Player Matchup

Zeus
Zeus
Ashen_Jackal-
Zeus
Level 128
God Stats
2W - 2L
1,357 SR
Queue Stats
123W - 142L
1,357 Elo+
Party 3
Cliodhna
Cliodhna
Carr0tzs
Cliodhna
Level 38
God Stats
9W - 3L
1,691 SR
Queue Stats
67W - 52L
1,511 Elo+
Party 4
Gilgamesh
Gilgamesh
HolyElbow
Gilgamesh
Level 87
God Stats
12W - 4L
1,727 SR
Queue Stats
170W - 155L
1,528 Elo+
Party 4
Ra
Ra
ThenynVorgha
Ra
Level 107
God Stats
15W - 21L
1,418 SR
Queue Stats
147W - 150L
1,402 Elo+
Party 3
Sol
Sol
WeeBWacker23
Sol
Level 82
God Stats
7W - 4L
1,562 SR
Queue Stats
170W - 155L
1,528 Elo+
Party 4
Team Averages
Level 88
1,551 SR
1,465 Elo+

VS

Team Averages
Level 80
1,521 SR
1,502 Elo+
Heimdallr
Heimdallr
ElDanielChan
Heimdallr
Level 107
God Stats
5W - 5L
1,601 SR
Queue Stats
234W - 226L
1,515 Elo+
Party 1
Erlang Shen
Erlang Shen
GoiTheBoi
Erlang Shen
Level 38
God Stats
2W - 2L
1,470 SR
Queue Stats
87W - 99L
1,476 Elo+
Party 2
Mercury
Mercury
IngJoe
Mercury
Level 109
God Stats
23W - 20L
1,658 SR
Queue Stats
277W - 252L
1,512 Elo+
Party 1
Ares
Ares
RamoncitoCrack09
Ares
Level 27
God Stats
2W - 2L
1,612 SR
Queue Stats
18W - 20L
1,507 Elo+
Party 1
Sol
Sol
Wigglypeeno
Sol
Level 121
God Stats
1W - 5L
1,266 SR
Queue Stats
288W - 304L
1,498 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 8 / 8
8,495
472
7,936
14,812
5,062
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
Carr0tzs
Cliodhna
18
12 / 2 / 5
11,487
638
14,051
11,978
4,500
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
HolyElbow
Gilgamesh
16
6 / 8 / 11
9,862
548
12,524
14,984
11,227
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

14
0 / 5 / 6
8,758
487
8,134
13,057
5,173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
9 / 6 / 9
10,544
586
18,861
21,233
7,008
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
ElDanielChan
Heimdallr
15
8 / 9 / 9
10,025
557
16,240
17,160
6,965
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Erlang Shen
GoiTheBoi
Erlang Shen
14
2 / 2 / 1
8,777
488
5,635
17,798
13,155
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mercury
IngJoe
Mercury
17
8 / 6 / 5
10,441
580
10,131
15,706
7,855
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+55
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

13
4 / 8 / 12
8,873
493
11,941
19,025
18,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
7 / 3 / 6
10,299
572
11,691
11,938
4,437
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
62
28
Kills
29
29
Deaths
28
39
Assists
33
Player
Kills
Deaths
Assists
KDA
W
1
8
8
0.63
W
Cliodhna
Carr0tzs
Cliodhna
12
2
5
7.25
L
Heimdallr
ElDanielChan
Heimdallr
8
9
9
1.39
L
Erlang Shen
GoiTheBoi
Erlang Shen
2
2
1
1.25
W
Gilgamesh
HolyElbow
Gilgamesh
6
8
11
1.44
L
Mercury
IngJoe
Mercury
8
6
5
1.75
L
4
8
12
1.25
W
0
5
6
0.6
W
9
6
9
2.25
L
7
3
6
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,506
Damage
55,638
76,064
Taken
81,627
32,970
Mitigated
50,559
20,528
Healing
21,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,936
1,182
79
2,337
14,812
5,062
515
5,627
9,035
47,516
0
W
Cliodhna
Carr0tzs
Cliodhna
14,051
1,520
0
426
11,978
4,500
0
2,636
9,278
0
68,268
L
Heimdallr
ElDanielChan
Heimdallr
16,240
12,556
0
4,954
17,160
6,965
1,070
8,455
8,705
0
56,711
L
Erlang Shen
GoiTheBoi
Erlang Shen
5,635
2,611
0
7,922
17,798
13,155
1,397
6,977
10,821
0
45,466
W
Gilgamesh
HolyElbow
Gilgamesh
12,524
3,152
0
432
14,984
11,227
0
6,710
8,142
0
35,316
L
Mercury
IngJoe
Mercury
10,131
5,898
0
1,383
15,706
7,855
0
5,647
10,059
0
72,291
L
11,941
384
0
3,282
19,025
18,147
0
10,192
8,833
23,763
0
W
8,134
1,023
685
5,288
13,057
5,173
903
2,387
10,670
61,352
0
W
18,861
11,564
0
11,281
21,233
7,008
308
5,981
15,190
65,683
0
L
11,691
4,056
0
3,803
11,938
4,437
652
3,660
8,278
70,059
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,146
Gold Earned
48,415
451
Minions Killed
426
0
Camps Cleared
0
1,689,771
Distance Traveled
1,672,250
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,495
472
83
5
0
253,250
3
W
Cliodhna
11,487
638
103
6
0
376,775
2
L
Heimdallr
10,025
557
75
4
0
311,723
4
L
Erlang Shen
8,777
488
91
5
0
351,312
2
W
Gilgamesh
9,862
548
41
2
0
372,692
0
L
Mercury
10,441
580
105
6
0
360,813
0
L
Ares
8,873
493
15
1
0
326,839
4
W
Ra
8,758
487
123
7
0
325,332
6
W
Sol
10,544
586
101
6
0
361,722
2
L
Sol
10,299
572
140
8
0
321,563
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role