Player Matchup

Kuzenbo
Kuzenbo
AmericanRancor
Kuzenbo
Level 28
God Stats
1W - 0L
1,327 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
Kneeckles
The Morrigan
Level 29
God Stats
13W - 10L
1,588 SR
Queue Stats
154W - 140L
1,572 Elo+
Solo
Bellona
Bellona
Lepezito
Bellona
Level 8
God Stats
2W - 2L
1,426 SR
Queue Stats
3W - 2L
1,460 Elo+
Party 2
Pele
Pele
SakiTheTsundere
Pele
Level 17
God Stats
7W - 4L
1,598 SR
Queue Stats
27W - 21L
1,495 Elo+
Solo
Skadi
Skadi
SaruTobeeee
Skadi
Level 40
God Stats
1W - 2L
1,197 SR
Queue Stats
6W - 10L
1,478 Elo+
Party 2
Team Averages
Level 24
1,427 SR
1,501 Elo+

VS

Team Averages
Level 17
1,445 SR
1,383 Elo+
Ullr
Ullr
Fahkriin
Ullr
Level 13
God Stats
32W - 42L
1,500 SR
Queue Stats
251W - 224L
1,530 Elo+
Party 1
Thor
Thor
Mexiching0n15
Thor
Level 6
God Stats
1W - 2L
1,431 SR
Queue Stats
4W - 8L
1,263 Elo+
Party 1
Sun Wukong
Sun Wukong
betofrito13
Sun Wukong
Level 27
God Stats
20W - 16L
1,500 SR
Queue Stats
187W - 204L
1,354 Elo+
Party 1
Khepri
Khepri
davidassasin55
Khepri
Level 29
God Stats
2W - 5L
1,292 SR
Queue Stats
233W - 251L
1,401 Elo+
Party 1
Merlin
Merlin
jeculebro
Merlin
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,366 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 0 / 6
5,954
595
3,029
4,248
3,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

The Morrigan
Kneeckles
The Morrigan
12
10 / 0 / 3
7,138
714
7,505
2,741
888
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bellona
Lepezito
Bellona
9
1 / 2 / 0
5,419
542
1,972
5,314
3,231
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

10
1 / 0 / 1
5,621
562
950
4,323
1,108
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
3 / 0 / 1
5,945
595
3,967
3,422
746
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
7
0 / 3 / 0
4,536
454
1,681
5,313
1,261
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

5
0 / 4 / 0
4,196
420
263
5,638
1,766
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
betofrito13
Sun Wukong
9
2 / 2 / 0
5,500
550
2,849
6,249
3,795
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
0 / 2 / 0
4,829
483
1,589
5,708
3,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Merlin
jeculebro
Merlin
6
0 / 6 / 0
4,157
416
1,028
4,545
1,138
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
2
17
Kills
2
2
Deaths
17
11
Assists
0
Player
Kills
Deaths
Assists
KDA
W
2
0
6
5
L
Ullr
0
3
0
0
W
The Morrigan
Kneeckles
The Morrigan
10
0
3
11.5
W
Bellona
Lepezito
Bellona
1
2
0
0.5
L
0
4
0
0
W
1
0
1
1.5
W
3
0
1
3.5
L
Sun Wukong
betofrito13
Sun Wukong
2
2
0
1
L
0
2
0
0
L
Merlin
jeculebro
Merlin
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,423
Damage
7,410
20,048
Taken
27,453
9,489
Mitigated
11,548
8,257
Healing
2,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,029
1,190
0
1,893
4,248
3,516
208
1,189
3,059
7,663
0
L
Ullr
1,681
1,518
0
760
5,313
1,261
0
1,255
3,988
0
17,000
W
The Morrigan
Kneeckles
The Morrigan
7,505
2,019
0
250
2,741
888
0
1,072
1,669
41,084
2,059
W
Bellona
Lepezito
Bellona
1,972
827
0
1,635
5,314
3,231
462
400
4,914
0
23,589
L
263
45
0
737
5,638
1,766
0
2,010
3,566
0
15,904
W
950
88
0
2,929
4,323
1,108
0
158
4,165
0
29,281
W
3,967
1,599
0
1,550
3,422
746
788
320
3,102
0
30,811
L
Sun Wukong
betofrito13
Sun Wukong
2,849
1,177
0
0
6,249
3,795
268
762
5,461
3,613
21,012
L
1,589
201
0
1,392
5,708
3,588
235
2,349
3,283
12,949
0
L
Merlin
jeculebro
Merlin
1,028
288
0
0
4,545
1,138
506
2,779
1,574
10,689
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,077
Gold Earned
23,218
284
Minions Killed
172
0
Camps Cleared
0
930,574
Distance Traveled
904,853
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
5,954
595
10
1
0
202,730
1
L
Ullr
4,536
454
45
5
0
176,787
2
W
The Morrigan
7,138
714
81
8
0
196,399
1
W
Bellona
5,419
542
59
6
0
179,552
0
L
Thor
4,196
420
36
4
0
195,594
0
W
Pele
5,621
562
69
7
0
178,085
4
W
Skadi
5,945
595
65
7
0
173,808
2
L
Sun Wukong
5,500
550
50
5
0
180,019
2
L
Khepri
4,829
483
17
2
0
185,631
1
L
Merlin
4,157
416
24
2
0
166,822
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role