulan
Mulan
DZPriders__BK
Mulan
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
37W - 31L
1,334 Elo+
Party 2
Ra
Ra
Kudeplastico__23
Ra
Level 22
God Stats
4W - 2L
1,795 SR
Queue Stats
59W - 56L
1,415 Elo+
Party 2
Yemoja
Yemoja
LittleProfane
Yemoja
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
14W - 14L
1,373 Elo+
Solo
Ullr
Ullr
Sente_O_Machado
Ullr
Level 4
God Stats
5W - 2L
1,849 SR
Queue Stats
17W - 19L
1,598 Elo+
Party 1
Team Averages
Level 20
1,612 SR
1,414 Elo+

VS

Team Averages
Level 39
1,291 SR
1,265 Elo+
Hun Batz
Hun Batz
CA_pelanashi
Hun Batz
Level 27
God Stats
6W - 13L
1,159 SR
Queue Stats
66W - 106L
1,331 Elo+
Party 3
Gilgamesh
Gilgamesh
Ca_Frr4nnn
Gilgamesh
Level 104
God Stats
8W - 6L
1,459 SR
Queue Stats
119W - 125L
1,336 Elo+
Party 3
Izanami
Izanami
Francoskere987
Izanami
Level 19
God Stats
6W - 6L
1,031 SR
Queue Stats
34W - 51L
1,185 Elo+
Party 3
Cerberus
Cerberus
iTzSkere-_
Cerberus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 23L
1,234 Elo+
Party 3
Hades
Hades
na_cho_30
Hades
Level 27
God Stats
1W - 6L
1,304 SR
Queue Stats
73W - 116L
1,240 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
ARC_gustavo
Cliodhna
16
1 / 5 / 5
10,719
510
10,087
16,139
13,792
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

19
8 / 1 / 2
12,250
583
14,153
15,425
8,635
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

16
3 / 6 / 6
10,517
501
11,718
12,197
5,100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
1 / 1 / 11
9,951
474
7,153
11,273
10,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

18
14 / 1 / 4
11,976
570
17,045
15,996
6,478
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
CA_pelanashi
Hun Batz
16
3 / 6 / 6
10,500
500
6,862
15,808
6,680
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
Ca_Frr4nnn
Gilgamesh
18
5 / 3 / 2
10,881
518
12,312
20,001
25,460
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

14
1 / 8 / 1
9,305
443
8,006
12,551
3,523
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cerberus
iTzSkere-_
Cerberus
8
0 / 6 / 0
6,976
332
3,711
11,914
5,272
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Hades
na_cho_30
Hades
16
5 / 4 / 6
10,567
503
13,026
21,880
11,946
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
29
27
Kills
14
14
Deaths
27
28
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
ARC_gustavo
Cliodhna
1
5
5
0.7
L
Hun Batz
CA_pelanashi
Hun Batz
3
6
6
1
L
Gilgamesh
Ca_Frr4nnn
Gilgamesh
5
3
2
2
W
8
1
2
9
L
1
8
1
0.19
W
3
6
6
1
W
1
1
11
6.5
W
14
1
4
16
L
Cerberus
iTzSkere-_
Cerberus
0
6
0
0
L
Hades
na_cho_30
Hades
5
4
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,156
Damage
43,917
71,030
Taken
82,154
44,664
Mitigated
52,881
29,224
Healing
22,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
ARC_gustavo
Cliodhna
10,087
915
0
2,832
16,139
13,792
849
1,641
14,498
8,667
54,170
L
Hun Batz
CA_pelanashi
Hun Batz
6,862
2,299
0
4,171
15,808
6,680
423
2,684
13,124
0
66,201
L
Gilgamesh
Ca_Frr4nnn
Gilgamesh
12,312
2,816
0
5,314
20,001
25,460
0
3,773
16,228
0
75,503
W
14,153
3,037
0
9,407
15,425
8,635
1,965
2,027
13,398
0
89,931
L
8,006
4,363
0
942
12,551
3,523
1,056
2,554
9,997
0
55,335
W
11,718
394
3,135
4,311
12,197
5,100
1,409
6,896
5,301
61,090
0
W
7,153
1,800
2,702
1,767
11,273
10,659
330
2,918
8,355
27,230
0
W
17,045
8,200
0
5,070
15,996
6,478
5,325
3,495
12,501
0
87,225
L
Cerberus
iTzSkere-_
Cerberus
3,711
406
0
2,850
11,914
5,272
58
3,224
8,690
12,911
0
L
Hades
na_cho_30
Hades
13,026
946
688
9,020
21,880
11,946
688
8,756
13,124
65,414
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,413
Gold Earned
48,229
528
Minions Killed
483
0
Camps Cleared
0
1,945,157
Distance Traveled
1,761,324
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
10,719
510
118
6
0
394,265
3
L
Hun Batz
10,500
500
103
5
0
418,255
0
L
Gilgamesh
10,881
518
129
6
0
378,919
3
W
Mulan
12,250
583
141
7
0
423,321
4
L
Izanami
9,305
443
110
5
0
359,900
0
W
Ra
10,517
501
100
5
0
380,613
2
W
Yemoja
9,951
474
45
2
0
366,026
1
W
Ullr
11,976
570
124
6
0
380,932
0
L
Cerberus
6,976
332
28
1
0
238,553
1
L
Hades
10,567
503
113
5
0
365,697
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role