Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
AnungUnRamma
Agni
Level 29
God Stats
1W - 1L
1,693 SR
Queue Stats
87W - 70L
1,616 Elo+
Solo
Danzaburou
Danzaburou
Brednbuttababy
Danzaburou
Level 14
God Stats
11W - 7L
1,536 SR
Queue Stats
19W - 13L
1,527 Elo+
Solo
Bellona
Bellona
LeTrillion
Bellona
Level 17
God Stats
1W - 1L
1,692 SR
Queue Stats
9W - 14L
1,461 Elo+
Solo
Mercury
Mercury
ReaperStopper
Mercury
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,796 Elo+
Solo
Team Averages
Level 18
1,584 SR
1,580 Elo+

VS

Team Averages
Level 18
1,627 SR
1,620 Elo+
Thanatos
Thanatos
Hillasoraptor
Thanatos
Level 20
God Stats
3W - 3L
1,450 SR
Queue Stats
34W - 27L
1,515 Elo+
Solo
Sylvanus
Sylvanus
JakeOnTheKob
Sylvanus
Level 20
God Stats
2W - 0L
1,780 SR
Queue Stats
19W - 8L
1,748 Elo+
Solo
Cthulhu
Cthulhu
Pocketbooks
Cthulhu
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 54L
1,492 Elo+
Solo
Chronos
Chronos
SEXMAN1000
Chronos
Level 16
God Stats
4W - 0L
1,907 SR
Queue Stats
7W - 3L
1,875 Elo+
Party 1
Izanami
Izanami
poostainslanga
Izanami
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 13L
1,471 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
9
2 / 3 / 1
6,582
549
2,711
9,552
7,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
0 / 5 / 1
6,111
509
5,053
7,082
2,379
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Brednbuttababy
Danzaburou
11
3 / 2 / 2
6,657
555
7,848
7,866
2,228
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
LeTrillion
Bellona
12
0 / 0 / 0
5,915
493
3,278
7,832
6,432
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mercury
7
0 / 5 / 2
4,746
396
2,899
6,081
1,997
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Hillasoraptor
Thanatos
11
7 / 2 / 3
7,248
604
5,974
9,344
2,989
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
JakeOnTheKob
Sylvanus
13
0 / 0 / 1
7,193
599
4,348
5,970
4,697
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Breastplate

Breastplate

+20
Physical Protection

Cthulhu
Pocketbooks
Cthulhu
10
1 / 1 / 10
6,518
543
6,106
10,330
7,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos
SEXMAN1000
Chronos
11
4 / 0 / 4
6,953
579
5,959
4,412
1,583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
3 / 2 / 4
6,523
544
3,817
5,771
1,357
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
37
5
Kills
15
15
Deaths
5
6
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
2
3
1
0.83
L
0
5
1
0.1
L
Danzaburou
Brednbuttababy
Danzaburou
3
2
2
2
W
Thanatos
Hillasoraptor
Thanatos
7
2
3
4.25
W
Sylvanus
JakeOnTheKob
Sylvanus
0
0
1
0.5
L
Bellona
LeTrillion
Bellona
0
0
0
0
W
Cthulhu
Pocketbooks
Cthulhu
1
1
10
6
L
Mercury
0
5
2
0.2
W
Chronos
SEXMAN1000
Chronos
4
0
4
6
W
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,789
Damage
26,204
38,413
Taken
35,827
20,573
Mitigated
18,167
11,426
Healing
18,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
2,711
927
0
2,445
9,552
7,537
0
4,795
4,757
10,772
0
L
5,053
173
0
1,051
7,082
2,379
0
3,089
3,993
40,121
0
L
Danzaburou
Brednbuttababy
Danzaburou
7,848
4,100
0
3,230
7,866
2,228
552
2,680
5,186
0
43,860
W
Thanatos
Hillasoraptor
Thanatos
5,974
2,162
0
8,188
9,344
2,989
0
960
8,319
0
32,031
W
Sylvanus
JakeOnTheKob
Sylvanus
4,348
1,338
272
3,694
5,970
4,697
274
348
4,955
37,436
9,305
L
Bellona
LeTrillion
Bellona
3,278
729
0
4,262
7,832
6,432
0
2,853
4,979
0
32,838
W
Cthulhu
Pocketbooks
Cthulhu
6,106
896
287
2,490
10,330
7,541
0
3,274
6,932
13,622
0
L
Mercury
2,899
1,348
0
438
6,081
1,997
0
2,403
3,678
0
11,857
W
Chronos
SEXMAN1000
Chronos
5,959
1,607
0
1,349
4,412
1,583
450
2,494
1,682
37,661
0
W
3,817
2,195
0
2,149
5,771
1,357
374
286
5,485
0
41,467

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,011
Gold Earned
34,435
276
Minions Killed
340
0
Camps Cleared
0
1,128,119
Distance Traveled
1,102,322
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
6,582
549
10
1
0
225,424
4
L
Agni
6,111
509
82
7
0
231,743
2
L
Danzaburou
6,657
555
81
7
0
201,846
2
W
Thanatos
7,248
604
50
4
0
233,018
1
W
Sylvanus
7,193
599
108
9
0
189,195
2
L
Bellona
5,915
493
76
6
0
231,590
1
W
Cthulhu
6,518
543
20
2
0
248,642
3
L
Mercury
4,746
396
27
2
0
237,516
2
W
Chronos
6,953
579
79
7
0
228,384
0
W
Izanami
6,523
544
83
7
0
203,083
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role