Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cliodhna
Cliodhna
Crossxd_Up
Cliodhna
Level 107
God Stats
7W - 11L
1,489 SR
Queue Stats
479W - 485L
1,528 Elo+
Party 4
Chaac
Chaac
OtherRad
Chaac
Level 89
God Stats
80W - 79L
1,599 SR
Queue Stats
274W - 276L
1,561 Elo+
Party 4
Olorun
Olorun
TheeNotoriousMCB
Olorun
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
447W - 424L
1,540 Elo+
Party 4
Sol
Sol
Vacioh
Sol
Level 94
God Stats
87W - 55L
1,580 SR
Queue Stats
282W - 249L
1,496 Elo+
Party 1
Team Averages
Level 108
1,534 SR
1,525 Elo+

VS

Team Averages
Level 95
1,583 SR
1,493 Elo+
Ra
Ra
GMC2552
Ra
Level 129
God Stats
2W - 7L
1,668 SR
Queue Stats
39W - 34L
1,558 Elo+
Party 3
Hou Yi
Hou Yi
NationalKillerX
Hou Yi
Level 60
God Stats
3W - 5L
1,459 SR
Queue Stats
99W - 97L
1,494 Elo+
Party 3
Ymir
Ymir
PhillyUpTopp
Ymir
Level 69
God Stats
7W - 3L
1,637 SR
Queue Stats
214W - 218L
1,431 Elo+
Party 2
Sun Wukong
Sun Wukong
SpadeTempa
Sun Wukong
Level 71
God Stats
7W - 2L
1,597 SR
Queue Stats
363W - 328L
1,479 Elo+
Party 2
Cliodhna
Cliodhna
UnhappyTrain
Cliodhna
Level 147
God Stats
7W - 8L
1,553 SR
Queue Stats
152W - 158L
1,501 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
11
1 / 1 / 5
5,904
537
4,678
9,135
4,391
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cliodhna
Crossxd_Up
Cliodhna
12
7 / 3 / 3
7,044
640
6,377
6,101
1,893
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Chaac
OtherRad
Chaac
11
0 / 1 / 3
6,226
566
5,668
6,223
3,143
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
2 / 1 / 0
6,181
562
4,139
5,242
1,616
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sol
Vacioh
Sol
12
3 / 0 / 3
6,960
633
4,214
4,293
1,046
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 1
5,702
518
1,979
5,056
1,704
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
1 / 3 / 2
5,877
534
3,707
6,226
1,804
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
2 / 2 / 1
5,746
522
2,544
8,481
4,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sun Wukong
SpadeTempa
Sun Wukong
10
1 / 2 / 0
5,763
524
3,773
8,430
7,395
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cliodhna
UnhappyTrain
Cliodhna
10
1 / 4 / 2
5,709
519
6,239
8,393
2,509
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
12
13
Kills
6
6
Deaths
13
14
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
1
1
5
3.5
W
Cliodhna
Crossxd_Up
Cliodhna
7
3
3
2.83
L
1
2
1
0.75
L
1
3
2
0.67
W
Chaac
OtherRad
Chaac
0
1
3
1.5
L
2
2
1
1.25
L
Sun Wukong
SpadeTempa
Sun Wukong
1
2
0
0.5
W
2
1
0
2
L
Cliodhna
UnhappyTrain
Cliodhna
1
4
2
0.5
W
Sol
Vacioh
Sol
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,076
Damage
18,242
30,994
Taken
36,586
12,089
Mitigated
18,186
14,323
Healing
12,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
4,678
2,499
0
3,578
9,135
4,391
0
2,026
7,055
0
26,244
W
Cliodhna
Crossxd_Up
Cliodhna
6,377
1,032
0
2,148
6,101
1,893
580
1,179
4,922
0
28,609
L
1,979
280
280
1,959
5,056
1,704
0
1,555
3,403
30,308
0
L
3,707
1,841
0
1,250
6,226
1,804
0
2,638
3,588
0
31,852
W
Chaac
OtherRad
Chaac
5,668
1,107
0
3,394
6,223
3,143
226
446
5,305
0
35,336
L
2,544
510
327
2,083
8,481
4,774
0
2,041
6,420
11,931
0
L
Sun Wukong
SpadeTempa
Sun Wukong
3,773
913
0
3,622
8,430
7,395
0
0
8,430
0
31,902
W
4,139
2,407
61
2,188
5,242
1,616
1,104
342
4,900
30,392
0
L
Cliodhna
UnhappyTrain
Cliodhna
6,239
1,161
0
2,594
8,393
2,509
0
1,887
6,392
0
36,959
W
Sol
Vacioh
Sol
4,214
1,169
0
2,954
4,293
1,046
1,232
530
3,763
43,486
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,315
Gold Earned
28,797
330
Minions Killed
292
0
Camps Cleared
0
1,082,254
Distance Traveled
1,040,303
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
5,904
537
58
5
0
236,153
0
W
Cliodhna
7,044
640
57
5
0
245,100
3
L
Ra
5,702
518
58
5
0
230,487
1
L
Hou Yi
5,877
534
71
6
0
195,465
3
W
Chaac
6,226
566
73
7
0
200,782
1
L
Ymir
5,746
522
16
1
0
187,772
3
L
Sun Wukong
5,763
524
75
7
0
197,391
2
W
Olorun
6,181
562
59
5
0
181,783
0
L
Cliodhna
5,709
519
72
7
0
229,188
4
W
Sol
6,960
633
83
8
0
218,436
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role