Player Matchup

Achilles
Achilles
Big Muld
Achilles
Level 24
God Stats
1W - 1L
1,497 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Yemoja
Yemoja
HiMyNameIsThomas
Yemoja
Level 106
God Stats
0W - 1L
1,424 SR
Queue Stats
5W - 3L
1,337 Elo+
Party 1
Janus
Janus
ScrappyCocoa630
Janus
Level 44
God Stats
0W - 1L
1,302 SR
Queue Stats
5W - 4L
1,308 Elo+
Party 1
Thor
Thor
Vestom
Thor
Level 76
God Stats
1W - 1L
1,407 SR
Queue Stats
6W - 4L
1,308 Elo+
Party 1
Team Averages
Level 63
1,407 SR
1,363 Elo+

VS

Team Averages
Level 108
1,479 SR
1,469 Elo+
Discordia
Discordia
 
Discordia
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vamana
Vamana
EdAlNe
Vamana
Level 109
God Stats
3W - 3L
1,539 SR
Queue Stats
7W - 8L
1,407 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
JayDucky
Ah Muzen Cab
Level 89
God Stats
1W - 0L
1,425 SR
Queue Stats
8W - 7L
1,571 Elo+
Party 2
Sylvanus
Sylvanus
mathzanaaxhielii
Sylvanus
Level 146
God Stats
3W - 6L
1,450 SR
Queue Stats
110W - 125L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Big Muld
Achilles
16
0 / 4 / 2
10,473
616
8,147
21,224
23,816
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
3 / 3 / 0
11,579
681
4,781
20,599
25,654
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
0 / 6 / 0
10,409
612
12,665
13,325
4,129
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thor
Vestom
Thor
17
1 / 4 / 2
11,037
649
14,164
22,555
8,114
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
18
3 / 1 / 5
12,558
739
14,977
7,136
2,827
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
EdAlNe
Vamana
18
1 / 1 / 0
12,452
732
7,514
22,048
19,350
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Muzen Cab
JayDucky
Ah Muzen Cab
20
12 / 1 / 1
14,153
833
34,317
15,837
7,688
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

17
1 / 1 / 11
11,993
705
9,667
16,565
23,154
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
34
4
Kills
17
17
Deaths
4
4
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
3
1
5
5.5
L
Achilles
Big Muld
Achilles
0
4
2
0.25
W
Vamana
EdAlNe
Vamana
1
1
0
1
L
3
3
0
1
W
Ah Muzen Cab
JayDucky
Ah Muzen Cab
12
1
1
12.5
L
0
6
0
0
L
Thor
Vestom
Thor
1
4
2
0.5
W
1
1
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,757
Damage
66,475
77,703
Taken
61,586
61,713
Mitigated
53,019
21,371
Healing
25,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
14,977
442
0
1,120
7,136
2,827
852
2,442
4,651
52,559
0
L
Achilles
Big Muld
Achilles
8,147
1,271
488
3,821
21,224
23,816
312
6,959
14,265
0
28,887
W
Vamana
EdAlNe
Vamana
7,514
3,179
0
8,829
22,048
19,350
210
6,729
15,056
4,461
65,037
L
4,781
798
6,485
7,375
20,599
25,654
0
7,460
13,139
20,378
0
W
Ah Muzen Cab
JayDucky
Ah Muzen Cab
34,317
12,802
0
5,776
15,837
7,688
3,376
4,354
11,141
0
95,368
L
12,665
187
622
1,902
13,325
4,129
494
4,372
8,953
56,465
0
L
Thor
Vestom
Thor
14,164
2,971
27
651
22,555
8,114
0
5,621
16,934
0
54,530
W
9,667
3,269
3,587
6,307
16,565
23,154
1,123
4,925
11,057
18,096
3,032

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,498
Gold Earned
51,156
274
Minions Killed
319
6
Camps Cleared
24
1,149,397
Distance Traveled
1,232,342
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
12,558
739
88
5
4
326,044
0
L
Achilles
10,473
616
47
3
2
310,160
0
W
Vamana
12,452
732
80
5
17
310,991
1
L
Yemoja
11,579
681
59
3
1
263,833
0
W
Ah Muzen Cab
14,153
833
134
8
2
339,528
0
L
Janus
10,409
612
94
6
0
281,787
4
L
Thor
11,037
649
74
4
3
293,617
1
W
Sylvanus
11,993
705
17
1
1
255,779
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role