Player Matchup

Geb
Geb
JrPaq
Geb
Level 44
God Stats
4W - 2L
1,689 SR
Queue Stats
21W - 28L
1,333 Elo+
Party 3
Olorun
Olorun
NiiGHTMAREKiiNG
Olorun
Level 27
God Stats
0W - 1L
1,626 SR
Queue Stats
14W - 20L
1,500 Elo+
Party 1
Cliodhna
Cliodhna
ToonMaster404
Cliodhna
Level 66
God Stats
3W - 1L
1,913 SR
Queue Stats
13W - 20L
1,263 Elo+
Party 1
Apollo
Apollo
Twin7386
Apollo
Level 65
God Stats
2W - 3L
1,385 SR
Queue Stats
72W - 73L
1,360 Elo+
Party 1
Bellona
Bellona
bswift2010
Bellona
Level 56
God Stats
7W - 4L
1,933 SR
Queue Stats
96W - 97L
1,406 Elo+
Party 3
Team Averages
Level 52
1,709 SR
1,372 Elo+

VS

Team Averages
Level 66
1,655 SR
1,416 Elo+
Geb
Geb
Eaternos
Geb
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 75L
1,396 Elo+
Party 2
Bacchus
Bacchus
IdioticPine5975
Bacchus
Level 128
God Stats
1W - 1L
1,767 SR
Queue Stats
110W - 119L
1,457 Elo+
Party 2
Erlang Shen
Erlang Shen
Killua-Silva
Erlang Shen
Level 43
God Stats
6W - 5L
1,476 SR
Queue Stats
46W - 47L
1,381 Elo+
Solo
Ullr
Ullr
Th3Fl4ming0
Ullr
Level 17
God Stats
4W - 6L
1,643 SR
Queue Stats
116W - 100L
1,369 Elo+
Party 2
Cliodhna
Cliodhna
olibioy
Cliodhna
Level 55
God Stats
5W - 0L
1,888 SR
Queue Stats
67W - 60L
1,478 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
JrPaq
Geb
16
0 / 8 / 8
11,944
427
15,889
32,906
31,598
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
1 / 9 / 7
12,174
435
10,490
18,608
7,687
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cliodhna
ToonMaster404
Cliodhna
20
5 / 6 / 3
13,149
470
13,756
25,758
10,454
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Apollo
Twin7386
Apollo
17
2 / 9 / 2
11,626
415
16,593
24,767
8,009
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
bswift2010
Bellona
20
9 / 5 / 3
14,903
532
27,657
26,387
28,949
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 2 / 18
14,318
511
17,155
25,724
39,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
15 / 4 / 16
15,321
547
27,272
32,654
29,594
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Erlang Shen
Killua-Silva
Erlang Shen
20
2 / 6 / 10
13,349
477
12,230
23,379
21,955
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
10 / 1 / 13
15,261
545
18,070
16,821
9,414
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Cliodhna
olibioy
Cliodhna
20
8 / 4 / 10
14,259
509
17,551
27,424
13,417
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
104
17
Kills
37
37
Deaths
17
23
Assists
67
Player
Kills
Deaths
Assists
KDA
W
2
2
18
5.5
W
15
4
16
5.75
L
Geb
JrPaq
Geb
0
8
8
0.5
W
Erlang Shen
Killua-Silva
Erlang Shen
2
6
10
1.17
L
1
9
7
0.5
W
10
1
13
16.5
L
Cliodhna
ToonMaster404
Cliodhna
5
6
3
1.08
L
Apollo
Twin7386
Apollo
2
9
2
0.33
L
Bellona
bswift2010
Bellona
9
5
3
2.1
W
Cliodhna
olibioy
Cliodhna
8
4
10
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,385
Damage
92,278
128,426
Taken
126,002
86,697
Mitigated
113,594
35,939
Healing
43,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,155
1,134
1,981
4,447
25,724
39,214
774
7,745
17,979
51,674
0
W
27,272
3,295
0
13,491
32,654
29,594
755
5,861
26,793
101,858
0
L
Geb
JrPaq
Geb
15,889
1,110
3,181
5,028
32,906
31,598
62
12,715
20,191
40,056
0
W
Erlang Shen
Killua-Silva
Erlang Shen
12,230
4,667
0
7,041
23,379
21,955
2,046
4,707
18,672
0
75,938
L
10,490
6,271
1,373
6,155
18,608
7,687
1,078
8,688
9,920
52,062
0
W
18,070
7,473
0
4,995
16,821
9,414
6,313
4,794
12,027
0
114,513
L
Cliodhna
ToonMaster404
Cliodhna
13,756
1,210
0
12,066
25,758
10,454
0
8,025
17,733
0
116,691
L
Apollo
Twin7386
Apollo
16,593
7,695
0
5,219
24,767
8,009
1,468
9,550
15,217
0
88,211
L
Bellona
bswift2010
Bellona
27,657
10,539
0
2,917
26,387
28,949
3,670
5,536
20,851
270
107,677
W
Cliodhna
olibioy
Cliodhna
17,551
1,783
929
10,764
27,424
13,417
1,361
3,948
23,476
0
115,921

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,796
Gold Earned
72,508
556
Minions Killed
614
0
Camps Cleared
0
2,542,888
Distance Traveled
2,701,721
28
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
14,318
511
55
2
0
532,212
5
W
Bacchus
15,321
547
120
4
0
524,399
1
L
Geb
11,944
427
35
1
0
492,422
12
W
Erlang Shen
13,349
477
126
5
0
556,056
0
L
Olorun
12,174
435
83
3
0
499,688
2
W
Ullr
15,261
545
183
7
0
518,137
4
L
Cliodhna
13,149
470
155
6
0
574,179
6
L
Apollo
11,626
415
119
4
0
472,894
3
L
Bellona
14,903
532
164
6
0
503,705
5
W
Cliodhna
14,259
509
130
5
0
570,917
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role