Player Matchup

Awilix
Awilix
BeansBigga
Awilix
Level 146
God Stats
2W - 2L
1,529 SR
Queue Stats
135W - 163L
1,350 Elo+
Party 3
Sylvanus
Sylvanus
Imkumbhkarna
Sylvanus
Level 103
God Stats
5W - 12L
1,369 SR
Queue Stats
119W - 146L
1,350 Elo+
Party 3
Mulan
Mulan
Kyruro
Mulan
Level 49
God Stats
7W - 9L
1,406 SR
Queue Stats
142W - 164L
1,395 Elo+
Party 2
Baron Samedi
Baron Samedi
Rynira
Baron Samedi
Level 82
God Stats
1W - 1L
1,500 SR
Queue Stats
79W - 88L
1,417 Elo+
Party 2
Cliodhna
Cliodhna
Vyru
Cliodhna
Level 88
God Stats
8W - 6L
1,499 SR
Queue Stats
140W - 159L
1,403 Elo+
Party 2
Team Averages
Level 94
1,461 SR
1,383 Elo+

VS

Team Averages
Level 88
1,488 SR
1,376 Elo+
Nu Wa
Nu Wa
KitaTokyo
Nu Wa
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,208 Elo+
Solo
Khepri
Khepri
LS_The_Prodigy
Khepri
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 50L
1,398 Elo+
Party 1
Freya
Freya
MosJohn
Freya
Level 87
God Stats
0W - 2L
1,346 SR
Queue Stats
13W - 22L
1,376 Elo+
Solo
Rama
Rama
enanoyflaco
Rama
Level 87
God Stats
1W - 5L
1,500 SR
Queue Stats
29W - 37L
1,434 Elo+
Party 1
Bellona
Bellona
zay-tova
Bellona
Level 116
God Stats
11W - 14L
1,594 SR
Queue Stats
88W - 115L
1,464 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
BeansBigga
Awilix
17
7 / 3 / 6
11,313
808
14,833
10,143
3,763
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Sylvanus
Imkumbhkarna
Sylvanus
18
3 / 1 / 9
10,576
755
9,337
11,338
4,592
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mulan
Kyruro
Mulan
15
2 / 3 / 12
9,612
687
9,723
15,902
11,595
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Baron Samedi
Rynira
Baron Samedi
18
6 / 1 / 10
11,074
791
12,500
10,469
5,046
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cliodhna
Vyru
Cliodhna
17
4 / 1 / 10
11,068
791
11,882
12,226
5,631
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
KitaTokyo
Nu Wa
17
3 / 2 / 4
10,107
722
13,612
9,977
3,617
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
1 / 5 / 5
8,538
610
4,772
14,891
16,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Freya
MosJohn
Freya
16
2 / 9 / 5
9,649
689
10,538
16,029
5,517
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
2 / 1 / 3
9,120
651
10,680
8,217
3,041
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Bellona
zay-tova
Bellona
15
1 / 5 / 5
8,506
608
8,360
16,933
19,528
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
31
22
Kills
9
9
Deaths
22
47
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Awilix
BeansBigga
Awilix
7
3
6
3.33
W
Sylvanus
Imkumbhkarna
Sylvanus
3
1
9
7.5
L
Nu Wa
KitaTokyo
Nu Wa
3
2
4
2.5
W
Mulan
Kyruro
Mulan
2
3
12
2.67
L
1
5
5
0.7
L
Freya
MosJohn
Freya
2
9
5
0.5
W
Baron Samedi
Rynira
Baron Samedi
6
1
10
11
W
Cliodhna
Vyru
Cliodhna
4
1
10
9
L
2
1
3
3.5
L
Bellona
zay-tova
Bellona
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,275
Damage
47,962
60,078
Taken
66,047
30,627
Mitigated
48,035
19,848
Healing
7,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
BeansBigga
Awilix
14,833
4,200
0
277
10,143
3,763
380
6,187
3,684
0
37,408
W
Sylvanus
Imkumbhkarna
Sylvanus
9,337
2,893
2,388
4,128
11,338
4,592
834
7,709
3,240
37,424
5,240
L
Nu Wa
KitaTokyo
Nu Wa
13,612
3,361
0
282
9,977
3,617
32
2,553
7,424
33,197
0
W
Mulan
Kyruro
Mulan
9,723
500
334
1,211
15,902
11,595
0
5,884
9,451
970
16,906
L
4,772
375
0
658
14,891
16,332
0
6,295
8,596
12,808
0
L
Freya
MosJohn
Freya
10,538
3,426
0
3,248
16,029
5,517
0
4,876
11,153
38,747
0
W
Baron Samedi
Rynira
Baron Samedi
12,500
2,257
3,935
4,927
10,469
5,046
597
4,514
5,539
42,752
0
W
Cliodhna
Vyru
Cliodhna
11,882
2,878
1,460
1,188
12,226
5,631
2,524
4,230
7,686
0
43,282
L
10,680
8,529
0
1,949
8,217
3,041
0
2,817
5,400
0
41,730
L
Bellona
zay-tova
Bellona
8,360
2,351
0
1,615
16,933
19,528
1
5,393
11,540
700
22,208

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,643
Gold Earned
45,920
316
Minions Killed
272
9
Camps Cleared
8
1,360,574
Distance Traveled
1,090,659
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
11,313
808
55
4
2
286,639
0
W
Sylvanus
10,576
755
85
6
5
268,434
1
L
Nu Wa
10,107
722
49
4
1
242,030
1
W
Mulan
9,612
687
14
1
0
263,866
0
L
Khepri
8,538
610
18
1
1
192,983
1
L
Freya
9,649
689
77
6
4
201,584
5
W
Baron Samedi
11,074
791
87
6
1
249,702
0
W
Cliodhna
11,068
791
75
5
1
291,933
0
L
Rama
9,120
651
97
7
0
225,647
3
L
Bellona
8,506
608
31
2
2
228,415
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role