Player Matchup

Ullr
Ullr
Megavolt35
Ullr
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 30L
1,413 Elo+
Party 2
Ganesha
Ganesha
PwziPopnPenguin
Ganesha
Level 107
God Stats
2W - 2L
1,335 SR
Queue Stats
115W - 130L
1,355 Elo+
Party 2
Baron Samedi
Baron Samedi
Riles18
Baron Samedi
Level 46
God Stats
9W - 3L
1,562 SR
Queue Stats
37W - 47L
1,309 Elo+
Party 2
Team Averages
Level 73
1,466 SR
1,359 Elo+

VS

Team Averages
Level 76
1,564 SR
1,249 Elo+
Cthulhu
Cthulhu
AESIRxODIN
Cthulhu
Level 124
God Stats
2W - 2L
1,498 SR
Queue Stats
32W - 61L
1,299 Elo+
Party 1
Cernunnos
Cernunnos
AESIRxTYR
Cernunnos
Level 83
God Stats
0W - 3L
1,500 SR
Queue Stats
8W - 15L
1,215 Elo+
Party 1
Ah Puch
Ah Puch
Team jelty6039
Ah Puch
Level 22
God Stats
2W - 1L
1,695 SR
Queue Stats
105W - 144L
1,235 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 7 / 11
12,492
735
15,603
16,373
5,744
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
0 / 5 / 19
11,648
685
16,157
33,549
35,026
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Baron Samedi
Riles18
Baron Samedi
16
12 / 5 / 6
13,140
773
11,281
14,885
6,083
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AESIRxODIN
Cthulhu
15
5 / 6 / 7
11,858
698
20,127
21,969
26,128
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cernunnos
AESIRxTYR
Cernunnos
15
7 / 7 / 6
11,907
700
20,107
16,873
5,351
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
5 / 7 / 8
11,480
675
14,544
15,032
5,279
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
38
20
Kills
17
17
Deaths
20
36
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
AESIRxODIN
Cthulhu
5
6
7
1.42
L
Cernunnos
AESIRxTYR
Cernunnos
7
7
6
1.43
W
8
7
11
1.93
W
0
5
19
1.9
W
Baron Samedi
Riles18
Baron Samedi
12
5
6
3
L
5
7
8
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,041
Damage
54,778
64,807
Taken
53,874
46,853
Mitigated
36,758
21,267
Healing
11,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
AESIRxODIN
Cthulhu
20,127
1,025
602
3,404
21,969
26,128
0
8,889
12,665
45,498
0
L
Cernunnos
AESIRxTYR
Cernunnos
20,107
9,909
317
1,744
16,873
5,351
0
8,895
7,770
0
39,598
W
15,603
6,800
2,451
3,582
16,373
5,744
1,767
8,993
6,888
0
43,138
W
16,157
1,851
496
8,470
33,549
35,026
258
14,861
17,360
43,097
0
W
Baron Samedi
Riles18
Baron Samedi
11,281
572
3,030
3,238
14,885
6,083
578
9,234
5,434
28,606
0
L
14,544
2,144
428
4,685
15,032
5,279
899
9,096
5,663
34,266
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,280
Gold Earned
35,245
168
Minions Killed
159
5
Camps Cleared
6
807,762
Distance Traveled
797,710
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
11,858
698
53
3
3
303,263
3
L
Cernunnos
11,907
700
51
3
3
225,850
0
W
Ullr
12,492
735
72
4
4
270,127
1
W
Ganesha
11,648
685
12
1
1
282,827
4
W
Baron Samedi
13,140
773
84
5
0
254,808
0
L
Ah Puch
11,480
675
55
3
0
268,597
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role