Player Matchup

Fenrir
Fenrir
Artsfurytv
Fenrir
Level 29
God Stats
28W - 14L
1,607 SR
Queue Stats
104W - 120L
1,337 Elo+
Solo
King Arthur
King Arthur
BESTIATJSR
King Arthur
Level 12
God Stats
0W - 1L
1,366 SR
Queue Stats
2W - 7L
1,266 Elo+
Party 1
Janus
Janus
Fat Tony 888888
Janus
Level 28
God Stats
5W - 16L
1,470 SR
Queue Stats
100W - 148L
1,364 Elo+
Solo
Neith
Neith
fercho230896
Neith
Level 19
God Stats
15W - 17L
1,541 SR
Queue Stats
65W - 85L
1,277 Elo+
Party 1
Geb
Geb
juampa25896
Geb
Level 28
God Stats
22W - 20L
1,378 SR
Queue Stats
63W - 77L
1,281 Elo+
Party 1
Team Averages
Level 23
1,472 SR
1,305 Elo+

VS

Team Averages
Level 19
1,364 SR
1,317 Elo+
Janus
Janus
BladDragon2402
Janus
Level 29
God Stats
1W - 2L
1,161 SR
Queue Stats
64W - 81L
1,422 Elo+
Solo
Susano
Susano
MrThieef_
Susano
Level 26
God Stats
2W - 1L
1,373 SR
Queue Stats
26W - 32L
1,359 Elo+
Solo
Ganesha
Ganesha
Thaty6295
Ganesha
Level 15
God Stats
1W - 0L
1,284 SR
Queue Stats
14W - 19L
1,309 Elo+
Solo
Camazotz
Camazotz
Tiburoncin21832
Camazotz
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,144 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
pleased_whale0
Ah Muzen Cab
Level 18
God Stats
5W - 1L
1,500 SR
Queue Stats
109W - 127L
1,350 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Artsfurytv
Fenrir
14
7 / 6 / 1
9,455
498
11,401
13,524
6,301
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
BESTIATJSR
King Arthur
11
0 / 5 / 0
7,165
377
1,887
11,247
6,551
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

14
2 / 7 / 0
8,866
467
6,984
10,874
3,328
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
1 / 5 / 1
6,689
352
5,695
9,897
2,383
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
1 / 4 / 2
7,280
383
5,032
16,743
12,979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 3 / 1
10,811
569
5,295
9,046
2,564
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Susano
MrThieef_
Susano
19
9 / 1 / 0
11,230
591
9,326
13,313
6,136
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Ganesha
Thaty6295
Ganesha
14
0 / 4 / 11
8,858
466
5,188
12,725
7,490
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Camazotz
5
0 / 3 / 1
6,302
332
595
3,454
2,143
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ah Muzen Cab
pleased_whale0
Ah Muzen Cab
17
14 / 2 / 1
11,613
611
22,355
14,244
4,847
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
41
11
Kills
27
27
Deaths
13
4
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Artsfurytv
Fenrir
7
6
1
1.25
L
King Arthur
BESTIATJSR
King Arthur
0
5
0
0
W
4
3
1
1.5
L
2
7
0
0.29
W
Susano
MrThieef_
Susano
9
1
0
9
W
Ganesha
Thaty6295
Ganesha
0
4
11
1.38
W
Camazotz
0
3
1
0.17
L
1
5
1
0.3
L
1
4
2
0.5
W
Ah Muzen Cab
pleased_whale0
Ah Muzen Cab
14
2
1
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,999
Damage
42,759
62,285
Taken
52,782
31,542
Mitigated
23,180
6,480
Healing
14,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Artsfurytv
Fenrir
11,401
3,048
0
3,254
13,524
6,301
374
2,308
11,216
0
46,891
L
King Arthur
BESTIATJSR
King Arthur
1,887
906
0
0
11,247
6,551
156
89
11,046
0
30,293
W
5,295
117
0
634
9,046
2,564
354
3,333
5,481
67,320
0
L
6,984
246
0
948
10,874
3,328
342
4,273
6,565
57,239
0
W
Susano
MrThieef_
Susano
9,326
2,598
0
5,044
13,313
6,136
309
1,743
11,478
0
74,299
W
Ganesha
Thaty6295
Ganesha
5,188
366
195
528
12,725
7,490
46
2,964
9,559
21,342
0
W
Camazotz
595
385
0
363
3,454
2,143
154
195
3,259
0
3,886
L
5,695
2,621
0
394
9,897
2,383
0
974
8,853
0
30,236
L
5,032
640
0
1,884
16,743
12,979
0
2,715
13,974
24,856
0
W
Ah Muzen Cab
pleased_whale0
Ah Muzen Cab
22,355
10,977
0
7,870
14,244
4,847
5,712
3,484
10,698
0
105,811

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,455
Gold Earned
48,814
339
Minions Killed
483
0
Camps Cleared
0
1,701,626
Distance Traveled
1,621,567
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,455
498
74
4
0
289,766
0
L
King Arthur
7,165
377
47
2
0
365,467
0
W
Janus
10,811
569
157
8
0
342,568
0
L
Janus
8,866
467
122
6
0
337,374
2
W
Susano
11,230
591
127
7
0
409,809
4
W
Ganesha
8,858
466
8
0
0
372,515
3
W
Camazotz
6,302
332
11
1
0
119,694
0
L
Neith
6,689
352
70
4
0
336,416
0
L
Geb
7,280
383
26
1
0
372,603
1
W
Ah Muzen Cab
11,613
611
180
9
0
376,981
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role