Player Matchup

Izanami
Izanami
Milo_Diablo
Izanami
Level 11
God Stats
3W - 2L
1,501 SR
Queue Stats
17W - 13L
1,500 Elo+
Solo
Da Ji
Da Ji
MookieMocha
Da Ji
Level 8
God Stats
2W - 3L
1,500 SR
Queue Stats
151W - 114L
1,640 Elo+
Solo
Camazotz
Camazotz
S L O T H XIIII
Camazotz
Level 4
God Stats
3W - 2L
1,552 SR
Queue Stats
4W - 3L
1,462 Elo+
Solo
Chronos
Chronos
ZECKARIIUS
Chronos
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 38L
1,519 Elo+
Solo
Ra
Ra
zenktavis
Ra
Level 22
God Stats
14W - 15L
1,451 SR
Queue Stats
51W - 49L
1,455 Elo+
Solo
Team Averages
Level 13
1,501 SR
1,515 Elo+

VS

Team Averages
Level 17
1,553 SR
1,453 Elo+
Izanami
Izanami
Faze_salchichon1
Izanami
Level 19
God Stats
74W - 73L
1,506 SR
Queue Stats
148W - 199L
1,397 Elo+
Solo
Cliodhna
Cliodhna
JayDubbIAm
Cliodhna
Level 17
God Stats
8W - 11L
1,562 SR
Queue Stats
100W - 96L
1,598 Elo+
Solo
Sylvanus
Sylvanus
LoveDaFoodies
Sylvanus
Level 5
God Stats
8W - 4L
1,696 SR
Queue Stats
8W - 10L
1,440 Elo+
Solo
Achilles
Achilles
a2dajezay
Achilles
Level 15
God Stats
2W - 3L
1,500 SR
Queue Stats
63W - 77L
1,397 Elo+
Solo
Zhong Kui
Zhong Kui
xCozmicParasite
Zhong Kui
Level 27
God Stats
9W - 9L
1,500 SR
Queue Stats
299W - 317L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Milo_Diablo
Izanami
10
1 / 1 / 3
6,363
578
2,565
6,094
1,520
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
7 / 1 / 2
7,001
636
6,224
8,842
2,941
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Camazotz
10
3 / 2 / 8
6,303
573
6,661
10,313
3,645
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Chronos
ZECKARIIUS
Chronos
12
0 / 1 / 1
6,476
589
2,017
5,200
1,478
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

11
7 / 4 / 3
6,877
625
9,525
7,532
2,083
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 6 / 3
4,632
421
3,048
7,321
1,866
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cliodhna
JayDubbIAm
Cliodhna
10
3 / 3 / 1
5,842
531
7,564
9,239
2,839
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
LoveDaFoodies
Sylvanus
10
2 / 2 / 0
5,900
536
3,075
5,835
3,193
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Achilles
a2dajezay
Achilles
10
1 / 1 / 0
5,292
481
2,662
5,319
2,933
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Zhong Kui
xCozmicParasite
Zhong Kui
7
3 / 6 / 2
5,235
476
4,790
10,419
7,791
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
15
18
Kills
9
9
Deaths
18
17
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
6
3
0.25
L
Cliodhna
JayDubbIAm
Cliodhna
3
3
1
1.17
L
Sylvanus
LoveDaFoodies
Sylvanus
2
2
0
1
W
Izanami
Milo_Diablo
Izanami
1
1
3
2.5
W
7
1
2
8
W
Camazotz
3
2
8
3.5
W
Chronos
ZECKARIIUS
Chronos
0
1
1
0.5
L
Achilles
a2dajezay
Achilles
1
1
0
1
L
Zhong Kui
xCozmicParasite
Zhong Kui
3
6
2
0.67
W
7
4
3
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,992
Damage
21,139
37,981
Taken
38,133
11,667
Mitigated
18,622
17,924
Healing
8,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,048
2,344
0
278
7,321
1,866
0
3,950
3,371
0
13,998
L
Cliodhna
JayDubbIAm
Cliodhna
7,564
509
0
2,195
9,239
2,839
370
975
8,264
0
36,425
L
Sylvanus
LoveDaFoodies
Sylvanus
3,075
294
932
1,678
5,835
3,193
862
428
5,407
22,272
5,011
W
Izanami
Milo_Diablo
Izanami
2,565
1,894
0
935
6,094
1,520
490
1,381
4,713
0
40,045
W
6,224
2,197
0
4,642
8,842
2,941
0
391
8,451
0
35,334
W
Camazotz
6,661
2,107
0
5,624
10,313
3,645
828
2,788
7,525
0
26,152
W
Chronos
ZECKARIIUS
Chronos
2,017
764
0
2,842
5,200
1,478
479
497
4,703
33,279
0
L
Achilles
a2dajezay
Achilles
2,662
873
0
602
5,319
2,933
0
1,576
3,743
0
25,132
L
Zhong Kui
xCozmicParasite
Zhong Kui
4,790
571
670
2,413
10,419
7,791
0
4,613
5,806
17,924
0
W
9,525
1,483
599
3,282
7,532
2,083
1,441
2,708
4,824
35,419
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,020
Gold Earned
26,901
339
Minions Killed
222
0
Camps Cleared
0
1,049,518
Distance Traveled
1,010,801
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
4,632
421
27
2
0
193,950
0
L
Cliodhna
5,842
531
69
6
0
224,742
2
L
Sylvanus
5,900
536
60
5
0
207,210
1
W
Izanami
6,363
578
87
8
0
192,557
3
W
Da Ji
7,001
636
66
6
0
235,287
4
W
Camazotz
6,303
573
40
4
0
222,565
3
W
Chronos
6,476
589
82
7
0
205,425
1
L
Achilles
5,292
481
51
5
0
192,913
3
L
Zhong Kui
5,235
476
15
1
0
191,986
0
W
Ra
6,877
625
64
6
0
193,684
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role