Player Matchup

Jing Wei
Jing Wei
BraveGull
Jing Wei
Level 65
God Stats
3W - 2L
1,531 SR
Queue Stats
26W - 24L
1,422 Elo+
Party 2
Arachne
Arachne
Javilieen
Arachne
Level 143
God Stats
1W - 0L
1,731 SR
Queue Stats
37W - 39L
1,422 Elo+
Solo
Zeus
Zeus
RedNeckCEO21
Zeus
Level 95
God Stats
12W - 5L
1,633 SR
Queue Stats
36W - 38L
1,438 Elo+
Party 2
Hades
Hades
RxSxLegacy
Hades
Level 80
God Stats
1W - 1L
1,228 SR
Queue Stats
27W - 34L
1,334 Elo+
Party 2
Cliodhna
Cliodhna
ranemaker813
Cliodhna
Level 29
God Stats
2W - 3L
1,457 SR
Queue Stats
25W - 30L
1,384 Elo+
Party 2
Team Averages
Level 82
1,516 SR
1,400 Elo+

VS

Team Averages
Level 89
1,552 SR
1,397 Elo+
Awilix
Awilix
BeansBigga
Awilix
Level 146
God Stats
2W - 2L
1,635 SR
Queue Stats
135W - 163L
1,360 Elo+
Party 3
Eset
Eset
CATHOCHEF9
Eset
Level 87
God Stats
1W - 1L
1,567 SR
Queue Stats
8W - 11L
1,356 Elo+
Party 1
Danzaburou
Danzaburou
CthuluChosen
Danzaburou
Level 81
God Stats
3W - 1L
1,677 SR
Queue Stats
9W - 10L
1,410 Elo+
Party 1
Sylvanus
Sylvanus
Imkumbhkarna
Sylvanus
Level 103
God Stats
5W - 12L
1,382 SR
Queue Stats
119W - 146L
1,360 Elo+
Party 3
Neith
Neith
KitaTokyo
Neith
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
BraveGull
Jing Wei
16
5 / 3 / 11
10,268
933
6,433
8,545
3,484
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
Javilieen
Arachne
14
2 / 1 / 1
8,101
736
3,158
6,107
2,296
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

16
7 / 1 / 7
10,001
909
13,192
5,037
1,283
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hades
15
6 / 3 / 11
10,338
940
11,316
11,218
7,592
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cliodhna
ranemaker813
Cliodhna
14
4 / 6 / 8
8,888
808
7,891
9,011
3,856
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
BeansBigga
Awilix
15
7 / 5 / 3
9,501
864
8,406
11,055
5,421
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
0 / 7 / 6
6,739
613
4,432
8,848
2,912
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
CthuluChosen
Danzaburou
13
2 / 7 / 7
8,446
768
8,528
12,582
5,641
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
Imkumbhkarna
Sylvanus
15
3 / 3 / 3
8,222
747
5,660
10,240
4,623
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
KitaTokyo
Neith
14
1 / 2 / 2
7,330
666
2,549
4,879
1,827
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
34
24
Kills
13
14
Deaths
24
38
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Awilix
BeansBigga
Awilix
7
5
3
1.7
W
Jing Wei
BraveGull
Jing Wei
5
3
11
3.5
L
0
7
6
0.43
L
Danzaburou
CthuluChosen
Danzaburou
2
7
7
0.79
L
Sylvanus
Imkumbhkarna
Sylvanus
3
3
3
1.5
W
Arachne
Javilieen
Arachne
2
1
1
2.5
L
Neith
KitaTokyo
Neith
1
2
2
1
W
7
1
7
10.5
W
Hades
6
3
11
3.83
W
Cliodhna
ranemaker813
Cliodhna
4
6
8
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,990
Damage
29,575
39,918
Taken
47,604
18,511
Mitigated
20,424
4,816
Healing
7,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
BeansBigga
Awilix
8,406
3,061
0
371
11,055
5,421
0
4,019
6,694
0
23,676
W
Jing Wei
BraveGull
Jing Wei
6,433
3,905
0
414
8,545
3,484
695
2,461
6,084
0
27,058
L
4,432
655
297
930
8,848
2,912
63
5,719
2,823
12,172
0
L
Danzaburou
CthuluChosen
Danzaburou
8,528
3,147
0
668
12,582
5,641
1
5,232
6,992
0
18,762
L
Sylvanus
Imkumbhkarna
Sylvanus
5,660
1,907
1,608
2,536
10,240
4,623
0
6,816
3,064
19,871
3,409
W
Arachne
Javilieen
Arachne
3,158
2,052
0
1,437
6,107
2,296
637
1,497
4,610
0
22,021
L
Neith
KitaTokyo
Neith
2,549
712
0
778
4,879
1,827
0
1,324
3,389
0
25,707
W
13,192
138
0
500
5,037
1,283
432
721
4,316
41,103
0
W
Hades
11,316
815
0
2,256
11,218
7,592
441
4,974
6,244
21,374
0
W
Cliodhna
ranemaker813
Cliodhna
7,891
677
0
209
9,011
3,856
440
993
8,018
0
17,504

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,596
Gold Earned
40,238
242
Minions Killed
211
12
Camps Cleared
6
1,033,048
Distance Traveled
900,449
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
9,501
864
35
3
3
184,459
0
W
Jing Wei
10,268
933
54
5
2
224,471
1
L
Eset
6,739
613
22
2
1
165,822
3
L
Danzaburou
8,446
768
31
3
0
188,019
2
L
Sylvanus
8,222
747
45
4
2
194,050
0
W
Arachne
8,101
736
61
6
3
210,537
0
L
Neith
7,330
666
78
7
0
168,099
1
W
Zeus
10,001
909
78
7
6
204,288
0
W
Hades
10,338
940
28
3
0
206,544
0
W
Cliodhna
8,888
808
21
2
1
187,208
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role