Player Matchup

Thor
Thor
DC31245
Thor
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 112L
1,415 Elo+
Solo
Ah Puch
Ah Puch
Toro_1212
Ah Puch
Level 72
God Stats
2W - 2L
1,065 SR
Queue Stats
150W - 157L
1,359 Elo+
Party 4
Chronos
Chronos
ZaraMaxy
Chronos
Level 85
God Stats
5W - 2L
1,971 SR
Queue Stats
326W - 330L
1,432 Elo+
Party 4
Fenrir
Fenrir
elijohn65
Fenrir
Level 46
God Stats
4W - 3L
1,528 SR
Queue Stats
301W - 297L
1,386 Elo+
Party 3
Fafnir
Fafnir
ggMuddy
Fafnir
Level 135
God Stats
4W - 3L
1,626 SR
Queue Stats
361W - 348L
1,421 Elo+
Party 3
Team Averages
Level 83
1,538 SR
1,403 Elo+

VS

Team Averages
Level 69
1,554 SR
1,357 Elo+
Skadi
Skadi
FthFallenOG
Skadi
Level 41
God Stats
2W - 1L
1,438 SR
Queue Stats
65W - 88L
1,298 Elo+
Party 1
Discordia
Discordia
R3D_N3CK_STYL3_
Discordia
Level 91
God Stats
7W - 6L
1,146 SR
Queue Stats
311W - 344L
1,322 Elo+
Party 2
Xing Tian
Xing Tian
Skip2MyZack34
Xing Tian
Level 129
God Stats
1W - 2L
1,895 SR
Queue Stats
203W - 217L
1,366 Elo+
Party 2
Chaac
Chaac
ThaBrat14
Chaac
Level 69
God Stats
1W - 1L
1,792 SR
Queue Stats
142W - 150L
1,298 Elo+
Party 2
Bacchus
Bacchus
bobert123456
Bacchus
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
DC31245
Thor
16
2 / 10 / 5
9,418
628
9,635
15,990
8,784
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ah Puch
Toro_1212
Ah Puch
18
8 / 6 / 12
11,592
773
18,152
16,707
6,322
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chronos
ZaraMaxy
Chronos
18
6 / 7 / 12
11,353
757
13,012
14,797
5,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
elijohn65
Fenrir
17
3 / 7 / 14
10,550
703
7,832
19,674
10,614
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fafnir
ggMuddy
Fafnir
19
9 / 8 / 7
12,353
824
12,489
19,490
30,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 8 / 9
11,732
782
19,015
15,339
5,509
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Discordia
R3D_N3CK_STYL3_
Discordia
20
15 / 6 / 14
13,219
881
25,825
14,522
5,528
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Xing Tian
Skip2MyZack34
Xing Tian
20
6 / 5 / 22
12,507
834
14,221
19,451
25,161
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chaac
ThaBrat14
Chaac
18
5 / 4 / 15
11,747
783
11,820
20,367
24,360
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bacchus
bobert123456
Bacchus
17
5 / 7 / 18
11,497
766
7,325
20,133
26,769
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
116
28
Kills
38
38
Deaths
30
50
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Thor
DC31245
Thor
2
10
5
0.45
W
7
8
9
1.44
W
Discordia
R3D_N3CK_STYL3_
Discordia
15
6
14
3.67
W
Xing Tian
Skip2MyZack34
Xing Tian
6
5
22
3.4
W
Chaac
ThaBrat14
Chaac
5
4
15
3.13
L
Ah Puch
Toro_1212
Ah Puch
8
6
12
2.33
L
Chronos
ZaraMaxy
Chronos
6
7
12
1.71
W
Bacchus
bobert123456
Bacchus
5
7
18
2
L
Fenrir
elijohn65
Fenrir
3
7
14
1.43
L
Fafnir
ggMuddy
Fafnir
9
8
7
1.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,120
Damage
78,206
86,658
Taken
89,812
61,280
Mitigated
87,327
20,567
Healing
21,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
DC31245
Thor
9,635
1,584
748
1,268
15,990
8,784
0
10,511
5,249
0
17,301
W
19,015
8,740
1,339
2,480
15,339
5,509
1,661
8,503
6,443
0
36,211
W
Discordia
R3D_N3CK_STYL3_
Discordia
25,825
4,059
451
4,104
14,522
5,528
1,327
8,465
5,722
41,559
0
W
Xing Tian
Skip2MyZack34
Xing Tian
14,221
1,661
357
1,909
19,451
25,161
425
7,516
11,348
29,657
0
W
Chaac
ThaBrat14
Chaac
11,820
2,652
1,438
6,982
20,367
24,360
894
9,749
10,082
0
25,221
L
Ah Puch
Toro_1212
Ah Puch
18,152
330
0
6,966
16,707
6,322
0
10,494
6,023
34,421
0
L
Chronos
ZaraMaxy
Chronos
13,012
3,220
392
3,119
14,797
5,294
0
7,804
6,768
31,613
0
W
Bacchus
bobert123456
Bacchus
7,325
1,243
633
1,476
20,133
26,769
386
7,880
11,610
13,617
0
L
Fenrir
elijohn65
Fenrir
7,832
2,057
920
3,677
19,674
10,614
0
10,683
8,711
0
13,011
L
Fafnir
ggMuddy
Fafnir
12,489
5,620
168
3,309
19,490
30,266
90
7,879
11,189
16,516
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,266
Gold Earned
60,702
106
Minions Killed
135
0
Camps Cleared
0
1,150,896
Distance Traveled
1,361,640
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
9,418
628
17
1
0
185,899
0
W
Skadi
11,732
782
33
2
0
241,114
0
W
Discordia
13,219
881
36
2
0
237,451
0
W
Xing Tian
12,507
834
30
2
0
286,621
0
W
Chaac
11,747
783
31
2
0
308,899
0
L
Ah Puch
11,592
773
28
2
0
257,994
0
L
Chronos
11,353
757
44
3
0
265,069
0
W
Bacchus
11,497
766
5
0
0
287,555
1
L
Fenrir
10,550
703
11
1
0
271,527
0
L
Fafnir
12,353
824
6
0
0
170,407
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role