Player Matchup

Anhur
Anhur
NewOrbit0202
Anhur
Level 64
God Stats
5W - 3L
1,387 SR
Queue Stats
56W - 35L
1,550 Elo+
Party 1
Ymir
Ymir
R3D7URK3Y
Ymir
Level 88
God Stats
7W - 6L
1,507 SR
Queue Stats
81W - 74L
1,467 Elo+
Party 1
Bacchus
Bacchus
XXXS3CSHUN8XXX
Bacchus
Level 115
God Stats
6W - 4L
1,441 SR
Queue Stats
95W - 72L
1,488 Elo+
Party 1
Team Averages
Level 89
1,445 SR
1,502 Elo+

VS

Team Averages
Level 100
1,546 SR
1,447 Elo+
Scylla
Scylla
B0DIED
Scylla
Level 83
God Stats
8W - 13L
1,444 SR
Queue Stats
336W - 478L
1,420 Elo+
Party 2
Fenrir
Fenrir
MistaChow007
Fenrir
Level 129
God Stats
7W - 6L
1,684 SR
Queue Stats
209W - 257L
1,417 Elo+
Party 2
Izanami
Izanami
thirstgfc
Izanami
Level 88
God Stats
2W - 3L
1,508 SR
Queue Stats
17W - 27L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 0 / 0
5,950
850
1,439
3,827
1,055
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ymir
10
0 / 0 / 4
5,380
769
2,950
3,710
2,255
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

8
1 / 1 / 3
5,443
778
1,941
4,740
3,362
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
B0DIED
Scylla
7
0 / 1 / 0
4,595
656
2,117
2,627
693
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
6
0 / 2 / 0
4,337
620
301
1,974
1,012
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
thirstgfc
Izanami
6
0 / 1 / 0
4,421
632
1,551
2,711
836
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
0
4
Kills
0
1
Deaths
4
7
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Scylla
B0DIED
Scylla
0
1
0
0
L
Fenrir
0
2
0
0
W
3
0
0
3
W
Ymir
0
0
4
2
W
1
1
3
2.5
L
Izanami
thirstgfc
Izanami
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,330
Damage
3,969
12,277
Taken
7,312
6,672
Mitigated
2,541
3,703
Healing
494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
B0DIED
Scylla
2,117
340
0
329
2,627
693
0
1,414
1,131
8,902
0
L
Fenrir
301
49
0
122
1,974
1,012
0
1,367
489
0
841
W
1,439
849
0
865
3,827
1,055
1,738
522
3,305
0
18,195
W
Ymir
2,950
608
225
1,388
3,710
2,255
550
1,211
2,499
16,219
0
W
1,941
0
464
761
4,740
3,362
546
577
4,163
7,044
0
L
Izanami
thirstgfc
Izanami
1,551
1,076
0
43
2,711
836
0
1,926
661
0
8,704

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,773
Gold Earned
13,353
67
Minions Killed
43
4
Camps Cleared
1
398,878
Distance Traveled
206,966
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
4,595
656
19
3
0
82,302
0
L
Fenrir
4,337
620
0
0
0
54,255
0
W
Anhur
5,950
850
29
4
1
125,489
2
W
Ymir
5,380
769
22
3
1
132,530
2
W
Bacchus
5,443
778
16
2
2
140,859
2
L
Izanami
4,421
632
24
3
1
70,409
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role