Player Matchup

Artemis
Artemis
Obaminator6969
Artemis
Level 8
God Stats
4W - 5L
1,529 SR
Queue Stats
7W - 8L
1,386 Elo+
Party 1
Osiris
Osiris
PeekaabooMeSeeU
Osiris
Level 25
God Stats
2W - 6L
1,299 SR
Queue Stats
12W - 10L
1,518 Elo+
Party 1
Cthulhu
Cthulhu
RedD_044
Cthulhu
Level 17
God Stats
8W - 6L
1,620 SR
Queue Stats
14W - 8L
1,583 Elo+
Party 1
Janus
Janus
kanyethegiantyo
Janus
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
162W - 139L
1,589 Elo+
Party 3
Hou Yi
Hou Yi
my409
Hou Yi
Level 21
God Stats
13W - 12L
1,407 SR
Queue Stats
76W - 69L
1,576 Elo+
Party 3
Team Averages
Level 19
1,471 SR
1,531 Elo+

VS

Team Averages
Level 27
1,600 SR
1,506 Elo+
Ne Zha
Ne Zha
Morgxna
Ne Zha
Level 29
God Stats
7W - 1L
1,778 SR
Queue Stats
84W - 54L
1,623 Elo+
Party 2
Nike
Nike
Ooooo2058
Nike
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
157W - 150L
1,498 Elo+
Solo
Zhong Kui
Zhong Kui
Posslordv3
Zhong Kui
Level 20
God Stats
12W - 7L
1,657 SR
Queue Stats
27W - 31L
1,513 Elo+
Party 2
Chernobog
Chernobog
iamshawngregory
Chernobog
Level 29
God Stats
67W - 85L
1,449 SR
Queue Stats
252W - 286L
1,404 Elo+
Solo
Fafnir
Fafnir
xVa1nX
Fafnir
Level 29
God Stats
13W - 7L
1,615 SR
Queue Stats
161W - 139L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 10 / 2
6,646
332
2,164
12,957
3,700
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
0 / 2 / 2
6,863
343
2,474
6,459
3,412
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
RedD_044
Cthulhu
10
0 / 2 / 2
7,255
363
3,574
8,293
5,115
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

18
5 / 3 / 1
11,592
580
7,908
13,593
4,681
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Breastplate

Breastplate

+20
Physical Protection

Hou Yi
my409
Hou Yi
15
1 / 5 / 1
8,953
448
4,571
12,112
3,871
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Morgxna
Ne Zha
19
10 / 1 / 4
12,085
604
13,989
14,985
7,088
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Nike
18
3 / 2 / 5
11,840
592
7,803
13,191
15,023
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Zhong Kui
Posslordv3
Zhong Kui
14
6 / 3 / 3
10,010
501
7,663
12,028
7,863
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chernobog
iamshawngregory
Chernobog
17
2 / 1 / 0
10,829
541
6,189
13,377
4,831
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Fafnir
xVa1nX
Fafnir
7
0 / 0 / 1
7,511
376
1,185
3,433
1,592
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
34
6
Kills
21
22
Deaths
7
8
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
Morgxna
Ne Zha
10
1
4
12
L
0
10
2
0.1
W
Nike
3
2
5
2.75
L
0
2
2
0.5
W
Zhong Kui
Posslordv3
Zhong Kui
6
3
3
2.5
L
Cthulhu
RedD_044
Cthulhu
0
2
2
0.5
W
Chernobog
iamshawngregory
Chernobog
2
1
0
2
L
5
3
1
1.83
L
Hou Yi
my409
Hou Yi
1
5
1
0.3
W
Fafnir
xVa1nX
Fafnir
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,691
Damage
36,829
53,414
Taken
57,014
20,779
Mitigated
36,397
9,391
Healing
22,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
Morgxna
Ne Zha
13,989
5,586
0
8,787
14,985
7,088
1,461
1,507
12,890
0
86,047
L
2,164
980
0
1,064
12,957
3,700
0
2,282
10,675
0
17,481
W
Nike
7,803
1,002
0
750
13,191
15,023
3,902
2,563
9,642
9,466
75,522
L
2,474
712
0
1,279
6,459
3,412
0
1,166
5,293
0
24,137
W
Zhong Kui
Posslordv3
Zhong Kui
7,663
363
0
3,177
12,028
7,863
0
3,123
8,544
38,290
0
L
Cthulhu
RedD_044
Cthulhu
3,574
227
0
1,848
8,293
5,115
0
544
7,749
20,445
0
W
Chernobog
iamshawngregory
Chernobog
6,189
4,909
0
8,188
13,377
4,831
1,313
2,777
10,552
0
87,488
L
7,908
591
204
1,906
13,593
4,681
0
3,016
10,577
73,379
0
L
Hou Yi
my409
Hou Yi
4,571
1,591
0
3,090
12,112
3,871
0
2,746
9,366
0
52,180
W
Fafnir
xVa1nX
Fafnir
1,185
273
678
1,227
3,433
1,592
0
987
2,406
5,829
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,309
Gold Earned
52,275
367
Minions Killed
523
0
Camps Cleared
0
1,380,507
Distance Traveled
1,603,103
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
12,085
604
135
7
0
429,716
2
L
Artemis
6,646
332
36
2
0
239,877
0
W
Nike
11,840
592
169
8
0
386,482
2
L
Osiris
6,863
343
53
3
0
210,644
1
W
Zhong Kui
10,010
501
73
4
0
294,369
0
L
Cthulhu
7,255
363
33
2
0
254,902
2
W
Chernobog
10,829
541
136
7
0
381,422
6
L
Janus
11,592
580
149
7
0
395,959
2
L
Hou Yi
8,953
448
96
5
0
279,125
1
W
Fafnir
7,511
376
10
1
0
111,114
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role